Overview
Zibai is an on-field Lunar Crystallize DPS. She enters an Enhanced State through her Elemental Skill, in which she gains access to powerful Enhanced Skills. It also powers up her Burst by quite a bit. Zibai's field time is on the longer side, although there are optimizations to reduce it if necessary.
Lunar Crystallize
Lunar Crystallize is what Zibai relies on, both for her damage and functionality. When a Lunar Crystallize Reaction occurs, it will spawn 3 Geo constructs called ‘Moondrifts’ near the subject of the reaction. Regular Crystallize has an inherent cooldown of 1 second, but Lunar Crystallize does not. When subsequent Lunar Crystallize Reactions are triggered, they will attack the enemy based on the Elemental Mastery and Crit of the Reaction participants, every 3 Lunar Crystallizes. This means that more Geo application correlates directly to more Lunar Crystallize Reaction damage. The damage of the Moondrifts scales with the EM and Crit of the characters that participated in the Reaction, with priority given to the ones with the highest EM + Crit scaling. This is one of Zibai’s and her teams’ main sources of damage.
Zibai has the standard 5-star Moonsign passive of increasing the Base DMG of the Lunar Reaction she’s made around based on her own stats, which applies to both Reaction and Talent Lunar-Crystallize damage. Also, as a character dealing primarily Lunar Reaction damage, EM will directly scale her damage up by becoming equivalent to regular DMG% for non-Lunar damage.
Elemental Skill
Zibai’s Elemental Skill makes her enter an Enhanced State called Lunar Phase Shift, giving her a non-overrideable Geo Infusion for her Normal Attacks, an additional Lunar Crystallize damage hit on her 4th NA, as well as a new Enhanced Skill. Zibai will generate 1 Geo Elemental Particle when she hits an enemy while in this state on a 2 second cooldown, generating about 6 of them in total with her long field time. It is on an 18 second cooldown, and the cooldown begins when Zibai uses her Skill. This means Zibai is forced into rotations that are at least 18 seconds long.
To be able to use her Enhanced Skill, she has to build up a resource called Phase Shift Radiance. Zibai can get this resource from 3 sources:
- Passively generating 10 a second while in Lunar Phase Shift
- Hitting an opponent with a Normal Attack gives her 5, with a 0.5s cooldown
- Gaining 35 Radiance when Lunar Crystallize is triggered, on a 4 second cooldown. Requires Ascendant Gleam, which Zibai will always want to have on her teams regardless.
Zibai has a maximum of 100 Radiance, and she needs to consume 70 to use her Enhanced Skill. This Enhanced Skill deals a small Geo damage hit followed by a very significant Lunar Crystallize Geo damage hit. Zibai can only use this ESkill a maximum of 4 times a rotation, exiting Lunar Phase Shift after she does so. Zibai will also naturally exit it after 15 seconds have passed, if she hasn’t used 4 ESkills.
Elemental Burst
Zibai’s Elemental Burst costs 60 Energy on a 15 second cooldown, and like her Enhanced Skill deals a smaller hit of Geo damage and a massive hit of Lunar Crystallize Geo damage. When used while ZIbai is in Lunar Phase Shift, it will extend the duration of the Enhanced State by 1.7 seconds, roughly as long as her Burst animation. Since Zibai generally doesn’t want to run the full duration of her Skill, this shouldn’t matter much. This Burst does a lot of damage and is generally worth weaving into her combos, but it generally isn’t worth sacrificing damage substats to build the ER for it.
Ascension Passive Details
On top of Zibai naturally wanting teams that are made up of Hydro and Geo characters exclusively thanks to how Lunar Crystallize works, her Ascension 4 passive incentivizes further by giving her stat buffs when Geo and Hydro characters are in the party. These aren’t very significant, so it is possible for Zibai to use a character like Ineffa without losing out on too much.