ICE Sub-Zero Monk Leveling Build
Build Overview
"As the Snow Falls, So Will You..."
This Monk Invoker Build is modeled after Sub-Zero, the lead singer of the famous cover band: Mortal Kombat. While I wanted to originally make this a 100% Cold build, we will be utilizing a few lightning abilities to add ranged power to the kit.
Our bread and butter will be
Ice Strike and
Wave of Frost to give us tons of Cold & Freezing damage with
Charged Staff and
Falling Thunder for some impressive nuking potential!
Build Variants
Act 1
Utilize this portion of the build to take advantage of Act 1, which should be your first 15 or so levels! We'll focus here on
Glacial Cascade and
Frozen Locus for the lion share of our damage, with
Killing Palm to generate Power Charges and
Falling Thunder to give us room clearing bombs.
You'll also be using
Tempest Bell for heavy single target damage (Bosses, Rares, Uniques)
Equipment





Each item will have an affix priority listed for it, with generalizations across all armor pieces for the exception of Boots!
Weapon:
For your weapon, you're going to want to focus as much as you can on an increase to Physical Damage as all of our Attack Skills will use our weapon's physical damage AND then convert it to Cold/Lightning Damage. So the higher this is, the more damage we do. Socket more Physical in here or a specific element if you want!
- + Increased Physical Damage %
- + Add (#) to (#) Physical Damage
- + Attack Speed % (Aim for 7%+)
- + To any Element
- + Melee Skills (Careful as this increases mana demand)
- + Life leech on hit/kill
- + Accuracy Rating
Armor:
For all of your armor pieces, focus on Increased Evasion & Energy Shield %, and then whatever resistances you need to fill the gaps in your character. Boots should have 10%+ Movement Speed! And gloves can have attack speed if you missed it on the weapon
- + % Increased Evasion and Energy Shield
- + Energy Shield
- + Evasion
- + % Any Resists
- + Max Mana
- + Max Life
Jewelry & Charms:
This is honestly dealers choice, just socket your Jewelry in to fit any gaps in your resistances. Focus on any stats that are going to help with what you're lacking currently
- Elemental Resists
- Max Mana
- Intelligence/Dexterity
- % Increased Cold/Physical/Lightning Damage
- + Spirit (Amulet)
Skill Gems
Support Gem Requirements:
Str 5
Dex 30
Int 25
Falling Thunder
Frozen Locus
Tempest Bell
Glacial Cascade
Killing Palm
Quarterstaff Strike
Herald of Ice












We'll focus here on
Glacial Cascade and
Frozen Locus for the lion share of our damage, with
Killing Palm to generate Power Charges and
Falling Thunder to give us room clearing bombs.
You'll also be using
Tempest Bell for heavy single target damage (Bosses, Rares, Uniques)
Passive Tree
How it Plays
This build is amazing at clearing through waves of monsters. You could simply hold down
Ice Strike and literally swing your way to victory, but then it pivots to tons of additional lightning damage from
Charged Staff .
This will turn you into a mystical monk cold buzz saw of Doom.
How it Works
The biggest focus for this build is stacking ailments across both Shock and Freeze, and we do that using
Charged Staff /
Falling Thunder for Shock, and
Ice Strike /
Wave of Frost /
Herald of Ice for Freeze. These ailments give us INFINITE CHARGES from
Combat Frenzy.
This all feeds back in on itself because the Charges allow us to use
Charged Staff and then we empower
Falling Thunder with those charges for critical nukes and critical times.
Keep in mind,
Charged Staff will imbue every single Monk attack with the lightning wave that it shoots - so every ability will benefit from it.
Mapping Rotation:
- Use
Ice Strike until you have max Charges (3-7 depending on your level and where you're at with the passives). - Cast
Charged Staff to empower the staff - Use
Wave of Frost when initiating new waves to freeze large portions of them
Glacial Cascade is used at range to give us some punching power across both elements
Single Target Rotation:
- Open with
Freezing Mark /
Hypothermia - Use
Ice Strike until you have max Charges (3-7 depending on your level and where you're at with the passives). - Conversely, wait until you've built 4 Combo Points on
Tempest Bell
- Conversely, wait until you've built 4 Combo Points on
- Cast
Tempest Bell and focus on hitting the BELL to damage the monster - Cast
Charged Staff to empower the staff - During Ranged phases, use
Glacial Cascade - And when you need to push the Boss into the Frozen state, shoot
Wave of Frost
Changelog
12/28/24 - Swapped Conduction with Electrocute on
Charged Staff in Act 3 so that we can get another Ailment that triggers
Combat Frenzy
Video Guide
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