Important Info:
This Build will eventually become an Abyssal Lich, which is a "Hidden Ascendancy" that you will be able to get once defeating Kulemak. That will be possible after reaching T14 Maps. Before that, we are just using the regular Lich Ascendancy with the same Nodes.
PLEASE WATCH MY VIDEO FOR ANY QUESTIONS OR READ THE FAQ ON THE BOTTOM OF THIS GUIDE.
This Build is an Endgame Setup for the Lich Ascendancy utilizing the Power of Plants with our main damage dealing Spells being
Entangle and
Thrashing Vines with the added
Thunderstorm Synergy to produce Overgrown Plant explosions with the help of Accelerated Growth.
This Build is a Physical Spellcaster and also has the option to use other Physical Spells like
Bonestorm,
Bone Cage or
Detonate Dead.
This Build is exceptionally easy and smooth to level through the Campaign with our main Damage Dealer for both Clear and Single Target
Entangle being available from Level 1 onwards.
The Abyssal Lich Ascendancy synergizes very well with this Build, with
Rupture the Flesh being scaled by our Physical Damage instead of the normal Lich's Chaos Damage.
In Endgame this Build becomes one of the tankiest Builds in the Game with the Abyssal Lich Ascendancy, making use of extremely High Energy Shield Numbers and the Lich's inherent Damage Reduction with
Soulless Form,
Eternal Life and the additional Damage Bypass from
Heavy Buffer and
Atziri's Disdain.
I have played this build in both HC and HCSSF as a League Starter where it became virtually unkillable while also being able to easily do all Content in the game with its amazing Clear and great Single Target Damage.
Leveling Video Guide
Oracle Version
This Guide includes a full walkthrough of the Progress throughout the Campaign as well as the current Endgame Version.
To stay up to date on this Build and if you ever have any Questions come visit my Twitch Stream at: twitch.tv/DEADRABB1T






























