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PoE 2 Build

Low Budget ENDGAME + ACT FULL PROGRESSION | Blackflame FIREBALL Bloodmage League Starter! ACT1 To T15!

Creator
Starter
Speed Leveling
End Game
presentationWitch
presentationBlood Mage
0.4 TLotD
Updated on Dec 12, 2025
Dec 12, 2025

Build Overview

Path 4.0: Very little changes to the build. Its still very solid! You can even stay as a staff user with higher dmg being the reward here. I suspect this might be the way to go but we can“t be sure yet. Still, with no nerfs this patch, we are looking at a top tier build.

Poe2 0.3 will add Blackflame Covenant which will change all flames purple and convert our fire dmg to chaos. The primary spell used in this build will be Fireball which saw some huge changes revolving around the new infusion mechanic. Additonally we will use the new Living Bomb and Snap spells to generate infusions with the new Spirit Gem Siphon Elements.
For additional power we are also using a Ember Fusillade setup as a single target enhancer.

!!UPDATE PATCH 0.3.0b: Ember Fusillade was nerfed by making Wildshards always fire in all directions. To circumvent this i made the build work around Multishot II. This will cut into the performance but it now the most consistent way to get projectiles up for single target.

THIS BUILD IS LOW BUDGET! We are not using any expensive uniques that would require us to sell our liver.

The Planner character will constantly be updated to reflect changes and the gear for specific stages in the game once we launch into 0.3. You can find those in the build variants section! Additionally you can find a video guide aswell for updates to the build.

!!! ACT 1 - 4; INTERLUDE; T1-15 ARE NOW ALL AVAILABLE AND ADDED!!!
ACT1-4 Video: https://youtu.be/lIaBEun44bw
T1-15 ENDGAME PROGRESSION VIDEO: https://youtu.be/5hNYMm9pr-U

T15+ is now also implemented in the planner with a lengthy explanation! Please read it before swapping.


IF you happen to be in need of a different bloodmage build, you can find my Automated Cold Spark 1 button bloodmage build right here: https://mobalytics.gg/poe-2/profile/mordarim/builds/busted-automated-cold-spark-bloodmage-99-1-button-build


POB: the link is outdated, i have trouble synching with my account there. Sorry for that

!!!Crafting Notes:

Early on Essences and the new Abyss mechanic are great options! Poe2DB offers you insight into all the mods that can roll on items.


For the % chance to to fire 2 additional projectiles we have the option to roll this as an unveil (abyss mechanic) on staff Item lvl 65. Grab a staff with an open suffix, activate an Omen of the Souvereign and use a T2 spine to get this one guaranteed! No need for the 35chaos runes this early. Later you can easily swap when you make your GG wand/focus setup.

For +3 spell levels on the wand and focus you can use a Perfect sorcery essence. It will change one of the suffixes on the item! If you are lucky you can get some really good stuff crafted this way.


Heart of the Well:

  • Important affixes:
    • % life instant leech
    • extra dmg
    • crit dmg and/or spellcrit dmg
  • Nice to have
    • all max red
    • cooldown recovery

Jewels:

  • Important
    • %life on kill
    • Crit dmg
    • % ES
    • ES recharge
  • Nice to have
    • Spell dmg
    • spellcrit chance
    • spell crit dmg

The right base for the job:
Generally you want ES bases, however, during your gearing progression you will notice that stats are more important. Around T5-10 maps you can start to swap to ES gear and should be fully swapped at T15. Good gear and Lvl 85+ should net you around 4k ES with arouznd 2.7k Life + 50% Healthoverflow.

Strengths and Weaknesses

  • Crit scaling is great
  • sustain through leech
  • large healthpool + ES
  • purple fire!
  • Takes a while to ramp up! needs gear

Build Variants

This setup switched to a double Curse Blasphemy setup with the Whispers of Doom Keystone. We now use all 24 weapon swap points to get as much value out of this as possible. We are also use The Wicked Quill with its innate ability to quickly apply Wither on bosses. We now play dance dance revolution on our keyboard with a 6 step combo for bosses and tougher foes, regular enemies won“t be an issue anymore due to them always being slowed for 30% on ALL OF THEIR ACTIONS. Beat it, swarming annoyances!

Equipment

item
3
item
10
item
8
item
5
item
9
item
2
item
3
item
6
item
11
item
7
item
item
item
item
Equipment Priority
+11

Skill Gems

Support Gem Requirements:

Str 30

Dex 15

Int 95

Expand all
1

Fireball

Fireball
supportconsideredcastingplayer
supportextractionplayer
unleashplayer
supportnovaprojectilesplayer
2

Living Bomb

Living Bomb
supportfleetingremnantsplayertwo
supportincreaselimitplayertwo
supportconsideredcastingplayer
supportelementalfocusplayer
3

Snap

Snap
supportfleetingremnantsplayer
supportmagnifiedareaplayer
supportconsideredcastingplayer
4

Chaos Bolt

Chaos Bolt
supportwitheringtouchplayer
prolongeddurationsupportplayertwo
unleashplayer
5

Ember Fusillade

Ember Fusillade
supportmultishotplayertwo
compresseddurationsupportplayertwo
supportconsideredcastingplayer
supportrapidcastingplayertwo
6

Despair

Despair
supportrapidcastingplayer
supportefficiencyplayertwo
supportcurseeffectplayer
7

Sigil of Power

Sigil of Power
8

Life Remnants

Life Remnants
supportfleetingremnantsplayer
supportinterludeplayer
9

Withering Presence

Withering Presence
prolongeddurationsupportplayertwo
supportchaosmasteryplayer
10

Blasphemy

Blasphemy
temporalchainsplayer
supportmagnifiedareaplayertwo
supportritualisticcurseplayer
11

Siphon Elements

Siphon Elements
supportfleetingremnantsplayertwo
supportinterludeplayer
supportclarityplayertwo
Gem Priority
+28

A LOT changed here. But the core idea is the same. We cast Living Bomb and use Fireball to crush foes. Nova Projectiles is used for regular mapping and bosses that do not demand a gem swap to Fire Mastery! It works the same as Sire of Shards without being expensive and with much higher boss dps.

The current Combo for nuking enemies is:

Sigil of Power -> Despair -> 2x Living Bomb -> Chaos Bolt -> Fireball

For the reservation setup you will need 60 Blasphemy+30 Elemental Siphon+30 Withering Presence. The Clarity II can be skipped, so you only need 20 additional spirit through your amulet or body armor.

Quality on Mana Tempest retains the buff for 2 sec on a 1sec cooldown! Making this free dmg, right? No, it will debuff you with a life/mana drain for 2sec, it sucks for this build big time, sad but thats what we get. We can use a regular one without quality for one cast, but thats it, i found it really bad to play around and there is too many buttons already.


Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

How it Plays

Its basically a 2 button build alternating between Living Bomb and Fireball. Its super fun and visually great to look at, however no visual clarity is to be seen. Infusions are no problem on this build, its very tanky and high sustain. However a bit swingy, so nothing for HC.
For additonal power in single target fights i added the Ember Fusillade skill, which also help vs high mobility targets!
Blasphemy with a ton of curse magnitude slows everything that comes close to us by 30%, making swarming enemies not an issues anymore. The dmg later on is insane, but it takes a bit to get there! Very good gear progression!

How it Works

Infusion generation:

We will not be focusing on just Living Bomb as out only way to generate infusions, combined with Snap to get on demand stacks!

Siphon Elements further improves our generation here. With additional gems we will also be able to secure even more infusions for us, letting us bombard enemies with projectiles.

Changelog

!!!!UPDATE PATCH 0.3.0b: Ember Fusillade was nerfed by making Wildshards II Wildshards I Sione's Temper always fire in all directions. To circumvent this i made the build work around Multishot II. This will cut into the performance but it now the most consistent way to get projectiles up for single target.

Path of Building Code

Video Guide

Table of Contents

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