Whats up guys Peuget here! I want to share my League Starter / early / mid / late game build idea that is using the
Lightning Spear as the main skill to clear maps
The goal: Create a strong character that can farm the early / mid / lategame and I think Amazon Ascendancy is made for that
There are full step-by-step written guide from Act 1 to 6, and I'll be updating with the best setup to get through the campaign as a
Lightning Spear Javazon
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🎥 Related to this Video:
1️⃣ The starter version:
https://www.youtube.com/watch?v=8JNqP8gBgEM
2️⃣Day 1 Update:
https://www.youtube.com/watch?v=XtRrkzydCgA
3️⃣New Tech for this build (day 2 update):
https://www.youtube.com/watch?v=TRDjjfXbRJ0
4️⃣Midgame update Day 3:
https://www.youtube.com/watch?v=LDptoI5CntM
5️⃣ Endgame update Day 4:
https://www.youtube.com/watch?v=9jvxws470e0
6️⃣ One Button Endgame Day 5:
https://www.youtube.com/watch?v=oVyfy5eePh0
7️⃣ Late Endgame Update:
https://www.youtube.com/watch?v=TAViq4xfJG4
8️⃣ Facetank version:
https://www.youtube.com/watch?v=us3nTlxoS_w
9️⃣ "Strongest" version (for now)
https://www.youtube.com/watch?v=0oNrtoboIUE
Disclaimer:
This guide will be constantly updated as I play the league, so come back and check out often as I'll be providing updates on a daily basis!
Pros
- Strong Ascendancy with good scaling and high base crits
- Lightning Spear endgame clear is going to be great!
- Single target damage is pretty good
Cons
- You need to wait between pack for your Volt to stack up other wise it will not have good clear
- Rough starting (but what not?)
- Can be glass cannon at the start that will getting solved later with gear
- This is solved from mid game version!
Campaign
Act 2 - Charms
15% increased Mana Recovery from Flasks
Act 3 - Venom
Elemental Ailment Threshold because 0.2 nerfed the Thresholds
Act 2 Cruel - Charms
15% increased Life Recovery from Flasks
Act 3 Cruel - Venom
Chaos resistance












































