// 0.5 RETURN OF THE ANCIENTS UPDATE //
Rolling Slam nerf to dmg BUT buff to speed. should feel better, overall.
Earthquake slight buff to dmg
Brink I is now a level 1 support (put on
Rolling Slam right away)
that's it - yay have fun!
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This is a LEVELING guide for any Warrior Ascendancy.
It is NOT an "endgame" build guide - the intent is to get you through the campaign as efficiently as possible to then transition into whatever build you're actually playing.
If you don't have an endgame build in mind yet, consider checking out my FIREBRINGER
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// VERY IMPORTANT INFO //
If you feel you're not dealing enough damage / not clearing things well enough:
1) make sure you are NOT FULLY STUNNING packs w/
Rolling Slam or
Leap Slam
Brink I fully fixes this issue
2) buy / craft a better 2h mace
if you're on trade league, I guarantee that you can buy a better weapon from another player for ~1-2 exalts
for SSF, check vendors constantly and don't be afraid to toss a few exalts on the best basetype available to you (preferably with 2 sockets)
for both, remember to GAMBLE (yes, seriously) at your current Act's Town Hub (different NPC per act)
keep a Talisman in your offhand (stats do not matter) and use
Pounce whenever you are not killing to move around MUCH faster
Use the "Build Variants" tab to see different equipment, skill and passive tree breakdowns for various progression-points.
If you need more details:
Video Guide
PoB
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// SKILL ROTATION //
CLEARING
1)
Rolling Slam/
Leap Slam into the pack
2)
Boneshatter on any "primed" enemy (yellow circle indicator)
be sure to ANIMATION CANCEL
Rolling Slam by using
Boneshatter IMMEDIATELY AFTER THE FIRST IMPACT OF
Rolling Slam
after you have killed whatever you need to, use
Pounce to get around faster
stay in Werewolf form (and sprint) until you need to attack something again
SINGLE-TARGET
-- BEFORE
Perfect Strike --
1)
Earthquake
2)
Mace Strike (yes, default attack is actually good)
3) use
Earthquake again after it detonates & repeat
toss in
Infernal Cry +
Boneshatter on a "primed" enemy, if you're feelin' frisky
-- WITH
Perfect Strike --
1)
Infernal Cry
2)
Earthquake
3)
Perfect Strike
your weapon will glow "white-hot" for a brief moment - this is the time to release
Perfect Strike
also, if you truly despise
Perfect Strike (I don't blame you lol), you can keep using
Mace Strike
once you get t9 gems (Act 3), you can also try tossing & recalling
Forge Hammer, instead.
Forge Hammer links are: Fist of War II > Aftershock II > Fire Attunement



















