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Diablo 4 Build

Combo Rapid Fire

presentationRogue
Season 7
Updated on Jan 21, 2025
Jan 21, 2025

Build Overview

Rapid Fire is a devastatingly strong build that can instantly explode anything that dares step in front of you.

Strengths and Weaknesses

  • Incredible Single Target DPS
  • Great Mobility
  • Scales Very Hard
  • AoE Not the Best

Build Variants

Assigned Skills

Primary
5
1
Secondary
1
1
1
1
Specialization

Aspect & Uniques

HelmCowl of the Nameless
Chest armorShroud of False Death
GlovesAspect of Retribution
PantsAspect of Siphoned Victuals
BootsFrostbitten Aspect
AmuletAspect of Noxious Ice
Ring 1Scoundrel's Kiss
Ring 2Ring of Starless Skies
Dual wield weapon 1Condemnation
Dual wield weapon 2Aspect of the Expectant
Ranged weaponSkyhunter


Skill Tree

Available0 (0)
Spent59 (12)

Paragon Board

Points Spent0

No Glyphs Installed

Stats

  • Str:99
  • Int:99
  • Dex:99
  • Will:99
  • Mercenary

    How it Plays

    1. Cast Poison Imbuement.
    2. Cast Smoke Grenade for damage.
    3. Cast Caltrops for damage.
    4. Cast 2x Health Potion.
    5. Cast 3x Hearterseeker -> 1x Rapid Fire -> Evade.
    6. Cast Shadow Step for Unstoppable.

    How it Works

    This build revolves around Rapid Fire and Precision alongside Combo Points.

    Precision and Combo Points fit together perfectly as the nature of both leads to charging up big shots. Precision requires three Marksman Skills to be cast before being enabled and Combo Points requires 3 Basic Skills to be cast.

    We also choose to use Poison Imbuement instead of the popular Cold Imbuement in this build as it is much easier to keep up with Mixed Poison Imbuements. It also provides valuable Passives such as Alchemical Advantage and Debilitating Toxins. Lastly, it unlocks the ability to use a second Unique ring.

    Witchcraft Powers and Gems

    Piranhado is used to group up enemies, which is something that really helps improve Rapid Fire's AoE capabilities.

    Because of Rapid Fire's 3:1 Basic to Core cycle, we can make great use of Witching Hour, which enables Purging Touch to buff every cast. To activate it we also use Hex of Flames, which provides more damage via Dust Stone and Wave of Woe.

    Soul Harvest is used because it provides a disgusting amount of Dexterity.

    Lastly, Aura of Misfortune is used to make further use of Dust Stone.

    Runes

    We use Igni with Mot to sustain Dark Shroud.

    We also use Yax and Qax to give every Rapid Fire double damage. We can sustain spamming Health Potions because of Siphoned Victuals.

    Frequently Asked Question

    Why No Bane Glyph?

    • Bane only buffs poisoning damage, also known as damage over time poison damage. In this build we only care about poison direct damage.

    Why are you Using Poison Imbuement?

    • Because it's easy to keep it up with Mixed Poison Imbuements. It also provides us access to Alchemical Advantage and Debilitating Toxins.

    Changelog

    01/21/2025

    • S7 Changes

    10/04/2024

    • S6 Changes

    09/09/2024

    • Paragon Board Update for Pit Pushing

    08/26/2024

    • Removed Verathiel, it requires your gear to be pretty good to sustain energy and is eventually replaced anyways.

    08/19/2024

    • Updated Skill Tree and Items
    • Swapped to Cold Imbue on the Mythic variant

    08/08/2024

    • Updated Paragon Board, Items and Skill Tree

    08/05/2024

    • S5 Updates

    06/05/2024

    • Updated entire build

    05/24/2024

    • S4 Updated

    05/09/2024

    • S4 tentative changes

    01/22/2024

    • S3 Updates

    11/10/2023

    • Editted Skill Tree and Paragon to make it more Shadow Imbue focused.

    11/08/2023

    • Added TIbault

    Table of Contents

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