BEAR BUILD
Right at the beginning, we unlock
Maul and
Furious Slam.
Maul is our basic attack, our Rage generator.
Furious Slam is used when your rage is almost at its maximum, increasing your damage and killing enemies in the area.
Use Pounce for better mobility and to weaken your enemies.
For elite enemies or bosses, use
Volcano to boost your damage. It gets even better when you unlock
Shockwave Totem, which will synergize with both
Volcano and your
Furious Slam.
Next, we unlock the @Fury of the Mountain skill, which will be our basic attack, replacing
Maul. Replace the support gems with each other.
Ferocious Roar will buff our attacks. And at gem level 13, we end up releasing @Walking Calamity, which should be active whenever possible.
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WOLF BUILD
Right at the start, we unlock @Lunar Assault and @Shred. @Lunar Assault is usually your first move, use it to freeze your enemies.
Once frozen, use Shred to finish them off. When you use Shred on frozen enemies, you generate Ice Fragments around them.
The next skill you will unlock is Pounce, your main movement skill. When you have spare gems, put @freezing mark on Pounce to make freezing easier and deal more damage.
The next skill you will unlock is @artic Howl. Use it and maintain your buff to increase your damage.
At this point in the game, you should have @thunderstorm and @Entangle unlocked. These are persistent skills that last a few seconds. You'll have to test whether or not it's worth your time to use them, but I imagine they'll help you against bosses and elites in the beginning. It gets better when we unlock Thrashing Vines.
Finally, we get @Cross Slash, which is the finishing skill of the combo. It will activate the enemy's marks and Icefragments, dealing much more damage.
With that, our combo is: @artic howl for buff, @pounce on the enemy, @lunar assault until frozen, @shred until the enemy comes out of the freeze, and finish with @Cross Slash.
And when you reach level 13 gems, you unlock @Lunar Blessing, which is another buff for the build.