Madness builds play differently from most status builds because Madness itself cannot be inflicted on the majority of PvE enemies. Your Frenzied Flame Incantations should therefore be treated primarily as powerful Fire attacks, while self-inflicted Madness can be used to activate some of the build's strongest damage bonuses.
Use the Right Frenzied Flame Incantation
Each Frenzied Flame Incantation has a different purpose, so avoid relying on the same spell for every encounter.
- The Flame of Frenzy is excellent against groups and large enemies.
- Frenzied Burst provides exceptional long-range single-target damage.
- Unendurable Frenzy excels during large openings where you can safely maintain the cast.
- Midra's Flame of Frenzy provides another powerful sustained DLC option.
Switch between them based on the enemy and the opening available rather than simply using whichever spell has the highest potential damage.
Take Advantage of Charged Casts
Both The Flame of Frenzy and Frenzied Burst become more powerful when charged.
This is especially important when using the Godfrey Icon, which further increases the damage of applicable charged Incantations.
Don't automatically charge every cast, however. Against aggressive enemies, an uncharged spell that safely connects is better than a charged cast that gets interrupted.
Use Frenzied Burst to Control Encounters
Frenzied Burst has exceptional range and can eliminate or heavily damage enemies before they have an opportunity to reach you.
Use it to pick off dangerous targets, pull individual enemies away from groups, or begin encounters from a safe distance.
Against normal enemies, this can significantly reduce the amount of close-range fighting required.
Use Self-Madness as a Damage Setup
With the right equipment, triggering Madness on yourself becomes one of the defining mechanics of an optimized Madness build.
Aged One's Exultation, Black Dumpling, and Madding Hand can all reward Madness occurring, allowing you to deliberately trigger the status before a major damage window.
This is particularly valuable in PvE because bosses don't need to be vulnerable to Madness for your own Madness proc to activate these bonuses.
Howl of Shabriri Is Powerful but Dangerous
Howl of Shabriri provides a substantial damage increase, but it also causes you to take considerably more damage.
Combined with aggressive equipment such as the Fire Scorpion Charm, the build can become extremely fragile.
Use Howl when you know the encounter well enough to take advantage of the damage window. Against unfamiliar or highly aggressive bosses, a safer setup may produce better results overall.
Don't Force Madness Against PvE Bosses
Most bosses cannot be afflicted with Madness, so repeatedly trying to build the status against them accomplishes nothing.
Your Incantations are still powerful because of their regular Fire damage, range, AoE, and stance damage.
Think of Madness buildup as an additional benefit against compatible Tarnished enemies rather than the main reason your spells are strong.
Use The Flame of Frenzy Against Large Enemies
The Flame of Frenzy releases multiple projectiles in a spread, which makes it particularly effective against large enemies that can be hit by several flames at once.
It also deals good stance damage, allowing repeated casts to contribute toward stance breaks.
Against small targets, Frenzied Burst is often more reliable because its concentrated beam is much easier to connect.
Save Unendurable Frenzy for Large Openings
Unendurable Frenzy can produce enormous sustained damage, but locking yourself into the cast at the wrong moment can be extremely dangerous.
The best opportunities come during stance breaks, long boss recovery animations, phase transitions, or while another target is holding the enemy's attention.
Don't channel it simply because you have enough FP. Make sure you have enough time to actually benefit from the cast.
Manage Your Own Madness Meter
Several Frenzied Flame Incantations build Madness on the caster, so pay attention to your own status bar.
Sometimes you want Madness to trigger to activate Aged One's Exultation and Black Dumpling. At other times, another Madness proc can interrupt your attack at the worst possible moment.
Self-Madness should eventually become something you deliberately manage rather than an accidental side effect.
Keep a Melee Option Available
Using a powerful Incantation against every basic enemy wastes FP.
Keep Vyke's War Spear, Madding Hand, or a Flame Art weapon available for normal encounters and situations where casting would be too slow.
Your Frenzied Flame Incantations should be saved for situations where their range, AoE, stance damage, or burst actually provides an advantage.
Boost Your Fire Damage When Needed
The Flame-Shrouding Cracked Tear is an easy addition to your Flask of Wondrous Physick because most of your offensive Frenzied Flame Incantations deal Fire damage.
You don't need to build your entire Physick around Madness. Simply changing one Crystal Tear before a difficult encounter can provide a useful additional damage boost.
Be Prepared for Fire-Resistant Enemies
Frenzied Flame builds rely heavily on Fire damage, so some encounters naturally provide poor matchups.
This is where a strong melee sidearm or additional Faith Incantations become useful. Don't force Frenzied Flame against an enemy that heavily resists your primary damage type when your Faith investment gives you access to alternatives.
Maximum Damage Isn't Always the Best Setup
Combining Howl of Shabriri, Fire Scorpion Charm, Black Dumpling, Aged One's Exultation, Madding Hand, and other damage bonuses can produce extremely high damage.
It can also make the setup more complicated and significantly less forgiving.
For normal progression, prioritize a setup you can use consistently. Save the full self-Madness buff sequence for difficult bosses or situations where maximizing burst damage is actually worthwhile.
Madness builds are ultimately powerful Fire casters with a unique self-Madness mechanic. Use Frenzied Flame Incantations according to the situation, deliberately manage your own Madness meter, and take advantage of self-Madness buffs without sacrificing your ability to safely finish a cast.