Clorinde is an on-field Electro DPS. Utilizing high attack speed and constant fluctuation of Bond of Life, she’s a fairly dynamic and flexible character. Electro is an element with many support options and content to be played in, so Clorinde is able to find herself being strong into many endgame scenarios despite her age. Unlike most ATK-scaling characters, Clorinde has a unique passive that makes ATK less strong on her than most, which can reduce the value of some supports like Bennett, but increase the value of someone like Chevreuse. This same passive also incentivizes a second Electro unit in Clorinde’s teams, although her relatively limited synergy with many of them makes this not a strict requirement.
As someone without a specific niche to excel at, Clorinde can struggle to push past certain thresholds in tough endgame scenarios without vertical. She is also relatively rotationally inflexible and has very short uptime, making some rotations with her run into downtime. She’s also quite reliant on newer supports to perform at her best, something that isn’t inherently bad but needs to be taken into account.
As of Patch 7.1, Clorinde is part of both the 'Temper Thyself and Journey Far' Event and the 6th Anniversary Limited 5 star Selector. If you owned Clorinde before Patch 7.1, you are given free access to both her Constellation 1 and Constellation 2, both of which are strong and make her significantly stronger into endgame content.

















































