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Hades 2 Tier List

Animal Familiars Tier List

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Updated on Nov 22, 2025
Nov 22, 2025

Hades 2 Best Animal Familiars

S (Run Saving)
Toula
A (Best by Build)
Gale
Frinos
Hecuba
B (Niche)
Raki

Commentary

Animal Familiars are the loyal companions you bond with on your journey through the Underworld. Melinoë can bring one along every night, and they’ll faithfully follow her into every battle.

Before jumping in to the rankings, we'd like to stress that every Familiar will be the best companion in different situations. None of them are bad or unusable, and none are universally stronger than the rest.

With that said, when considering the value they bring across all scenarios and the peak potential they have to impact the success of your run, it seems fair to rank the beasts.

These rankings were curated by HookieDookie, who has played over 700 hours of Hades 2, and cleared every weapon Aspect at high Fear on both the Underworld and the Surface (Including multiple at 65 Fear).

S-tier (Run Saving)

Toula

The reason we're putting Toula alone in S-tier is because of the huge impact her Death Defiance can have to save your run and get you the win.

Toula grants one unique Death Defiance that restores 40 health at base level. This DD can also be refilled and replaced by Renewed Faith, Survive Survive Survive, Charon's Shop, Well of Charon and Shrine of Hermes Death Defiance refills. In theory, you can get 1/2/3/4+ DD uses out of her single DD in one night if it gets refilled multiple times.

For the high fear players, this is one of the only sustain tools available to you once Vow of Scars 3 is activated.

Her damage is decent, but more useful is that she cases down enemies and her claws hit stun standard foes. Even with Vow of Frenzy 2 activated, most foes cannot get an attack out in between her slashes.

A-tier (Best by Build)

Gale

Gale is best suited for players confident in their ability to dodge most attacks and keep damage taken to a minimum. If you are taking damage in every encounter, her three blocks are not going to make much of a difference.

When you factor in healing, Gale's defensive benefits are generally outclassed by Frinos and Toula. However, blocking 12 hits per run has massive potential. Generally, foes deal more damage on the Surface, so Gale is a common companion up top.

Especially for high fear runs using Vow of Scars 3 and Vow of Pain 3, being able to block 3 hits per region can turn a defeat into victory. If you can make it to the final Region's Guardian with Blocks left, that's when Gale really shines.

Her +6% Dodge chance and move speed is always a great benefit. For those who think 6% doesn't sound like much, consider The Swift Runner (XI) only grants +10% movement speed and a common Hot Pot only grants a base Dodge chance of +4%.

Hecuba

Hecuba won't always be a good choice, but on Magick hungry builds, you're going to want to bring the hound. Not only does she increase starting max Magick, but she'll also dig up 100 Magick once per encounter (multiple times per location in Fields, and Rift of Thessaly).

Starting a run with +60 Magick, plus the refill, makes clearing through the first Regions significantly easier. Magick is a major limiting factor early in a run with Weapons like Aspect of Shiva that feel nearly unusable in the first region if you don't start with Persistence (VII) and Hecuba.

Hecuba's "Bark" stuns crowds of foes. Sometimes this will save you from getting hit, and other times give you a free window to channel those big Omega Moves.

Frinos

Frinos increase your starting max HP by +40 at max bond rank. Other than using White Antler, you'll keep the increased health limit for the whole night. This means you have more health that can be healed.

Compared to Toula, Frinos synergizes "better" with Strength (XXIII) because Toula's DD deactivates the damage reduction and damage buff of this Arcana. Healing a higher health pool is also more impactful when using Strength (XXIII), so you'll find Frinos is a common pairing.

Even if you use Death (XII) that extra +40 HP adds to the standard 40% each DD refills. That's an +16 healing with each use = +48 healing from the 3 DDs.

The fight against Hecate, you can position Frinos between yourself and Hecate to absorb her Morph ball. This is especially useful with Vow of Frenzy and Vow of Rivals because it becomes extremely difficult to dodge the Morph projectile in that fight.

B-tier (Niche)

Raki

Raki is the Familiar of pure offense. Bring them with you when you want to clear encounters are quickly as possible by maximizing dps, and are confident in your ability to stay alive and evade damage.

Don't be fooled by his low placement, the +4% Critical chance makes notable difference over the course of a run. 4% is the same as the elusive Artemis Boon, Pressure Points at Rare level, and about half of the highly desired Grievous Blow.

Moreover, one of the best weapons in all of Hades 2, the Aspect of Circe, synergizes perfectly with Raki because he is the best at utilizing the Psychic Leash and second Cast placement.

Speedrunners often choose Raki because when every second counts, this Raven's damage soars high above the rest.

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