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PoE 2 Build

Peuget2's Immortal Lightning Spear Amazon + Atlas Strat

presentationHuntress
presentationAmazon
Creator
0.2 DotH
Starter
End Game
Updated on Jun 6, 2025
Jun 6, 2025

Build Overview

Whats up guys Peuget here! I want to share my League Starter / early / mid / late game build idea that is using the Lightning Spear as the main skill to clear maps

The goal: Create a strong character that can farm the early / mid / lategame and I think Amazon Ascendancy is made for that

There are full step-by-step written guide from Act 1 to 6, and I'll be updating with the best setup to get through the campaign as a Lightning Spear Javazon

______________________________________________________________


🎥 Related to this Video:

1️⃣ The starter version:
https://www.youtube.com/watch?v=8JNqP8gBgEM




2️⃣Day 1 Update:
https://www.youtube.com/watch?v=XtRrkzydCgA



3️⃣New Tech for this build (day 2 update):
https://www.youtube.com/watch?v=TRDjjfXbRJ0


4️⃣Midgame update Day 3:

https://www.youtube.com/watch?v=LDptoI5CntM


5️⃣ Endgame update Day 4:

https://www.youtube.com/watch?v=9jvxws470e0


6️⃣ One Button Endgame Day 5:

https://www.youtube.com/watch?v=oVyfy5eePh0

7️⃣ Late Endgame Update:

https://www.youtube.com/watch?v=TAViq4xfJG4

8️⃣ Facetank version:

https://www.youtube.com/watch?v=us3nTlxoS_w

9️⃣ "Strongest" version (for now)

https://www.youtube.com/watch?v=0oNrtoboIUE


Disclaimer:

This guide will be constantly updated as I play the league, so come back and check out often as I'll be providing updates on a daily basis!

Pros

  • Strong Ascendancy with good scaling and high base crits
  • Lightning Spear endgame clear is going to be great!
  • Single target damage is pretty good

Cons

  • You need to wait between pack for your Volt to stack up other wise it will not have good clear
  • Rough starting (but what not?)
  • Can be glass cannon at the start that will getting solved later with gear
  • This is solved from mid game version!

Campaign

Act 2 - Charms

15% increased Mana Recovery from Flasks

Act 3 - Venom

Elemental Ailment Threshold because 0.2 nerfed the Thresholds

Act 2 Cruel - Charms

15% increased Life Recovery from Flasks

Act 3 Cruel - Venom

Chaos resistance

Build Variants

This version almost can tank anything in the game. Only the BS one shots can't be tanked like Arbiter big meteor. Upgraded the gear and tree. This version has 5.2+ energy shield currently. Changed the Omen Sceptre to Stoic Sceptre for Discipline aura.


Solved the stun problem as well. Get a rare jewel with Gain additional Stun Threshold equal to 10% of maximum Energy Shield. 10% is recommended!

Equipment

item
2
item
4
item
1
item
7
item
6
item
5
item
3
item
8
item
9
item
10
Equipment Priority
0
Helmet
Kamasan Tiara
1
Main Hand
Tangletongue
2
Off Hand
Stoic Sceptre
3
Left Ring
Ring
4
Right Ring
Gold Ring
5
Amulet
Solar Amulet
6
Body
Sacramental Robe
7
Gloves
Essentia Sanguis
8
Belt
Double Belt
9
Boots
Cavalry Boots

Now we have an annointment: Subterfuge Mask

Spectre changed to Stoic Sceptre base this will grant Discipline


Weapon changed to Tangletongue with Lightning damage corruption and Critical damage rune

Gloves changed to Essentia Sanguis This will provide energy shield leech.

You need % physical damage leech on your ring around 4-5% enough because we taking the Mystic Harvest

Skill Gems

Support Gem Requirements:

Str 35

Dex 75

Int 25

Expand all
1

Lightning Spear

Lightning Spear
supportlightningpenetrationplayer
supportvoltplayer
supportaddedlightningdamageplayer
supportweaponelementaldamageplayer
2

Storm Lance

Storm Lance
supportoverextendplayer
supportclosecombatplayer
supporttempestuoustempoplayer
supportblindsideplayer
supportperpetualchargeplayer
3

Herald of Thunder

Herald of Thunder
supportprecisionplayer
supportinnervateplayer
4

Infuse Weapon

Infuse Weapon
supportchancetoshockplayer
supportblindplayer
supportlifeleechplayer
supportlightningexposureplayer
supportstripawayplayer
5

Thunderous Leap

Thunderous Leap
supportshockingleapplayer
6

Blasphemy

Blasphemy
enfeebleplayer
supportincreasedareaofeffectplayer
7

Wind Dancer

Wind Dancer
supportclarityplayer
unbreakablesupportplayer
8

Ghost Dance

Ghost Dance
lessdurationsupportplayer
9

Discipline

Discipline
supportcannibalismplayer
10

Cast on Critical

Cast on Critical
snipersmarkplayer
supportmultiplechargesplayer
supportcooldownreductionplayer
11

Orb of Storms

Orb of Storms
supportbloodfountainplayer
supportmanafountainplayer
supportragefountainplayer
Gem Priority
+29

Dropped the Trinity. You generating frenzy charges with Sniper's Mark. This will automatic with Cast on Critical



Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Atlas Tree

Maps rolling: Aim quantity, rarity this two is the most improtant. Use Omen of Sinistral Alchemy for 3* Prefix

Instilling: 3*Distilled Greed

Tablets: Breach, Bosses, Irradiated. Mods on them: Item quantity at least 5%.

How it Plays

Rotation Single target


  1. Sniper's Mark
  2. Storm Lance

Cast on Critical will cast Sniper's Mark when it get consumed by Storm Lance crit. You get a frenzy charge and you will start deraling very good damage. While you doing this you will generate insufions from Infuse Weapon. Thanks to the supports we will inflict blind and because we using Blindside we will deal more crit damage. In the game you dont have to worry about this just use the two. Just wanted to give an explonation.


Clear explonation


Just use Lightning Spear. Cast on Critical will apply Sniper's Mark You will generate frenzy charge with it.Infuse Weapon will gain charges and it will deal linghtning damage that will inflict shock. When you kill an enemy with shock you will proc the Herald of Thunder wich will grant Innervate

Path of Building Code

Video Guide

Table of Contents

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