menu
MobalyticsUse your favourite features in-game with our Desktop App
News Guide

Priest Guide: Task Bar Hero (TBH)

Updated on Jul 3, 2026
Jul 3, 2026

Priest Overview

The Priest is a Healing hero in Task Bar Hero (TBH). She is a holy hero who supports her allies. She costs 500 gold, and you need to download the FREE DLC (TBH: Task Bar Hero - Priest (Class)) to play her.

priest

  • Main Weapon - Scepter
  • Off-Hand - Tome
  • How to Unlock - 500g, and download the free DLC.

Explore Priest's upgrades, skills, and their effects in the sections below.

Leveling Builds

Here we'll showcase a handful of recommended builds to help guide you during the early to mid game. Specific stats and items aren't required, making them a solid entry point to jump into.

If you're just starting out and haven't unlocked the second Skill Slot yet, simply skip to the next priority node in the meantime.

Level 20 Priest - Tank / Support Build

This build puts the Priest on the frontline as the Tank/Support of the team. Feel free to regularly adjust Skill Points early on to better suit your needs.

If you're feeling squishy, you can invest into Heal and Max HP. Alternatively, you can optimize offense for farming by leveling up Blessing of Might and Attack Damage.

task bar hero priest lvl 20 tank support build

Skill Point Priority

Level 1-10

  • Heal 1/5
  • Blessing of Might 1/5
  • Max HP 8/8

Level 20 (Reallocate)

  • Heal 5/5
  • Blessing of Might 5/5
  • Damage Absorption 3/3
  • Armor 7/8

Level 20 Priest - DPS Build

This setup allows the Priest to pack a real punch in exchange for more supportive options. It's effective at farming weaker stages that don't threaten you.

However, you can potentially use this build more reliably IF you invest enough into Life Leech.

task bar hero priest lvl 20 dps build

Skill Point Priority

  • Blessing of Might 5/5
  • Attack Damage 3/3
  • Max HP 2/8
  • Wrath of Heaven 5/5
  • Damage Absorption 3/3
  • Armor 2/8

Level 30 Priest - Tank / Support Build

At this point you have options. Sanctuary and Heal are interchangeable, depending whether you want a larger AoE heal or a small single-target heal. If you opt for the latter, you have the option to adjust your Skill Points (replacing Max HP) since Heal + Blessing would fulfill the minimum 10.

However, from our experience, Sanctuary tends to be the better option (at least early on). Oftentimes Heal can go wasted as it'll be cast during weaker waves of enemies. Then once tougher foes appear, the amount healed just isn't enough to sustain the fight.

While Sanctuary does have a significantly longer Cooldown, it's healing is far more effective. It can often restore your party to full health and/or keep them topped up throughout its duration. It's also a great way to counteract the AoE strikes from Act Bosses.

Note: This can change depending on the stage and frequency of needed healing. Additionally, once you progress later into the game, Heal may become the better option due to its consistency and percentage-based scaling.

task bar hero priest lvl 30 tank support build

Skill Point Priority

  • Blessing of Might 5/5
  • Max HP 5/8
  • Damage Absorption 3/3
  • Armor 7/8
  • Sanctuary 5/5
  • Armor 8/8
  • Cooldown Reduction 4/10

Level 30 Priest - DPS Build

We now get to invest into Cooldown Reduction to have more uptime on Wrath of Heaven. The defensive nodes are essentially just there to meet minimum Skill Point requirements.

task bar hero lvl 30 priest dps build

Skill Point Priority

  • Blessing of Might 5/5
  • Attack Damage 3/3
  • Max HP 2/8
  • Wrath of Heaven 5/5
  • Damage Absorption 3/3
  • Armor 2/8
  • Cooldown Reduction 10/10

Level 40 Priest - Tank / Support Build

A continuation from the level 30 build, now with more Damage Absorption. Alternatively, you have the option to max out the Cooldown Reduction node instead for more frequent Sanctuary casts.

We recommend avoiding Skill Heal as Sanctuary is already effective enough on its own.

task bar hero priest lvl 30 tank support build

task bar hero lvl 40 tank support build

Skill Point Priority

  • Blessing of Might 5/5
  • Max HP 5/8
  • Damage Absorption 3/3
  • Armor 7/8
  • Sanctuary 5/5
  • Armor 8/8
  • Cooldown Reduction 4/10
  • Damage Absorption 10/10

Level 40 Priest - DPS Build

No extra offensive options just yet, but Damage Absorption is still useful.

task bar hero lvl 30 priest dps build

task bar hero lvl 40 tank support build

Skill Point Priority

  • Blessing of Might 5/5
  • Attack Damage 3/3
  • Max HP 2/8
  • Wrath of Heaven 5/5
  • Damage Absorption 3/3
  • Armor 2/8
  • Cooldown Reduction 10/10
  • Damage Absorption 10/10

Level 50 Priest - Tank / Support Build

Once you reach this point you'll have some more Max HP to work with, then later beyond you can pick up some Elemental Resistance, Armor, Cooldown Reduction, and more.

task bar hero priest lvl 30 tank support build

task bar hero priest lvl 50 tank support build

Skill Point Priority

  • Blessing of Might 5/5
  • Max HP 5/8
  • Damage Absorption 3/3
  • Armor 7/8
  • Sanctuary 5/5
  • Armor 8/8
  • Cooldown Reduction 4/10
  • Damage Absorption 10/10
  • Max HP 10/10

Level 50 Priest - DPS Build

Similar to level 40, there isn't much for offense here, so take this opportunity to bolster your Armor and fill in the existing nodes.

Later on you'll be able to invest into Physical Damage (unfortunately Wrath of Heaven is Lightning), and also increase the Area of Effect of Wrath of Heaven.

task bar hero priest lvl 50 dps build

task bar hero priest lvl 50 dps build

Skill Point Priority

  • Blessing of Might 5/5
  • Attack Damage 3/3
  • Max HP 2/8
  • Wrath of Heaven 5/5
  • Damage Absorption 3/3
  • Armor 2/8
  • Cooldown Reduction 10/10
  • Damage Absorption 10/10
  • Armor 8/8
  • Armor 4/10

End Game Builds

Level 101 Support Priest Build

While the Priest plays a pivotal role during early to mid game, she isn't quite as vital in the end game. It's far too unreliable to tank damage and sustain with Healing/Life Leech, so her main utility comes purely from Blessing of Might.

Prioritize maxing out Cooldown Reduction and the defensive nodes, but don't worry about any of the Healing ones. Honestly, most of them don't matter, but there are some you should intentionally avoid.

Note: Adjust your All Resist investment so that you hit the 75% cap without wasting additional points.

task bar hero priest end game build

task bar hero priest end game build

task bar hero priest end game build

Minimizing Your Movement

You've probably noticed this already, but the most important thing is to keep your Priest from overtaking your DPS (usually Ranger or Sorcerer). Otherwise, she will run ahead and pull aggro, which ruins the flow of killing enemies before they kill you.

One useful trick is to equip the Sanctuary skill, causing the Priest to fall behind when casting it. Ideally, aim to cap out your Cooldown Reduction while avoiding Cast Speed. This allows you to cast frequently, but at a delayed pace.

As for your Boots, it's generally wise to not equip any at all if they come with Movement Speed. If you want to wear something, the level 50 Mystic Boots (Immortal) are a good choice.

task bar hero mystic boots immortal

Tier 1 Upgrades

Tier 1 upgrades are available from the start.

Attack Damage Enhancement - (3/3) - Passive

  • Attack Damage +1 per level.

Health Enhancement - (8/8) - Passive

  • Cooldown Reduction +1% per level.

Heal - (5/5) - Active

  • Restore one ally's HP by an amount equal to a percentage of their maximum HP.

Blessing Of Might - (5/5) - Active

  • Blessing active while equipped. Increases attack damage of self and nearby party members.

Tier 2 Upgrades

Tier 2 upgrades are available after 10 points in Tier 1 upgrades.

Armor Enhancement - (8/8) - Passive

  • Armor +10 per level.

Damage Absorption Enhancement - (3/3) - Passive

  • Damage Absorption +5 per level.

Wrath of Heaven - (5/5) - Active

  • Imbue your scepter with divine lightning. For the duration, attacks deal lightning area damage.

Tier 3 Upgrades

Tier 3 upgrades are available after 20 points have been used.

Cooldown Reduction - (10/10) - Passive

  • Cooldown Reduction +2% per level.

Skill Heal Enhancement - (10/10) - Passive

  • Skill Health increase +7% per level.

Sanctuary - (5/5) - Active

  • Deploy a holy sanctuary across the battlefield. For the duration, all allies inside regenerate HP per second.

Tier 4 Upgrades

Tier 4 upgrades are available after 30 points have been used.

Health Enhancement - (10/10) - Passive

  • Max HP +15 per level.

Damage Absorption Enhancement - (10/10) - Passive

  • Damage Absorption +5 per level.

Blessing of Warding - (5/5) - Active

  • A blessing active while equipped. Increases elemental resistance of self and nearby party members by.

Tier 5 Upgrades

Tier 5 upgrades are available after 40 points have been used.

Cast Speed Enhancement - (10/10) - Passive

  • Cast Speed +7% per level.

Block Chance Enhancement - (10/10) - Passive

  • Block Chance +3% per level.

Resurrection - (5/5) - Active

  • Revive a fallen party member with a percentage of their max HP.

Tier 6 Upgrades

Tier 6 upgrades are available after 50 points have been used.

Physical Damage Enhancement - (10/10) - Passive

  • Physical Damage Percent +15% per level.

All Elemental Resistance Enhancement - (10/10) - Passive - (10/10) - Passive

  • All Elemental Resistance +20% per level.

Tier 7 Upgrades

Tier 7 upgrades are available after 60 points have been used.

Cooldown Reduction - (10/10) - Passive

  • Cooldown Reduction +2% per level.

Armor Enhancement - (10/10) - Passive

  • Armor +50 per level.

Tier 8 Upgrades

Tier 8 upgrades are available after 70 points have been used.

Area of Effect Enhancement - (10/10) - Passive

  • Area of Effect +3% per level.

Cast Speed Enhancement - (10/10) - Passive

  • Cast Speed +7% per level.

All TBH: Task Bar Hero Guides

Check out all our TBH: Task Bar Hero guides