In the video we showed you how to be an OP mage every round in Nightreign. The best class for this is the Recluse as the token spellcaster character in Nightreign due to her S scaling in INT and Faith, starting off with the Recluse's Staff with spells and the ability to infinitely get back FP to keep fueling the mage playstyle. In addition she gets a few exclusive spells / mage-y effects due to her character skill 'Magic Cocktail' making her the pick for a mage character, no doubt.
Nizar's OP Mage Every Run Build / Strategy

Intro
Equipment Loadout
Ultra carry prio: Stars Of Ruin,
Ancient Death Rancor,
Ranni's Dark Moon
Early carry prio (can scale into Day 3 if no ultra carries obtained): Glintstone Icecrag,
Night Comet,
Discus Of Light,
Lightning Spear,
Black Flame,
Adula's Moonblade,
Great Oracular Bubble (spell),
Magic Glintblade,
Glintstone Cometshard,
Glintstone Stars,
Shattering Crystal,
Rancorcall
Ult/Free FP casting combo: Comet Azur,
Crystal Torrent,
Dragonice,
Borealis's Mist,
Ekzykes's Decay,
Agheel's Flame
AoE: Cannon Of Haima,
Radagon's Rings Of Light
Magic Cocktail as support; not necessarily the main focus -> see video for nuances and tierlist.
Soulblood Song to make sure the team stays alive, raising AP of team and quickly getting back HP/FP.
Relics: all Recluse-exclusive relic effects + rune acquisition/vigor/stonesword key at start























Game Plan and Pathing
Day 1
- Clear camp next to where you land for quick level 2
- Prio cathedrals, forts and mage towers to get your first spells
- End the day possibly with doing boss in bottom of mid castle for a guaranteed purple drop and talisman upstairs
Day 2
- If shifting earth event is up do that.
- If not finish mid castle (with most importantly boss at the very top) and/or do the bosses with red outline on map
Day 3
Defeat boss, you should be able to hit level 14/15 consistently with the strategy as shown in the video.
Additional Tips
Boons / passives / talismans: prio improved sorceries / incantations damage, spell casting speed, fp efficiency, more sustain / HP / FP, damage negation