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Genshin Character

Mona Build Guide

presentationMona
Updated on Jul 20, 2026
Jul 20, 2026

Character Profile

Mona is a Standard 5* Hydro Support and a Hexerei unit. She received significant changes and upgrades with her Hexerei buffs as well as an additional buffing tool more recently with the Celestial Gift set. Focused around providing DMG% to allies who hit enemies affected by her Elemental Burst, she can also provide a relatively low amount of Hydro Application, which lets her take the role of a Vaporize Support under certain setups. As a Standard Banner unit, her strong C2 and C4 are also quite accessible and a significant boon to several of her teams.

Although known to be a little clunky, the power of Celestial Gift and her Hexerei buffs giving her much better buffing capabilities have turned Mona into a high tier support for several Vaporize focused teams, as well as a strong option for some non-Vape teams.

Build Overview

Weapon
Best Energy optionFavonius Codex
Best Support optionThrilling Tales of Dragon Slayers
Artifact
Artifact SetCelestial Gift
Artifact Stats
SandsEnergy Recharge
GobletEmpty
CircletCrit Rate/DMG
Substats
1Energy Recharge
2Crit Rate
3Empty
4Empty

Energy Recharge Requirements: 200 - 280%

Mona's Energy needs can be quite stringent, however, none of her other stats are important. Only Crit Rate to make proccing Favonius Codex more consistently matters. Her personal damage is more or less entirely irrelevant. Her Energy Recharge also becomes extra Hydro DMG Bonus for her.

Skill Overview

Talents
Basic AttackRipple of Fate
SkillMirror Reflection of Doom
BurstIllusory Torrent
MiscStellaris Phantasm
Passives
Ascension 1"Come 'n' Get Me, Hag!"
Ascension 4Waterborne Destiny
UtilityPrincipium of Astrology
ResonanceWitch's Eve Rite: Genesis of Starsigns

Best Teams

Vaporize Teams

Mualani:

Mualani - Mona - Sucrose - Mavuika

Mona tends to be Mualani’s best partner when another Hexerei unit is in the team. This will usually be Sucrose, but it can also be Durin. If using Durin, Xilonen can be quite a good option over Sucrose. Mona's Hydro Application is low and has low enough uptime to not bother Mualani's Vaporize hits.

Example Rotation

  1. Mona Skill
    →
  2. Mavuika Burst + Skill + Normal Attack
    →
  3. Mona Burst + N2 or N3
    →
  4. Sucrose Skill
    →
  5. Mualani on-field combo


Arleccchino:

Arlecchino - Mona - Sucrose - Bennett

Arlecchino’s best Vaporize team by a very wide margin. Can be difficult to play at its peak, but even with less advanced play it’s quite good. The rotation below is a simpler but relatiely advanced version that will still net Arlecchino solid damage.

Example Rotation

  1. Arlecchino Skill
    →
  2. Bennett Skill + Burst
    →
  3. Sucrose Skill
    →
  4. Mona Burst + N1
    →
  5. Arlecchino Charged Attack + 2 Vaporizes
    →
  6. Mona N1 - N2 + Skill
    →
  7. Arlecchino on-field


Mavuika:

Mavuika - Mona - Sucrose - Iansan

Similarly to Arlecchino, Mavuika’s best Vape team by far but also tricky to play. Might have to utilize Sucrose’s C6 Burst infusion sometimes, which can certainly make the team clunky. Below is the simpler version of the rotation; you can find the advanced one in the Mavuika guide.

( Mavuika Skill for first rotation)

  1. Iansan Skill + Burst
    →
  2. Mavuika Hold Skill + N1
    →
  3. Sucrose Skill + Burst
    →
  4. Mona Burst + N2 + Skill
    →
  5. Mavuika Burst + Vaporize Combo


Freeze:

Skirk:

Skirk - Escoffier - Furina - Mona

Mona is usually one of Skirk’s best 4th slots even though her Hexerei buffs aren’t active. TTDS every rotation and the high DMG% with short uptime can still be enough to make her as good as she is, even without access to Celestial Gift.

Example Rotation: Furina Skill + Burst → Escoffier Skill + Burst → Mona Skill + Burst → Skirk on-field combo

Lohen:

Lohen - Mona - Escoffier - Furina

Mona is more or less necessary for Lohen Freeze, as the only other Cryo or Hydro Hexerei unit. Not replaceable without a significant downgrade.

Example Rotation: Furina Skill + Burst → Escoffier Skill + Burst → Mona Skill + Burst + N2 - N3 → Lohen on-field combo


Other non-descript teams:

Kinich - Durin - Nicole - Mona

Mona is surprisingly decent option for Kinich despite being Hydro. TTDS or Favonius and her Hexerei buffed Burst makes her a strong contender to Emilie and Iansan.

Varka - Prune - Mona - Yelan

Varka’s best Hydro team usually. Itself not particularly impressive, but it can have its moments, especially if Mona is C4.

Chasca

Mona can slot into varied Chasca teams with another Hexerei unit like Durin or Nicole. She’s usually not the best option, but she can be a strong one.

Best Weapons

Best Energy option: Favonius Codex

Mona’s best option for Energy, which is usually the only important thing for her. It also helps quite a bit with her teammates' ER requirements. Very often her best option.

Best Support option: Thrilling Tales of Dragon Slayers

Will always be Mona’s best Weapon with an ATK scaling on-fielder provided Mona can build the ER necessary to use her Burst anyway. That can be deceptively difficult, even with Mona’s ER Ascension stat.

Other ER Weapons are all fine and usable, but will almost always be worse than Codex. Prototype Amber can have some niche uses with Furina while still giving Mona Energy back.

Best Artifacts & Stats

BiS Option: Celestial Gift

Mona is often going to be the best holder of the set when another Hexerei unit is in the team, with the only exception of Nicole. One of the best buffing sets in the game, and it has an ER 2pc to boot. Excellent for her.


Support alternative: Noblesse Oblige

Mona’s best option when Celestial Gift isn’t available, such as for Skirk teams or with Nicole. The Burst DMG% does not matter.

Niche alternative: Tenacity of the Millelith

Mona can maintain some uptime on this, but not enough to make it better than Noblesse the vast majority of the time.


2p2p ER: Good if Mona needs ER, which isn’t uncommon. Celestial Gift and Emblem 2pc are both ER, while Scroll 2pc can be good in Natlan teams.

Talent Priority

  1. Elemental Burst

The rest of Mona's Talents are not useful. Her Elemental Burst is where her buffing is contained, thus making it the only relevant one to level. The only exception is when playing on-field DPS Mona with her Constellation 6, at which point her Normal Attack talent becomes worth leveling.

Constellations

C1Prophecy of Submersion
C2Lunar Chain
C3Restless Revolution
C4Prophecy of Oblivion
C5Mockery of Fortuna
C6Rhetorics of Calamitas

Overview

Mona's Constellations are surprisingly decent for a Standard unit, even a buffed one. Her C1, C2 and C4 are all good support Constellations, whereas her C6 turns her into a pretty good on-field DPS.

Constellations Details

C1: These bonuses essentially translate to a small EM buff. They’re more valuable the less EM the characters in the team have, but will usually translate to 50-80 EM or so. Not the worst. Note that the Freeze duration is misleading and doesn’t increase duration by a flat 15% because of how the Frozen reaction works.

C2: 80 EM is pretty good, and 12 seconds is solid uptime for a lot of Mona's teams The extra CA has a little bit of a delay after hitting an opponent, which is quite useful and will count towards her Omen extension passive. It can lead to teams like Arlecchino being able to ‘cheat out’ a few more Vaporizes than usual with the additional Hydro application. It also makes her need to use fewer Normal Attacks to extend her Omen buff uptime sufficiently.

C3: This Constellation only increases her Burst’s damage values, and NOT the DMG% buff it provides. Negligible.

C4: Arguably her most useful support Constellation. 15% Crit Rate is a lot of stats, but do note you have to build around it. The extra 15% Crit Damage for Hexerei units is excellent. 45 Crit Value makes a massive difference, over 10% DPS a lot of the time.

C5: Negligible.

C6: Turns Mona into an on-field DPS alongside her C2. Attack the enemy with Normal Attacks and get extra Charged Attacks, or use them directly sometimes. She can be a surprisingly good on-fielder in a team like Durin + Nicole + other support.

How to Play

Overview

Mona’s is a Hydro Support, although she applies relatively little Hydro compared to her competition. Her value is entirely through her buffing, which requires Hexerei: Secret Rite to be active to be truly great. Said buffing comes through the Omen effect she applies to enemies with her Elemental Burst, while her Hydro Application through her Elemental Skill. With her Hexerei passive, using a few of her Normal Attacks becomes important, but her own talent damage is generally unimpressive.

Elemental Skill

Mona’s Elemental Skill summons a Phantom on cast. The Phantom lasts for 5 seconds and will pulse around itself roughly every 1 second for a total of 4 pulses, with the final pulse being a slightly larger explosion. These will deal Hydro DMG and apply Hydro on the 1st hit, 3rd hit and last hit (assuming all 4 are able to hit the same enemy). If this final explosion hits an enemy, it will generate either 3 or 4 Hydro Particles (⅔ chance for 3, ⅓ chance for 4). Mona will not generate any particles if this explosion doesn't hit an enemy, even if the previous pulses did.

This Skill has a cooldown of 12 seconds, which is quite short but ultimately not impactful. The Phantom will also Taunt nearby enemies, helping you take a little less damage sometimes.

Elemental Burst

Mona’s Elemental Burst is on a 15 second cooldown and costs 60 Energy. On cast, itwill deal a bit of damage and apply Hydro, then apply the Illusory Bubble effect to all enemies hit by it. This will ‘trap’ smaller enemies inside it, though it won't otherwise affect bosses. Illusory Bubble has a duration of 8 seconds.

Additionally, Mona will apply the Omen debuff to all enemies at the same time, increasing the DMG Bonus of attacks that hit them. When an enemy with Illusory Bubble on them takes any kind of poise damage, the Illusory Bubble will ‘burst’ and give Omen a baseline duration of 5 seconds on the enemy that took poise damage. Some attacks do not do poise damage, and will not break the bubble, but most will.

Hexerei Buffs & Differences

When the Hexerei: Secret Rite effect is active, Mona will gain 2 effects, and both will require her to strike enemies with her Normal or Charged Attacks. The first will give her stacks of ‘Astral Glow’. She can hold up to 3 at once, and if a teammate caused a Vaporize reaction while Mona holds at least one stack, she will consume one to buff the damage of that attack by 5%. Normally attacks cannot consume more than 1 stack at a time, though there's a known bug that allows this to happen with certain attacks.

The second and more important effect states that when Mona strikes an Omen-affected enemy with a Normal or Charged Attack, she will extend the duration of the Omen by 2 seconds. The maximum extension is 8 seconds and requires 4 such hits, for a total of 13 seconds of Omen. This is a massive increase to her buff uptime, and is what has allowed her to make such a comeback.

With these Hexerei buffs active, Mona’s gameplay loop will generally involve using at least 3 of the 2s extensions after casting her Burst. Because Mona is a standard character, it should be relatively painless to acquire her C2. With her C2 Mona is able to extend the buff twice with a single Normal Attack, as the additional Charged Attack will also count for it.


Additional Info

Details on Advanced Optimization

Because the Omen’s extension can happen at any time, some slightly more advanced rotations will typically opt to switch Mona into the field more than once.

This also helps stagger her Hydro Application, which is quite weak compared to some of her peers. This is particularly important for some Arlecchino and occasionally Mavuika teams, but Mualani teams can benefit from it too.

Release Date

Mona was officially released as a playable 5-star Hydro character in Genshin Impact on September 28, 2020, during the Version 1.0 update.

Portrait

Mona


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