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LoL Guide

ARAM: Mayhem - Patch Notes (Patch 26.22)

News
Patch Notes
By Mobalytics
Updated on Nov 3, 2026
Nov 3, 2026

ARAM Mayhem: Latest News, Updates, Buffs and Nerfs

Welcome to our patch notes breakdown for League of Legends ARAM Mayhem. We will break down all the new changes coming to ARAM Mayhem on Patch 26.22. We recommend following along with the official patch notes and our own patch notes breakdown for League of Legends to understand all the other buffs and nerfs in the game!

Champions

Hecarim

  • Ability Haste: 10 ⇒ 0

Augments

Armored Impact

  • Damage: 50 - 125 + 250% bonus Armor ⇒ 25 - 125 + 220% bonus Armor

BEES!!!

  • Base Damage Scaling: 75 - 200 + 150% bonus AD + 70% total AP ⇒ 75 - 140 + 150% bonus AD + 70% total AP
  • Hive Travel Time: .75s ⇒ 1.1s

Brass Blast

  • Cooldown: 75s ⇒ 50s
  • REMOVED Minion Damage: Removed

Crimson Cobalt

  • Mark VFX: Visible to all players ⇒ Visible only to the augment owner

One Hit Wonder

  • NEW Effect: [Ability] gains increased damage based on your Ability Haste but no longer benefits from Ability Haste.

Ravenous Bind

  • Bonus Health Heal Ratio: .1 ⇒ .12
  • Base Heal: 50 - 200 ⇒ 75 - 300

RISE!

  • NEW Effect: Killing enemy champions with your Ultimate resets the cooldown, up to 3 times.

Squishy Slappy Grab

  • Shield per Pulled Target: 50 - 200 + 50% bonus Armor + 50% bonus Magic Resistance ⇒ 100 - 300 + 70% bonus Armor + 70% bonus Magic Resistance

Soul Eater

  • Health Gain per Stack: 20 ⇒ 30

Stay Resolute

  • Armor and Magic Resistance per Ability Hit: Level 1 / 7 / 11 - 1 / 2 / 3 ⇒ Level 1 / 11 - 2 / 3

Take 'Em Down Down Down

  • Five-Hit Proc Damage: (15 + 5% bonus Attack Speed + 0.15% total Ability Haste)% Missing Health ⇒ 17% Missing Health

Titan’s Resolve

  • Stacks of Juggernauting required for each Juggernauting level: 10 ⇒ 7

Weapon of Destiny

  • Flat Armor Penetration Scalar: 35 ⇒ 20
  • Flat Magic Penetration Scalar: 25 ⇒ 15
  • Percent Armor Penetration Scalar: 0.25 ⇒ 0.15
  • Percent Magic Penetration Scalar: 0.15 ⇒ 0.09

Systems

  • Butcher's Bridge and Koeshin's Crossing: Unavailable ⇒ Enabled

Bugfixes

  • Fixed a bug where using Get Jinxed when killed by the fountain turret caused the player to not be able to move.
  • Fixed a bug where Jeweled Gauntlet was not giving the correct Critical Strike chance with escAPADe and ADAPt.
  • Fixed the tooltip for the Bee Band headliner to match its effect in game.
  • Fixed a bug with Crimson Cobalt where some champion’s empowered basic attacks were not consuming the mark.
  • Fixed a bug where the Pentakill headliner was not offering an upgrade to Udyr’s ultimate at level 18.
  • Fixed a bug where Karma’s Mantra empowered abilities were not counting towards damage for the Ultimate Damage K/DA band mission.
  • Fixed a bug where some Superstar mission descriptions were not properly displaying.
  • Fixed a bug where Mosh Monster’s slowing effect persisted after death.
  • Fixed a bug where Weapon of Destiny would swap which item is empowered if the empowered item transforms.

ARAM: Mayhem Tier List

Upcoming Patch Preview

Patch Notes