This is a feel-good, powerful beginner build for Monks in Path of Exile 2. I've cobbled this together by venturing around the tree looking for nodes that make sense, grabbing skills and supports that mesh well together, and just experimenting with things as I go. It BLASTED the campaign and is doing well in the early endgame (T10 waystones), but is in no way optimized. Enjoy!
Tri's Simple Lightning Monk Invoker
Build Overview
Equipment
Your weapon is the MOST important part of the build. Focus on a good increased physical damage, +X to +X lightning/physical damage to attacks, and increased elemental damage with attacks rolls. Extras are attack speed, stun duration, and leech/gain mana/life on hits.
All armour bases should be evasion, except helmet which should be energy shield due to a node on the passive skill tree.
Charms/flasks are fluid. Use what works for you.
Skill Gems
Support Gem Requirements:
Str 25
Dex 40
Int 15
Tempest Flurry
Tempest Bell
Charged Staff
Combat Frenzy
Ghost Dance
Wind Dancer
Herald of Thunder
Tempest Flurry: auto attacks
Charged Staff: aoe/clear
Tempest Bell: tanky rares/bosses
Killing Palm: travel/cull bosses
Herald of Thunder: Electrocute generation
Combat Frenzy: Power charge generation
Wind Dancer/Ghost Dance: defensive buffs
Passive Tree
Going for: Criticals, Power Charges, Lightning, Shock, Evasion, and Quarterstaff nodes.
Atlas Tree
Nothing here yet, only to t10s (and the t5 quest).
How it Plays
Super fast and smooth. Active dodging needed for AOE slams, projectiles are a non-issue now with evasion. Feels melee most of the time but can act as pseudo-melee with Charged Staff power.
Changelog
12-17-2024: Build released as of Tier 10 Waystone progression.
12-18-2024: Added desired modifiers to equipment.