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Genshin Character

Lauma Build Guide

presentationLauma
Updated on Jul 18, 2026
Jul 18, 2026

Character Profile

Lauma is the newest Dendro support in Genshin and the unit most central to the Lunar Bloom archetype; she is indispensable to Nefer carry teams and Columbina carry teams alongside all Bloom archetypes. Lauma provides any Dendro teams with RES Shred, strong Crit buffs and unique ‘quills’. These quills are effects that scale with her Elemental Mastery, and act as additive damage to both Lunar Bloom and regular Bloom damage instances.

Lauma has many artifact set options, easing her strict artifact requirements. Elemental Mastery on her tends to be very important and one of the largest sources of the team's damage.

Teams that aren't Lunar Bloom have fallen significantly behind the power curve, and struggle to keep up with endgame requirements even with Lauma's powerful kit. It is not recommended to use Lauma just for those teams.

Build Overview

Weapon
BiSNightweaver's Looking Glass
Best 4 star optionEtherlight Spindlelute
EM AlternativeBlackmarrow Lantern
Niche Energy alternativeFavonius Codex
Artifact
Artifact SetSilken Moon's Serenade
Artifact Stats
SandsElemental Mastery
GobletElemental Mastery
CircletElemental Mastery
Substats
1Energy Recharge
2Elemental Mastery
3Crit Rate/DMG
4Empty

Energy Recharge Requirements: 180 - 230%

Lauma should prioritize having enough Energy to use her Burst every rotation over anything else. If necessary, an Energy Recharge Sands is good. Lauma's Elemental Mastery is exceptional for the team's damage, and she should aim to have as much as possible after having enough ER. Crit stats only increase her personal damage, which is generally fairly low.

Skill Overview

Talents
Basic AttackPeregrination of Linnunrata
SkillRuno: Dawnless Rest of Karsikko
BurstRuno: All Hearts Become the Beating Moon
MiscEmpty
Passives
Ascension 1Light for the Frosty Night
Ascension 4Cleansing for the Spring
UtilityMoonsign Benediction: Nature's Chorus
ResonancePrayers for the Forest

Best Teams

Nefer Lunar Bloom

Nefer - Columbina - Lauma - Flex slot

  • Nahida or Sucrose are generally the strongest 4th slot options by a good bit, but they will make the team sustainless. The best sustain options include Ineffa and Kuki Shinobu.
  • Columbina may be replaced by another Hydro slot like Aino or Xingqiu but at a significant team DPS downgrade.

The team Lauma’s kit was made for. Nefer is the strongest Dendro on-fielder in the game, and the trio of Lauma + Nefer + Columbina synergizes together incredibly well as Nefer and Columbina together can fully utilize Lauma’s powerful Lunar Bloom quills. Lauma should try to Hold Skill in this team with Columbina and Tap Skill without her.

Example Rotation

( use Nefer's Skill on the first rotation)

  1. Columbina Skill Eternal Tides + Burst Moonlit Melancholy
  2. Nahida Skill All Schemes to Know + Burst Illusory Heart
  3. Lauma Hold Skill + Burst
  4. Nefer on-field combo

Columbina on-field Lunar Bloom

Columbina - Lauma - Nilou - Nahida

Other options include Aino and Ineffa, and potentially Sucrose over Nilou or Nahida

This is the best team that uses the Bloom reaction in any sort of meaningful way and Lauma is impossible to replace. Columbina plays similar to Nefer here by using 6 Enhanced Charged Attacks for her on-field time

Example Rotation

( Columbina Skill first rotation )

  1. Nahida Skill + Burst
  2. Lauma Burst + Hold Skill
  3. Nilou Skill + Attack (Nilou's excess Hydro Application is more of a deteriment, you don't want to activate it)
  4. Columbina Burst + 6CA + Skill


Other Bloom teams:

Nilou Bloom

Nilou - Lauma - Hydro - Dendro

A classic Nilou set up that relies on the Bloom reaction to do damage. Lauma significantly leveled these teams up, although they’re still lagging behind the Lunar Bloom teams. You generally want to avoid using a second Moonsign team if your aim is to use a classic Bloom team in order to activate Lauma’s Bloom Crit passive, so don’t use Aino.

Hyperbloom

Lauma - Xingqiu - Yelan - Ineffa or Kuki Shinobu

An example of what used to be the standard Hyperbloom team made better thanks to Lauma. Lauma is much better than any other Dendro unit here. Ineffa will activate Ascendant Gleam but she will offer significant personal damage herself so it can end up worth it.


Other teams that aren't Bloom dedicated

There are a couple carries that Lauma is an effective support for that are focused on their own talent damage, namely Neuvillette and Alhaitham. This is thanks to her RES Shred, although her buffs to the limited amount of Bloom procs is another significant help.

  • Neuvillette - Furina - Lauma - Ineffa
  • Alhaitham Lauma - Furina - Kuki Shinobu or Ineffa

Best Weapons

BiS Option: Nightweaver's Looking Glass

Lauma’s Signature Weapon offers the team significant buffs, but it doesn’t give Lauma any Energy. Because of this, it’s not significantly ahead of Etherlight Spindlelute although still powerful. If you don't have Nefer's or Columbina's signature weapons or a high refinement Dawning Frost but have this weapon, it might be a better option to use it on Nefer and give Lauma Etherlight Spindlelute

Limited 5 star alternative: A Thousand Floating Dreams

Nahida's Signature is usually more useful on Lauma than Nahida in the same team. Lauma makes much better use of the EM. Since many Lauma + Nefer teams will have 3 Dendro units in them, this is a great EM stat stick. The small teamwide buff is nice, too.

Best 4 star: Etherlight Spindlelute

An Event weapon given in the Luna 1 / 6.0 Main Event, it is fantastic for Lauma. It gives her tons of ER and EM, which is generally all she needs. Nightweaver's Looking Glass is still an upgrade over it, but can often be a relatively underwhelming one compared to other strong support weapons.

Niche Energy option: Favonius Codex

Not the worst if Lauma and the team really need the Energy, but it's significantly better used on other units like Columbina or Nahida.

Free EM option: Blackmarrow Lantern

The Nod-Krai craftable has a very high EM secondary stat, which is most of its usefulness. The extra Lunar Bloom damage is alright.

Best Artifacts & Stats

Silken Moon's Serenade

Lauma should be considered the primary option for this set, as the Energy Recharge 2pc is very useful for her. An excellent support set, found in the same domain as Night of the Sky’s Unveiling to boot. You will always want to use this set in any Lunar team, and even non-Lunar teams if Moonsign: Ascendant Gleam is active.

2p2p combination ( Elemental Mastery )

This tends to be Lauma’s ideal set, provided someone else is using Silken Moon's Serenade. Lauma’s EM tends to be one of the strongest stats in any of her teams, so building towards it will prove good.

Deepwood Memories

Lauma doesn’t deal any Dendro damage, so the 2pc effect is useless on her. Nevertheless, it’s a very strong set for any Dendro team, and Lauma can use it just fine if no one else in the team is already using it.

Talent Priority

  1. Elemental Burst
  2. Elemental Skill
    >>>>>>>>>>>>>>
  3. Normal Attack

Lauma's Normal Attack talent is generally useless. Her Elemental Burst contains a significant portion of her kit through her quill effects, but her Elemental Skill's RES Shred is also good.

Constellations

C1"O Lips, Weave Me Songs and Psalms"
C2"Twine Warnings and Tales From the North"
C3"Seek Not to Tread the Sly Fox's Path"
C4"Nor Yearn for the Great Bear's Might"
C5"If Truth May Be Subject to Witness"
C6"I Offer Blood and Tears to the Moonlight"

Overview

Lauma has a few particularly powerful Constellations for Lunar Bloom teams, especially her C2.

Constellations Details & Approximate Damage Increase

C1: Lauma’s first Constellation doesn’t increase the team’s damage in any direct way, but it makes Lauma one of the strongest healers in the game alongside everything else. The healing this provides is sort of silly in comparison to most other healing.

C2: Doubling her quills’ value directly doubles the damage they give, which can be anywhere from 30 (in Nefer teams) to 50% (Columbina teams) of a team’s entire damage, and that much of an increase. Extremely powerful, and comparable to the jump from Nefer's own C0 → C2 for Nefer Lunar Bloom teams.

C3: Increasing her quill value is neat, but not amazing. A lower single digit increae for team DPS.

C4: Helping her Energy is nice, but it’s not that impactful. Some more Elemental Mastery substats can increase the team's damage, but that's not a guarantee.

C5: Negligible.

C6: Could be said to be one of the strongest support Constellations in the game. It gives Lauma significantly more Pale Hymn stacks, which is notable alongside Nefer’s C6 effect dealing additional Lunar Bloom damage hits. It makes Lauma do some damage off-field and gives her Normal Attack nukes should she choose to use them. Elevation acts as a direct multiplier to damage, essentially giving 25% more Lunar Bloom damage without other Elevation.

How to Play

Overview and Lunar Bloom

Lauma is a Dendro Support for all Bloom archetypes, Lunar or not. Her Elemental Skill provides off-field Dendro application alongside Dendro and Hydro RES Shred, and activates her powerful Ascension 1 Passive. Her Burst provides the 'quills' for Lunar Bloom and Bloom damage.

Lauma’s passive that increases the Base DMG of Lunar-Bloom damage does not matter very much for non-Moonsign teams like pure Bloom or Hyperbloom, but is an additional powerful buff layer for full Moonsign teams.

Lunar Bloom refers to both the Reaction itself, which is a slightly modified version of Bloom, and also to Lunar Bloom damage, a type of Dendro damage with modified properties. When Lauma is in the team, the Bloom reaction will become Lunar Bloom and generate a stack of Verdant Dew. This is a special resource that Lauma and the other Lunar Bloom Moonsign units can consume to trigger various effects.

Elemental Skill

Lauma’s Skill has two versions: Tap and Hold. When Tapped, her Skill will trigger an AoE effect around her, dealing damage and reducing the Dendro RES of enemies caught in it in roughly 2 second intervals. When Held, she will first consume up to 3 Verdant Dews and deal an instance of significant Lunar-Bloom damage before triggering the same AoE effect. Both versions will generate roughly 6-8 Dendro particles in most rotations. Both versions have the same 12 second cooldown, and the AoE field will last for approximately 15 seconds. Both versions will give the team a different buff depending on the team’s Moonsign level, through her Ascension 1 Passive: if the party is in Nascent Gleam, meaning Lauma is the only Moonsign character, she will give Blooms, Hyperblooms and Burgeon explosions 15 Crit Rate and 100 Crit Damage. If in Ascendant Gleam, she will give all Lunar Bloom damage 10 Crit Rate and 20 Crit Damage. If this Skill is Held, Lauma will also gain 1 stack of ‘Moon Song’ per Verdant Dew consumed, a resource used by her Elemental Burst.

Elemental Burst

Lauma’s Elemental Burst costs 60 Energy on a 15 second cooldown and will give Lauma 18 stacks of ‘Pale Hymn’, the aforementioned quills. If Lauma has Moon Song, she will consume all stacks of it and gain an extra 6 stacks of Pale Hymn per Moon Song consumed, so Lauma can hold up to 36 quills if she consumes 3 Verdant Dew. Every time the team deals damage through a Bloom explosion (of any type of Bloom) or deals Lunar Bloom damage, 1 stack of Pale Hymn will be consumed to significantly increase that damage. The value of the increase is based on Lauma’s Elemental Mastery and will follow the Crit of the damage dealt, thus the Lunar Bloom quills end up quite a bit stronger.


Additional Info

Tap vs Hold Skill details, Columbina

If the team allows for it through enough Verdant Dew generation, Lauma will always want to use her Hold Skill. The only situation where she can’t use it is in teams with Nefer that either aren’t using Columbina or haven’t yet used Columbina’s Burst. This is because there isn’t enough time in a rotation to let Lauma consume Verdant Dew and let Nefer consume another 6 Verdant Dew for her Enhanced CAs.

Make sure you’re using Columbina Burst frequently enough to consistently be able to use Lauma’s Hold Skill. This will generally not be a problem for Columbina carry teams, both because it’s easier for her to get Burst back but also because Columbina consumes Verdant Dew slower than Nefer does.

Release Date

Lauma was officially released as a playable 5-Star Dendro character in Genshin Impact on September 10, 2025, during the Version 6.0 update (also referred to as Version Luna I).

Portrait

lauma


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