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PoE 2 Build

[0.5] Woolie's FIREBRINGER

presentationWarbringer
presentationWarrior
Starter
End Game
SSF
Verified
0.5 RotA
Updated on Jun 5, 2026
Jun 5, 2026

Build Overview

// 0.5 RETURN OF THE ANCIENTS UPDATE //

nothing about the build has changed! enjoy!

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SKILL ROTATION

CLEARING

  1. Forge Hammer + Infernal Cry (to shatter it)
    > do this step whenever the hammer is off cooldown
  2. Stampede all over the place
  3. *OPTIONAL* Shockwave Totem x4 (tanky rares or big mechanics like Abyss or Ritual)

remember to DODGE ROLL AT THE END OF Stampede (as soon as you land from the jump) - it's slightly faster than waiting for the normal recovery animation

SINGLE TARGET

1) Shockwave Totem x4
*2) Infernal Cry (only if you have Ancestral Cry, otherwise, SKIP THIS STEP)
3) Forge Hammer
4) Ancestral Cry (Infernal Cry instead, if you do not have Ancestral)
5) walk around lol (each step is a slam via Ancestral Cry)

you can also use Stampede during Step 5 but I've found that just walking while Ancestral Cry is active yields more dps

toss in War Banner whenever it's available and use Sunder once the enemy's armor is fully broken for even more dmg!

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LEVELING

I have an entirely separate leveling guide (for ANY Warrior build)

if you are leveling with Forge Hammer (t9 gem, early Act 3) - links are: Rapid Attacks I (replace w II once you get) > Fire Attunement > Fist of War II / Efficiency II (cost issues)

you can use Forge Hammer the entire time to level (just throw > recall over & over) but you have the option for Stampede when you drop a t11 and link it with Crater and Branching Fissures I - it's up to you if you want to use Stampede for leveling, though.

I also recommend to level using a 2H mace or 2x 1H maces (NO SHIELD - you want dmg)

for Act 3's Venom Draught - take ele ailment threshold
for Act 4's Trial choices (monkey boss area) - take the %res for each
for Interlude Act's pillar choice - take 5% all ele res (or 3% movespeed, if u have good res)

Strengths and Weaknesses

  • smooth clear (for melee lol)
  • comfy single target to do all Pinnacle content (~1m dps)
  • tanky to run all map mods without looking (t15/16, corrupted, 36% deli, desecrated)
  • Stampede doesn't feel great in tight-spaces (get trapped frequently)
  • single target setup can be rendered useless for ~5s if boss moves 10ft lmao
  • true melee build

Build Variants

Equipment

Equipment Priority
+0

Skill Gems

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
+10% to Cold Resistance
Hunting Grounds — The Crowbell
Grants Two Weapon Set Passive Skill Points
Freythorn — The King in the Mists
+30 to Spirit
Ogham Farmlands — Una's Hut
Grants Two Weapon Set Passive Skill Points
Ogham Manor — Candlemass, the Living Rite
+20 to maximum Life
Keth — Kabala, Constrictor Queen
Grants Two Weapon Set Passive Skill Points
Valley of the Titans — Medallion
30% increased Charm Charges gained
+1 Charm Slot
Deshar — Final Letter
Grants Two Weapon Set Passive Skill Points
The Spires of Deshar — Sisters of Garukhan
+10% to Lightning Resistance
Jungle Ruins — Mighty Silverfist
Grants Two Weapon Set Passive Skill Points
The Venom Crypts — Venom Draught
30% increased Elemental Ailment Threshold
Jiquani's Machinarium — Blackjaw, the Remnant
+10% to Fire Resistance
The Azak Bog — Ignagduk, the Bog Witch
+30 to Spirit
The Molten Vault — The Molten Vault
Reforging Bench
Aggorat — Blood Sacrifice
Grants Two Weapon Set Passive Skill Points
Journey's End — Captain Hartlin
Two Weapon Set Passive Skill Points
Skill Gem(Lv 13)
Delirium Drop
Eye of Hinekora — Navali's Rest
5% increased Maximum Mana
Halls of the Dead — Yama The White
Grants Two Weapon Set Passive Skill Points
Halls of the Dead — Tawhoa's Test
+5 to Dexterity
Abandoned Prison — Goddess of Justice
30% increased Life Recovery from Flasks
Halls of the Dead — Tasalio's Test
+5 to Intelligence
Halls of the Dead — Ngamahu's Test
+5 to Strength
Halls of the Dead — Tribal Medicine
30% increased Armour, Evasion and Energy Shield
Wolvenhold — Oswin, the Dread Warden
Grants Two Weapon Set Passive Skill Points
The Khari Crossing — Akthi and Anundr
Two Weapon Set Passive Skill Points
The Khari Crossing — Molten Shrine
5% increased Maximum Life
Qimah — Tabana's Pillar
+5 to all Attributes
Kriar Village — Lythara, the Wayward Spear
+40 to Spirit
Howling Caves — The Abominable Yeti
Grants Two Weapon Set Passive Skill Points

Changelog

5/23 - 0.5 Return of the Ancients Update
no changes, enjoy!

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