Welcome to our patch notes breakdown for League of Legends ARAM Mayhem. We will break down all the new changes coming to ARAM Mayhem on Patch 26.20. We recommend following along with the official patch notes and our own patch notes breakdown for League of Legends to understand all the other buffs and nerfs in the game!
Champions
Bard
- Meep Ability Power Ratio: 50% ⇒ 67%
- Meep Recharge: 8s ⇒ 5s
- Meep Auto Damage per Chime Breakpoint: 6 per 3 chimes ⇒ 10 per 3 chimes
Garen
- Passive Regen: 1.5%–1.01% ⇒ 2%–12%
- W Cooldown: 22–12 ⇒ 18–12
- W Shield Strength: 18% Bonus Health ⇒ 20% Bonus Health
- W Passive Stacks: 0.4 per minion kill ⇒ 0.75 per minion kill
K'Sante
- W Cooldown: 14–10 ⇒ 10
- W Damage Reduction: 30% ⇒ 45%
- E Shield Strength: 13.5% bonus health ⇒ 15% bonus health
Lee Sin
- Passive Attack Speed: 40% bonus Attack Speed ⇒ 50% bonus Attack Speed
- Passive Energy Restore: 20 / 30 / 40 ⇒ 30 / 40 / 50
- W Shield: 60–240 ⇒ 80–320
- Q2 Damage: 60–180 ⇒ 80–240
Swain
- Damage Taken: 105% ⇒ 100%
- Healing: 95% ⇒ 100%
- Soul Fragments Restore: 6% flat ⇒ 3%–6% scaling with level
Thresh
- Passive Soul Drop: 2 ⇒ 3
- W Cooldown: 21 / 20 / 19 / 18 / 17s ⇒ 19 / 18 / 17 / 16 / 15s
Augments
Juiced
- Mana Drain: Removed
- Damage-to-Mana Ratio: 4.5% ⇒ 7%
- NEW - Ranged Mod: 80% of the 7%
Leg Day
- Slow Resist: 40% ⇒ 50%
Missile Split
- Split Trigger: On first unit hit ⇒ On end or recast
Shark Tempest
- Slow: 30% for 3s ⇒ 40% for 3s
- Base Area of Effect Damage: 50–100 ⇒ 100–200
- Attached Damage over 3s: 75–225 + 0.6 bonus AD + 0.36 AP ⇒ 90–270 + 0.75 bonus AD + 0.45 AP
Squishy Slappy Grab
- Cooldown: 35s ⇒ 30s
- Damage: 30–100 + 10% bonus Health ⇒ 50–150 + 15% bonus Health
- Shield per Target: 35–150 + 50% bonus Armor + 50% bonus Magic Resistance ⇒ 50–200 + 50% bonus Armor + 50% bonus Magic Resistance
Tooth Fairy
- NEW - Damage Check: Pre-mitigation instead of post-mitigation
Triggered Inferno
- Cooldown: 15s ⇒ 5s
Bugfixes
- Fixed a bug where Infernal Soul and Jeweled Gauntlet tracked damage dealt to minions.
- Fixed a bug where King Me persisted in the slot after completing the quest.
- Fixed a bug where King Me transmute to Overloaded causes Overloaded to be non-functional.
- Fixed a bug where Shark Bait displayed an empty buff bar.
- Fixed a bug where Aurora (Q) does not gain ability cooldown from the Skilled Sniper Augment.
- Fixed a bug where Shen's Echo Cast Shadow Dash (E) fails to Dash when Shen flashed or queued another spell.
- Fixed a bug where a move command can change Echo Cast's Clone direction.
- Fixed a bug where Lucian's (W) missile fails to split with Spell Split augment when casting (E) during the spell cast.
- Fixed a bug where Spell Split missiles do not split when casting a Summoner Spell during the ability's cast time.
- Fixed a bug where champions are unable to queue other spells when casting an Ability enhanced by the Spell Split Augment.
- Fixed a bug where Prom Queen's cooldown icon disappears upon death.
- Fixed a bug where Urgot (W) missile would destroy Rite of Ascension's Soul.
- Fixed a bug where Minion Mancer's damage amplification did not work on Shaco (R) Explosion and Ivern R's knockup.
- Fixed a bug where Ultra Hydra's quest and card icon did not match up.