Skarner·Top Guide
Win rate | 50.7% |
Pick rate | 0.2% |
Ban rate | 10.9% |
Matches | 2 957- |
He can kidnap carries or displace teams with his Ultimate. Pulling a carry or isolating someone could easily result in your team getting a pick and a kill.
As the game develops, he will deal a lot of damage and also be very tanky. He can absorb a lot of damage for his team while being a major threat at the same time.
Can assist his allies, split push and be a real pain for the enemy. His E can be really hard to play against especially in the mid game.
He is prone to CC and can get locked down quite easily. It can be hard for him to engage and be useful when he gets interrupted easily.
Skarner isn’t great if he is behind, as he will not be tanky enough to soak up damage, and he wont deal a lot of damage either.
If enemy teams split up completely, it can be hard for him to be super effective. The enemy frontline might block his Ultimate, and Skarner should avoid using his Ultimate on the enemy frontline.
0 - 15 min
Focus on farming and fighting the enemy during the laning phase. Keep the minion wave closer to your side of the map to make it easier.
Look for plays when your Ultimate is up: keep the wave near your tower to make it easier to kill the enemy.
Be prepared to roam around the map and help your mid laner with your Ultimate.
15 - 25 min
During the mid-game, look to split push and apply pressure around the map. You can use your E to escape collapsing enemies.
Look to flank in team fights with your E and Ultimate. Lockdown key targets who have overextended or mispositioned.
Alternatively, group with your team and fight the enemy in the jungle or around objectives. Somewhere where they will be grouped together so you can lock down multiple targets with your Ultimate.
25+ min
In the late game, continue to look for flanks with your E and R.
Play around your Ultimate cooldown in the late game. Avoid team fighting when your Ultimate is down to ensure that you’re useful in team fights!
Group with your allies as the enemy will just force an engage and kill your team while you’re not with them.
His early game can be quite good, especially if he is in a favourable matchup. Look to trade and skirmish with the enemy frequently.
At level 6, your trading power intensifies. You can use your Ultimate in your own lane or to help you gank your mid-lane.
Once you’ve got your first item, you can trade heavily with the enemy.
His first ability will be maxed out at level 9. It should bolster his survivability and damage in the game, and he should be able to make more picks now.
Skarner’s team fighting is phenomenal during this phase of the game. He can soak up damage while ensuring that he gets crucial picks on the enemy team.
At level 11, he would put a second point in his Ultimate. The reduced cooldown will help him make picks more frequently.
His tankiness is really high during this phase of the game. This should allow him to soak up a lot of damage and be a very effective frontline for his team.
At level 16, Skarner will put the third and final point in his Ultimate. This will put his Ult on a rather short cooldown.
During this stage, your best bet will be to stick with your team as you’ll be really tanky and can play a vital part at keeping your team alive.