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PoE 2 Build

[0.3] Dreamcore's Gas Grenade Pathfinder - Simulacrum 3 Farmer

0.3 TTE
presentationRanger
presentationPathfinder
Starter
Verified
Updated on Nov 20, 2025
Nov 20, 2025

Build Overview

FULL VIDEO GUIDE HERE

Standard Pathfinder Poison-stacking setup utilising Gas Grenade & Plaguefinger.

Content: Great at farming Simulacrum, Ritual, Overrun Abyss Maps & Pinnacle Bosses where you can pre-stack clouds to fish for high damage/crit.

Build Showcase:

Build Updates:

Current Character Snapshot (poe2.ninja) - Click dropdown snapshots to view character progression

Overview:

Gas Grenade creates Poison Clouds, area ground surfaces that constantly apply Poison to Monsters within. The Pathfinder Ranger ascendancy has Contagious Contamination, making it the premier choice for solving map clearing. Pathfinder's Overwhelming Toxicity doubles the amount of Poison stacks, helping to solve single target Damage.

Main Combo

The playstyle is very straightforward, just drop Gas Grenade to apply proliferating Poison to Monsters. Against tanky targets, use Despair followed by Toxic Domain, then stack Gas Grenade Poison Clouds on the mob.

Supporting Skills & Defences

Despair will lower Monster Chaos Resistance, making them take more Chaos Damage from Poison. Withering Presence applies Wither to nearby Monsters, making them take increased Chaos Damage. Toxic Domain provides an additional single-target damage boost.

For the crit variant, you can also place down Dark Effigy to inflict extra stacks of Critical Weakness.

This build invests into both Evasion and Energy Shield, making use of Wind Dancer and Ghost Dance for a fairly stock-standard defensive setup for a build on the right-hand side of the Passive Skill Tree.

See FAQ below for more information

I will be updating this guide as I progress my character in 0.3 - please check the changelog below for the most recent changes.

Strengths and Weaknesses

  • Great clearing with Contagious Contamination
  • Good damage after ramping
  • Good defences with gear
  • Delayed Damage (Grenade Fuse)
  • Not the fastest mapper

Build Variants

Equipment

item
2
item
4
item
7
item
8
item
6
item
5
item
1
item
9
item
3
item
item
item
item
item
Equipment Priority
0
Gloves
Plaguefinger
1
Main Hand
Siege Crossbow
2
Boots
Daggerfoot Shoes
3
Left Ring
Amethyst Ring
4
Right Ring
Ruby Ring
5
Amulet
Gold Amulet
6
Helmet
Ancestral Tiara
7
Body
Rambler Jacket
8
Belt
Fine Belt

Note: Attributes and Resistances shown on the gear above are examples, they don't need to be exact. Focus on capping your Elemental Resistances first, then Chaos Resistance.

Gear information:

  • Siege Crossbow with high tier flat added Elemental Damage, increased Elemental Damage with Attacks OR increased Grenade Damage, added Projectile/Attack Gem Levels and flat added Critical Hit Chance modifiers
  • Plaguefinger (look for Corruption +1 Socket)
  • Pure Energy Shield Helmet with high total Energy Shield
  • Boots with good Movement Speed
  • Rings with as much flat damage as you can get
  • Amulet with Attributes for gearing requirements, +Projectile gems levels, Anoint Overwhelming Strike
  • Cursecarver (Despair) and Effigy of Cruelty (3 Stacks of Crit Weakness) for your offhand weapon set
  • Other gear & sockets: prioritize EVA/ES bases with Defence Prefixes and focus on capping Resistances
  • Jewels: look for Sapphires with a combination of 'increased Magnitude of Ailments you inflict', 'increased maximum Energy Shield', 'increased Critical Hit Chance', 'increased Critical Damage Bonus', 'Damaging Ailments deal damage faster' etc.
  • As much 'increased Rarity of items found' as possible on any slot where you can fit it in (don't exceed 150%)
  • Use a normal Life Flask instead of Blood of the Warrior before you have a good amount of Energy Shield, as this Flask provides very low Life recovery and relies on Energy Shield to absorb Damage and recharge

Endgame Upgrades

  • Prism of Belief Gas Grenade levels
  • From Nothing (Chaos Inoculation) to allocate Pure Chaos and Wither Away
  • Exceptional Plaguefinger corrupted for 3 sockets

Skill Gems

Support Gem Requirements:

Str 45

Dex 30

Int 40

Expand all

Gas Grenade

Gas Grenade
supportarakaalislustplayer
supportdeadlypoisonplayertwo
supportelementalarmamentplayertwo
supportpersistentgroundplayerthree
supportencroachinggroundplayer

Ghost Dance

Ghost Dance
compresseddurationsupportplayertwo

Wind Dancer

Wind Dancer
supportblindplayertwo
supportmaimplayer
supportmagnifiedareaplayertwo

Despair

Despair
supportcurseeffectplayer
prolongeddurationsupportplayertwo
supportefficiencyplayertwo
supportcursedgroundplayer

Withering Presence

Withering Presence
prolongeddurationsupportplayertwo
supportclarityplayer

Toxic Domain

Toxic Domain
supportescalatingpoisonplayer
supportdeadlypoisonplayertwo
supportlongfuseplayertwo
supportchaosmasteryplayer

Dark Effigy

Dark Effigy
supportpinpointcriticalplayer
supporturgenttotemsplayerthree
supporthardytotemsplayertwo
supportrapidcastingplayertwo

Support gem swap for bossing:

In 0.3 you'll no longer be able to use 2 copies of the same Skill gem outside of Meta Skills, therefore we'll swap a few gems for static boss encounters (Xesht, Arbiter etc.)

  • Gas Grenade: Swap Encroaching Ground for Elemental Focus

Weapon Sets:

  • Gas Grenade and Toxic Domain should be linked to your 1st weapon set
  • Despair and Dark Effigy linked to your 2nd weapon set

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

After 3rd Ascension Section:

Focus on filling out defensive nodes immediately following the 3rd Ascension tree. Take Immaterial and Shimmering first, then path to Mindful Awareness. If you have a high Energy Shield helmet you can take Subterfuge Mask mask before these nodes, otherwise take it after.

Once you've filled out the defensive nodes, you want to begin to focus on splashing into Critical Hit scaling. Take the Struck Through wheel first, then Moment of Truth and True Strike. If you have Mana issues at any time, make sure you prioritize getting Conservative Casting.

FAQ

Q: Why Gas Grenade over Gas Arrow?

A: Gas Grenade has much higher effective damage for inflicted poisons (almost 3x).

Q: My chance to hit is low, why no accuracy scaling?

A: Gas Grenade's Poison Cloud bypasses the chance to hit calculation, it does not need Accuracy.

Q: Why no Escalating Poisons Support for extra poison stacks?

A: The support makes it harder to maintain maximum Poison stacks, and scaling damage for the existing stacks is more comfortable. We do utilise the support in our Toxic Domain link for single target.

Q: Does Crit actually work on Gas Grenade's Poison Cloud?

A: Yes, as of 0.3 it does.

Changelog

28/08 - First draft

29/08 - Build posted

30/08 - Updated for new tree & support gems

31/08 - Updated endgame tree pathing(no longer taking Spectral Ward), updated gems

01/09 - Added new 3rd Ascension section, updated endgame gear, added Toxic Domain

02/09 - Added new Endgame Crit variant, updated gems (Arakaali's Lust)

07/09 - Updated for final changes & tweaks to gems, gear etc.

12/09 - Updated sections to consolidate Endgame crit and non-crit versions into a single version with crit splash (my current setup)

Video Guide

Table of Contents

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