Name | Description | Tier |
Buff Buddies | Grants permanent Red and Blue buffs with improved scaling. | Silver |
Deft | Grants 60% bonus Attack Speed. | Silver |
Dive Bomber | Explode on death dealing 20% max health true damage. | Silver |
Erosion | Shreds enemy resistances by 1.5% per damage instance (up to 30%). | Silver |
Escape Plan | Massive shield and move speed when dropping below 35% HP. | Silver |
Fetch | Move speed toward Mark targets; pick up snowballs to reset Mark CD. | Silver |
Firefox | Automatically cast modified Ahri W (Fox-Fire). | Silver |
First-Aid Kit | Grants 20% Heal and Shield power. | Silver |
Goredrink | Gain 15% Omnivamp. | Silver |
Hat on a Hat | Gain AP and MR for every "hat" item in your inventory. | Silver |
Ice Cold | Increases your slow effectiveness by 75. | Silver |
Infernal/Mountain/Ocean Soul | Gain the respective Dragon Soul. | Silver |
Light 'em Up! | Every 4th attack launches 4 firecrackers dealing magic damage. | Silver |
Lightning Strikes | Increase bonus AS by 20%. Deal 40 magic damage on-hit if AS is > 1.75. | Silver |
Mind to Matter | Gain health equal to 50% max Mana. | Silver |
Slap Around | Immobilizing enemies grants stacking AD/AP (Adaptive). Lose 50% on death. | Silver |
Stats! | Gain 2 Stat Anvils. | Silver |
Swift and Safe | Gain a shield after dashing or blinking. | Silver |
Tank It Or Leave It | Chance to reduce incoming damage by 20% (based on Crit Chance). | Silver |
Tormentor | Immobilizing enemies applies a % max health burn. | Silver |
Upgrade Hubris | Upgrades Hubris to heal and give move speed on takedown. | Silver |
Upgrade Infinity Edge | IE gains a random crit damage modifier that changes every 0.25s. | Silver |
Upgrade Zhonya's | Can move during Stasis; cooldown reduced to 45s. | Silver |
Critical Missile | Crits launch firecrackers dealing magic damage. Gain 25% crit chance. | Gold |
Critical Rhythm | Crits grant stacking Attack Speed. Gain 25% crit chance. | Gold |
Donation | Gain 1750 gold immediately. | Gold |
Double Tap | Crits apply on-hit effects twice. Gain 25% crit chance. | Gold |
Final City Transit | Summon a train on death that charges at your killer. | Gold |
Firebrand | Attacks apply an infinitely stacking % max health burn. | Gold |
Get Excited | Takedowns grant 100% Move Speed and 15% Attack Speed. | Gold |
It's Critical | Grants 50% Critical Strike chance. | Gold |
It's Killing Time | Casting Ult applies Zed's Death Mark to all enemies. | Gold |
Marksmage | Basic attacks deal bonus physical damage equal to 75% AP. | Gold |
OK Boomerang | Automatically fire a Sivir Q at nearby enemies. | Gold |
Outlaw's Grit | Dashing/blinking grants stacking resists (up to 60). | Gold |
Overflow | Double mana costs but gain increased damage/healing based on Max Mana. | Gold |
Perseverance | Massive health regen, doubled when below 25% HP. | Gold |
Pinball | Mark becomes a bouncing pinball that gains damage/radius per bounce. | Gold |
Rabble Rousing | Casting abilities heals you for % Max HP. | Gold |
Restless Restoration | Heal based on distance traveled. | Gold |
Scoped Weapons | Gain 75 (Melee) / 50 (Ranged) Attack Range. | Gold |
Shrink Engine | Takedowns reduce your size and grant Haste/Move Speed. | Gold |
Snowball Upgrade | Mark creates a slowing snowstorm on impact. | Gold |
Sonata | Alternate between Sona's Heal (W) and Speed (E) auras. | Gold |
Spin To Win | Spinning abilities deal 30% more damage and have 30 extra Haste. | Gold |
Upgrade Collector | Collector execution threshold increases per kill (cap 12.5%). | Gold |
Upgrade Immolate | Bami items grant gold for every champion burned. | Gold |
Upgrade Sheen | Spellblade deals % max health damage and heals you. | Gold |
Upgrade Thornmail | Thornmail creates a protective shell that deals massive damage when broken. | Gold |
Biggest Snowball Ever | Mark is massive, pierces non-champs, and knocks up enemies. | Prismatic |
Clown College | Gain Shaco's Backstab and R explosion. Summoner spell becomes Shaco Q. | Prismatic |
Goliath | +35% Health, +15% Adaptive Force, +50% Size. | Prismatic |
Holy Snowball | Become invulnerable for 1.5s after using the Mark dash. | Prismatic |
Omni Soul | Grants 3 random Dragon Souls. | Prismatic |
Tap Dancer | Attacks grant Move Speed; gain Attack Speed equal to 10% of total Move Speed. | Prismatic |
Transmute: Chaos | Gain two random augments. | Prismatic |
Eureka | Gain Ability Haste equal to 30% of your AP. | Prismatic |