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PoE 2 Build

[0.5] Ice Strike Hollow Palm Technique League Starter Guide w/Acts Walkthrough

Updated on May 29, 2026
May 29, 2026

Build Overview

***** THINGS ARE STILL SUBJECT TO CHANGE DUE TO NEW LEAGUE BUT THIS SHOULD BE A GOOD STARTING POINT*****

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Overview

This build is centered around getting Hollow Palm Technique up and running as soon as possible (Level 13). While there are many ways to play this playstyle, this build will focus on using Shattering Palm and Ice Strike for clear and Tempest Bell for single target.

Why Invoker?

Since we are using elemental damage for all of our abilities, Invoker naturally pairs very well as an ascendancy, boosting our damaging ability to the moon!

Strengths and Weaknesses

  • Doesn't need to keep it's weapon up-to-date throughout the campaign, so it is a very smooth leveling experience.
  • Very fast attack speed and high base critical chance if built well.
  • Looks very stylish
  • Scaling into the late game will be a challenge without really good gear due to the recent nerfs to Hollow Palm Technique

Build Variants

Equipment

item
5
item
4
item
1
item
7
item
5
item
2
item
8
item
3
Jewels
item
item
Equipment Priority
+8

Helmet

Prioritize getting as much Energy Shield as possible on your helmet. Since Hollow Palm Technique uses Energy Shield for Crit, the helmet will be a huge source of Energy Shield. Critical Hit Chance is a luxury - it's nice if you can get it but it's not required. Focus on survivability stats.

Body Armour

Once again, prioritize getting as much Energy Shield and Evasion as possible. Spirit would be nice since we run over 100 Spirit on our Spirit Gems but if you can't get Spirit for a reasonable price, its not the end of the world.

Gloves

Use a rare glove with a good bit of Flat Physical and Flat Cold. If you can afford the mana, get +2 to Melee Skills as well. You can use Energy Shield Base or Evasion Base.

Boots

Pretty straightforward - as much Energy Shield and Resistances as possible. As high Movement Speed as possible. You can use Energy Shield Base or Evasion Base.

Amulet

Prioritize getting + 3 Levels to Melee Skills. This is a HUGE portion of your damage. The rest of the stats can be survivability stats.

Rings

Get as much flat damage as possible. Physical, Cold, Lightning, Fire, are all good. Prioritize Flat Physical and Flat Cold Damage since most of our skills are Cold. Stats are also very good to have since this will be a stat hungry build.

Belt

Ingenuity will be our highest DPS belt. If you have trouble with survivability, feel free to use a rare belt. Headhunter is a good option for mapping.

Jewels

For the Rare Jewels, prioritize the following stats in this order:

1. % Mana on Kill (You need ONE jewel with this line)

2. Crit Chance

3. Crit Damage

4. Energy Shield

Skill Gems

Support Gem Requirements:

Str 45

Dex 45

Int 30

1

Ice Strike

supportcrescendoplayerthree
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2

Shattering Palm

supportcoldmasteryplayer
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3

Tempest Bell

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supportheftplayer
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4

Charged Staff

prolongeddurationsupportplayertwo
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5

Combat Frenzy

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6

Wind Dancer

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7

Herald of Ice

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8

Ghost Dance

9

Hand of Chayula

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Gem Priority
+19

Mapping

Use Shattering Palm into Ice Strike for clearing packs. If the pack is too big and you feel squishy, use Storm Wave to clear out the dangerous mobs before using Ice Strike.

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
+10% to Cold Resistance
Hunting Grounds — The Crowbell
Grants Two Weapon Set Passive Skill Points
Freythorn — The King in the Mists
+30 to Spirit
Ogham Farmlands — Una's Hut
Grants Two Weapon Set Passive Skill Points
Ogham Manor — Candlemass, the Living Rite
+20 to maximum Life
Keth — Kabala, Constrictor Queen
Grants Two Weapon Set Passive Skill Points
Valley of the Titans — Medallion
30% increased Charm Charges gained
+1 Charm Slot
Deshar — Final Letter
Grants Two Weapon Set Passive Skill Points
The Spires of Deshar — Sisters of Garukhan
+10% to Lightning Resistance
Jungle Ruins — Mighty Silverfist
Grants Two Weapon Set Passive Skill Points
The Venom Crypts — Venom Draught
25% increased Stun Threshold
Jiquani's Machinarium — Blackjaw, the Remnant
+10% to Fire Resistance
The Azak Bog — Ignagduk, the Bog Witch
+30 to Spirit
The Molten Vault — The Molten Vault
Reforging Bench
Aggorat — Blood Sacrifice
Grants Two Weapon Set Passive Skill Points
Journey's End — Captain Hartlin
Two Weapon Set Passive Skill Points
Skill Gem(Lv 13)
Delirium Drop
Eye of Hinekora — Navali's Rest
5% increased Maximum Mana
Halls of the Dead — Yama The White
Grants Two Weapon Set Passive Skill Points
Halls of the Dead — Tawhoa's Test
+5% to Lightning Resistance
Abandoned Prison — Goddess of Justice
30% increased Life Recovery from Flasks
Halls of the Dead — Tasalio's Test
+5% to Cold Resistance
Halls of the Dead — Ngamahu's Test
+5% to Fire Resistance
Wolvenhold — Oswin, the Dread Warden
Grants Two Weapon Set Passive Skill Points
The Khari Crossing — Akthi and Anundr
Two Weapon Set Passive Skill Points
The Khari Crossing — Molten Shrine
5% increased Maximum Life
Qimah — Tabana's Pillar
+5% to all Elemental Resistances
Kriar Village — Lythara, the Wayward Spear
+40 to Spirit
Howling Caves — The Abominable Yeti
Grants Two Weapon Set Passive Skill Points

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