Whirling Assault & Ice Strike Endgame Variants + Multiple Leveling Variants.
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Click here to see all the Mod Conversions from
Way of the Stonefist Node on our Gloves
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In this guide I'll feature 2 Endgame Builds.
-
Whirling Assault +
Falling Thunder
This build focuses on a Spin to Win gameplay with
Whirling Assault being our main ability while getting as many Combo points as possible to then convert them into Power Charges so we can clear the whole screen & 1-shot bosses with
Falling Thunder.
There are many techs that you can use and ill list them all in their respective sections below.
-
Ice Strike +
Shattering Palm
This build focuses on freezing and shattering everything with
Shattering Palm trying to speed through the maps as fast as we can, while keeping abilities like
Ice Strike and potentially
Falling Thunder for bosses or even map clears.
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In the endgame we prefer going for a good Quarterstaff weapon which will give us an insane boost of damage.
For anyone interested in
Hollow Palm Technique, here's some info:
Hollow Palm Technique Explanation:
Hollow Palm Technique scales in 3 ways:
- Skill Level: The higher your skill level is the better HPT scales. Therefore the higher you are the better
- Evasion on Gear: The more EV we have the more Attack Speed we get with HPT.
- Energy Shield on Gear: The more ES we have the more Crit we get with HPT.
HPT is simply a node on our tree, its not a Build on it's own. Whether you go for it or not, depends on whether you have the right gear to support it. Finding a really good Quarterstaff will often times out-dps
Hollow Palm Technique.
Good Quarterstaff Mods:
- Flat Damage (Phys,Light,Cold,Fire)
- Increased Damage (Phys, Ele)
- +Level of Skills (Melee, Attack)
- Crit Hit
- Crit Dmg Bonus
- Attack Speed
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I HAVE CREATED A SEPARATE GUIDE FOR THE LATE ENDGAME ICE STRIKE BUILD SO ITS EASIER TO IMPORT. THE LEVELING AND EARLY ENDGAME VARIANTS WILL BE TRANSFERED OVER SOON.
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