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LoL Guide

Classic: Patch Notes (Patch 26.22)

News
Patch Notes
Classic
By Mobalytics
Updated on Nov 3, 2026
Nov 3, 2026

LoL Classic: Latest News, Updates, Buffs and Nerfs

Welcome to our patch notes breakdown for League of Legends Classic Mode. We will break down all the new changes coming to League of Legends Classic on Patch 26.22. We recommend following along the official patch notes and our own patch notes breakdown for League of Legends to stay up to date with all the major changes coming to LoL

New Champions

3 champions are coming to LoL Classic this patch. They are:

Elise

Elise's kit is from many years ago.

  • Passive - Spider Swarm: While in human form, abilities that hit enemies store a Spiderling, up to a cap. In spider form, Elise releases these Spiderlings to attack nearby enemies.
  • Q - Neurotoxin / Venomous Bite: In human form, Elise spits neurotoxin that deals bonus damage based on her target’s current health. In spider form, Elise and her Spiderlings lunge at an enemy and deal bonus damage based on their target’s missing health.
  • W - Volatile Spiderling / Skittering Frenzy: In human form, Elise releases a volatile spiderling that explodes on the first enemy it hits, dealing damage in an area. In spider form, Elise and her Spiderlings gain bonus attack speed and heal Elise on-hit.
  • E - Cocoon / Rappel: In human form, Elise fires a cocoon that stuns the first enemy it hits. In spider form, Elise and her Spiderlings rappel into the air, becoming untargetable. She can then re-cast Rappel to descend upon her choice of target.
  • R - Human Form / Spider Form: Elise transforms back and forth between human form and spider form. In human form she’s ranged. In spider form, she is melee and deals bonus damage on-hit.

Swain

Swain's kit is from 2010-2016.

  • Passive - Carrion Renewal: Swain recoups some mana every time he kills an enemy.
  • Q - Decrepify: Swain sics his raven on a target enemy, slowing and dealing damage over time while they remain in range.
  • W - Nevermove: After a brief delay, Swain damages and roots all enemies in a small area.
  • E - Torment: Swain afflicts an enemy with Torment, dealing damage over time and causing them to take increased damage from him. Unlike most other damage amps, this also impacts true damage, like Ignite.
  • R - Ravenous Flock: Swain transforms into a giant raven, consuming increasing amounts of mana while transformed. In this state, he releases lesser ravens to damage enemies and return to heal Swain based on the damage they dealt.

Volibear

Volibear's kit is from 2011-2018.

  • Passive - Chosen of the Storm: When reduced to low health, Volibear heals for a portion of his maximum health over time. This effect has a long cooldown.
  • Q - Rolling Thunder: Volibear gains bonus movement speed, increased while running toward enemy champions. His next attack deals bonus damage and flips his target over his head.
  • W - Frenzy: Volibear passively gains stacking bonus attack speed on-attack. While at max stacks, Frenzy can be activated to deal high single-target damage, increased based on their missing health.
  • E - Majestic Roar: Volibear damages and slows nearby enemies. Minions and monsters are additionally feared.
  • R - Thunder Claws: Volibear harnesses the power of the storm for several seconds, causing all basic attacks to inflict chain lightning.

Champion Buffs, Nerfs and Changes

Aatrox

P - Blood Well

  • Cooldown: 225 ⇒ 225/200/175/150 (for real this time)

Q - Dark Flight

  • Failure to Land: Fixed a bug from 2013 where the ability would occasionally fail to affect enemies after max-range casts.

R - Massacre

  • Attacks: Fixed a bug where Aatrox’s basic attacks did nothing during his ultimate. (Fixed in a day-1 micropatch)

Amumu

Passive - Cursed Touch

  • Magic Resistance Shred: 15 / 25 / 35 ⇒ 15 / 20 / 25 (Levels 1 / 7 / 13)

Q - Bandage Toss

  • Damage: 80 / 140 / 200 / 260 / 320 ⇒ 80 / 130 / 180 / 230 / 280

R - Curse of the Sad Mummy

  • Cooldown: 150 / 130 / 110s ⇒ 170 / 145 / 120s

Evelynn

Q - Hate Spike

  • Base Damage: 40 / 55 / 70 / 85 / 100 ⇒ 40 / 60 / 80 / 100 / 120

Ezreal

W - Essence Flux

  • Ability Power Ratio: 60% ⇒ 80%
  • Healing Effectiveness: 50% ⇒ 70%

E - Arcane Shift

  • Ability Power Ratio: 75% ⇒ 80%

Fiddlesticks

E - Dark Wind

  • Damage per Bounce: 65 / 85 / 105 / 125 / 145 + 45% AP ⇒ 50 / 75 / 100 / 125 / 150 + 45% AP

Gangplank

Base Stats

  • Base Health Regeneration: 5 ⇒ 7
  • Health per Level: 81 ⇒ 89

Passive - Grog-Soaked Blade

  • Maximum Stacks: 3 ⇒ 4

Q - Parrrley

  • Mana Cost: 50 / 55 / 60 / 65 / 70 ⇒ 40 / 45 / 50 / 55 / 60

R - Cannon Barrage

  • Cooldown: 120 / 115 / 110s ⇒ 120 / 110 / 100s

Janna

Passive - Tailwind

  • Global Bonus Movement Speed: 3% ⇒ 2%

Mordekaiser

Base Stats

  • Attack Timing: Attacks now come out approximately 70% faster. This was fixed about 1 week after his release

R - Children of the Grave

  • Pet Bonus Attack Damage: 75% of the target’s Attack Damage ⇒ 75% of Mordekaiser’s Attack Damage
  • Structure Crits: Pets no longer can critically strike structures.
  • Bonus Damage to Inhibitors and the Nexus: 75% (This was true in 2013, too!) ⇒ 0%

Nami

Q - Aqua Prison

  • Damage: 75 / 130 / 185 / 240 / 295 + 65% AP ⇒ 90 / 145 / 200 / 255 / 310 + 100% AP

W - Ebb and Flow

  • Damage Reduction per Bounce: 30% ⇒ 15% (Healing reduction unchanged at 15%)

Olaf

W - Vicious Strikes

  • Bonus Attack Damage: 7 / 14 / 21 / 28 / 35 ⇒ 10 / 17 / 24 / 31 / 38

E - Reckless Swing

  • Cooldown: 9 / 8 / 7 / 6 / 5s ⇒ 8 / 7 / 6 / 5 / 4s

Rammus

Base Stats

  • Base Armor: 28.8 ⇒ 25
  • Attack Damage per Level: 3.5 ⇒ 2.75

Items

Health and Mana Potions

  • Bug Fix: Fixed a bug where Health and Mana Potions had no buff text.

Shushei’s Mana Jug

  • Bug Fix: Fixed a bug where Shushei’s Mana Jug triggered on Clone takedown.

Statikk Shiv

  • Bug Fix: Fixed a bug where Statikk Shiv no longer procced for Kayle after using Righteous Fury (E).

Wit’s End

  • Bug Fix: Fixed a bug where Wit’s End failed to maintain 4 stacks.

ARAM: Mayhem Tier List

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