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PoE 2 Build

CoS - Hybrid Lightning Comet Invoker

presentationMonk
presentationInvoker
Creator
Starter
Updated on Dec 12, 2024
Dec 12, 2024

Build Overview

BUILD IS UPDATED LIVE WHILE TESTING

After Cast ON changed in the patch, we are going HYBRID, expect update early tomorrow. (Build is doing good still, but changes are needed!)

This is a very fun build idea for Invoker Monk that utilizes Tempest Flurry for Bosses and Storm Wave for Clear for the huge speed and distance to proc Cast when Shocked and hit Enemies with Comet for huge Cold damage.

UPDATE - So I tested the Balls and for now I dont think the damage is good enough. Repicknig CoS setup to Comet which deals a great damage instead.

Testing Full Lightning Version now, results soon.

EARLY GAME Has Slightly Different setups, please refer to EARLY GAME Marked Text in the sections.

Adding NEW Charge Tech now, more info in the video or in skill section.

Please Watch UPDATED Video for more Information ---->


Equipment

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Aim for bonuses to Lightning damage / Attack Speed.

Rollin Attack Speed on the Gloves is pretty important for additional DPS.

So is attack speed on the weapon.

Your chance to shock also requires a BIG Lightning hit so pure damage plays a role as well.

At the Armour - Aim for Mana, Life and resistances to try getting 75% cap.

Evasion / ES combo is also important to roll, especially on body armor.

Reaching higher evasion % will boost survivability.

EARLY GAME - You will need to invest into weapon, getting more damage from it, perfectly you will need Flat Lightning damage at your staff.

Skill Gems

Quarterstaff Strike

Item

Quarterstaff Strike

Tempest Flurry

Tempest Flurry
supportchancetoshockplayer
supportfasterattackplayer
supportinspirationplayer
supportaddedlightningdamageplayer

Cast on Shock

Cast on Shock
cometplayer
supportspellechoplayer
supportconcentratedeffectplayer
supportimpetusplayer

Tempest Bell

Tempest Bell
ruthlesssupportplayer
supportincreasedareaofeffectplayer
supportrageplayer

Orb of Storms

Orb of Storms
supportincreaselimitplayer
supportlightningexposureplayer

Charged Staff

Charged Staff
moredurationsupportplayer
supportelectrocuteplayer
supportperpetualchargeplayer

Ghost Dance

Ghost Dance
supportclarityplayer
lessdurationsupportplayer

Combat Frenzy

Combat Frenzy
supportmultiplechargesplayer

Enfeeble

Enfeeble
supportcurseeffectplayer

For CLEAR Replace Tempest Flurry with Storm Wave, for bosses go for Tempest Flurry + Bell for max effect.

Storm Wave supports are the same as Flurry - Conduction, Tempo, Infusion and Inspiration.

EARLY GAME - use Tempest Flurry as your main skill, support are Martial Tempo + Crescedo / Lightning Infusion or Concentrated.

Use Orb Of storms with Overabundance + Control Destructions for additional Damage.

Tempest Bell plays a HUGE Roll, so spam it when you can -it can also provide Rage to improve attack dmg.

Use Conductivity or Enfeeble early on depending on situation.

After you get your hands on Cast On Shock - pair it with COMET First, Balls are not good enough without supports.

Combat Frenzy Stacks with Resonance Passive, more info in the video.

Charged Staff is free to use for us so it provides is there for AoE and some damage on top.

Use Enfeeble manually on bosses if you need that survivability.


Passive Tree

main:
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122
set 1:
20
20
set 2:
20
20

EARLY GAME - Dont Invest in Spell Blade and Moment of Truth early - go for Tenfold Attacks + Killer Instinct instead.

Small Attack Nodes (10% ones) are good as well in early game so take them. Seeing Stars can help with bosses.

Ascendancy Order:

1. Sunder My Enemies

2. Soul Spring Eternal

3. Lead me Through Grace

4. And Protect me from harm

How it Plays

Hit Bosses with Tempest Flurry, use Bell occasionally.

Hit Normal Monsters with Storm Wave.

Use Tempest Bell if enemies are strong enough to survive.

Video Guide

Table of Content

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