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NTE Character

Zero Build Guide

presentationZero
Updated on Jun 2, 2026
Jun 2, 2026

Character Profile

Zero is an S Rank, Cosmos character with Solid Arc. They are the main character of the game that you start with, and can be male or female, depending on player choice. 

Their Awakening (Dupes) are guaranteed from the main quest, so they reach A6 eventually, but at game launch, the max they can get is A3 for a good selection of powerful passives.

Zero is the only support in the starting roster who can charge the Esper Meter in instant, using their Skill, and immediately trigger an Esper Cycle. They also deal decent burst DPS.

S-ClassRarity
CosmosElement
SolidArc

Build Overview

Weapon
Best-in-SlotDay Off
F2PDay Off
Cartridge
RecommendedLost Radiance (S)
Main StatCycle Intensity
Recommended Stats
StatCycle Intensity
StatCRIT DMG
StatUniversal DMG%
StatCRIT Rate

Console

Increases ATK by 10% for each Type III Module equipped

Skill Overview

Skills
Basic AttackAppraisal
SkillAppraise and Engrave
UltimateDivide by Zero
Support SkillRift Blossom
Passives
Passive 1Anomaly Perception
Passive 2Theopneustos
Life SkillFive-Star Paragon

Best Teams

As a hybrid support, Zero instantly slots in a lot of teams on the upper half of Esper Circle..

Blossom Team

Nanally Jiuyuan Hotori Zero

Nanally Jiuyuan Sakiri Zero

The Famous Nanally team, with two Anima (Nanally and Jiuyuan) triggering Blossom, and Sakiri acting as ATK buffer, DEF shred, and adding Hexed to the mix. Or Hotori who replicates skills, doubles reactions, provides great DPS, and stops time.

You can build Zero with Cycle Intensity stat, and swap to or from Zero to for higher Blossom damage. That's especially strong with Hotori who enable the team to deal so many instances of Blossom, and Blossom to keep hitting enemies through the time stop

Charged Team

Chiz Zero Jiuyuan Hathor

Doubling down on Cosmos element, this team gains Ultimate Energy so fast through Charged and Chiz passive. Switching from Zero or Chiz (Cosmos) to Hathor (Lakshana) proc Remora, and switching to Jiuyuan procs Blossom. Together, they proc Charged. Chiz is the main DPS, with Hathor and Zero as burst DPS, and Jiuyuan the support (and healer at A1)

Hathor Carry Team

Hathor Zero Jiuyuan Haniel

This team leans towards the left side of the Esper Circle to add Haniel (Psyche) and trigger Stain with Hathor (Lakshana), which inflicts Psyche and Lakshana Vulnerability. Zero helps Hathor triggering Remora, as she has a passive to increase Remora duration and gain Crit Rate against targets affected by Remora. So always switch from Zero to Hathor, and from Hathor to Haniel for these reactions. Blossom is less of a priority in this team, so Charged is less frequent.

Aurelia Carry Team

Aurelia Hathor Zero Jiuyuan

Similar structure to the previous team, but instead of main DPS Hathor, we switch to Main DPS Aurelia (Psyche single target DPS). Stain buffs both Aurelia and Hathor, as Hathor plays a Burst DPS. Follow a clockwise order of elements here, from Aurelia to Hathor, and from Zero to Jiuyuan.

Best Weapons

  • BiS: Day Off (F2P)

Zero can obtain the signature weapon faster than all other characters, actually right after the Tutorial. Follow this Eclipse Hidden Quest Guide to learn how. It’s the perfect compliment for both support and Burst DPS roles for Zero

They get Energy Charge Efficiency, and ATK%. After activating Eclipse Arc skill, Zero gains more Energy per defeated enemy. It allows faster Ultimate charge, repeated use of Ultimate, and good DPS.

Since the Arc is available so early, it is our only recommendation to build/level up.

Best Cartridges & Modules

  • Cartridge: Lost Radiance (S) / Speedy Hedgehog (S)**
  • Cartridge Main Stat: Cycle Intensity (In Blossom Team) / CRIT DMG
  • Substats: Cycle Intensity / CRIT Rate / CRIT DMG / Universal DMG%

Blossom Teams

In Blossom teams, Cycle Intensity main stat wins, Zero instant Esper Meter refill causes so many Blossom reactions. In a mono Blossom team with Hotori, Jiuyuan, and Nanally, Blossom hits 60 times per rotation. In absence of one of them, the Blossom still hits 20-40 times. Gaining 50-60% more damage on all Blossom hits with Cycle Intensity beats any damage boost from other stats.

None Blossom Team

Without Blossom, Zero’s damage is significant, and they gain extra ATK and Crit stats from their Awakening 3 A3: Anomalies Record, Console Effect, Arc, and support allies. So focusing on Crit and damage stats on Cartridge and Modules makes sense.

After getting A3 (50% Crit Damage to Ultimate), you may switch to Crit Damage Cartridge main stat. Before that, you can use Crit Rate / Cosmos DMG. Even after A3, all options can be close depending on substats.

Sometimes we have no other option but using Speedy Hedgehog (Team wide ATK buff set) on Zero, if no other support is suitable for carrying it. It’s still a team DPS gain.

Skill Priority

Skill = Ultimate > Basic Attacks = Support Skill

Awakenings & Resonance

Awakenings
A1A1: Blooming Gaze
A2A2: Finding the Calling
A3A3: Anomalies Record
A4A4: Undecided Factors
A5A5: Theopneustos
A6A6: Deceptive Liberation
ResonanceResonance: Discern
ResonanceResonance: Zero Display

Awakening Priority: A2 > A3 > A4 = A5 > A6 = A1

Tip: Bosses are consistently higher level than your characters, from early game through endgame. As A6 and A1 require the character to be higher level than enemy, they are ineffective in these situations.

How to Play

The instant Esper Meter refilling from Zero's skill have become the most defining factor in all their gameplay. They want to always use this skill on cooldown, altering every team rotation around the 16-second cooldown to use it in time and trigger either a Blossom or Remora.

Zero's own on-field time is spent in a very simple way, they swap in, use Ultimate if available, use skill, and switch out. Sometimes you have to perform one or two normal attacks to gain enough energy to use Ultimate.

What Reaction to Trigger

The choice of which character to swap in after Zero is a more involved process:

  • Swap to Anima character to trigger Blossom.
  • Swap to Lakshana character to trigger Remora.
  • Swap to any element other than Anima or Lakshana if you want to delay reaction.
    • This is used to have a reaction ready but saved, until you build another character's Esper Meter to trigger two reactions in quick succession (Remora + Blossom for Charged)
  • Swap to the character who has the least filled Esper Meter, to trigger the reaction that other character can't.
    • If Lakshana character Esper Meter is nearly full, swap to Anima. Then swap to Lakshana to fill their Meter and swap back to Zero to trigger Remora and Charged.

Release Date

Zero released alongside the official release of Neverness to Everness, which will be April 29th, 2026 for global players, with China slightly earlier on April 23rd, 2026.

Portrait

nte zero portrait female

nte zero portrait male