This
Hell Fracture build absolutely decimates the endgame and feels significantly smoother to play than many of the other warlock builds, not relying as much on conditional damage while also getting to play at ranged. If you're sick of
Apocalypse or
Dread Claws and want something that's smooth and cozy to play that also annihilates all T12 content & Uber Mephisto, this is the build for you
Trillion DPS Hell Fracture Endgame Warlock Build
Build Overview
Strengths and Weaknesses
- Insane Damage
- Low Gear Requirement
- Smooth
- Stationary when casting
Build Variants
This version assumes you have basically 0 rare runes or uniques and are very fresh into the endgame
Assigned Skills






















Equipment






















For defensive tempers just try to round out your overall armor/resistances aiming for 65-70% on each of them
Runes:
Cir
Ceh
Cem
Qua are all good, use them interchangeably.
Talismans










Long term
Berú of Horazon's Chains is BiS and mandatory for the build, early on you can use 2pc + 2pc of
Fer of the Nameless and
Berú of Mefis' Fulcrum or
Berú of Abaddon's Flesh
Talisman notes
Banished Lord's Talisman lords is BiS - try to get one by using the horadric cube to turn 3 other unique charms + the amulet itself into it
Crown of Lucion is similarly powerful but induces a steep resource cost
Anathema of the Primes is decent for damage
Temerity is very good allowing you to not have to use the actual pants themselves
Skill Tree
18Points are spent on
Dark Prison because we are using the 'Prid' rune to gain it for free, it gives an insane defensive layer.
Paragon Board
Mercenary
How it Plays
Use
Summon Vollach every 6 seconds or so for our overpower stacks and our buffs through
Berú of Horazon's Chains
Meat Shields Command Fallen will automatically throw out demons so you don't have to worry about it
Use
Sigil of Summons on cooldown for the buff through Ritualism
Umbral Chains is used to stack up
Annihilation Apocalypse
Use
Apocalypse on bosses / tanky packs for the damage multi via
Survivor Damage Apocalypse
When using
Bombardment you want to press it every 7 seconds or so to proc Fathomless
Otherwise spam
Hell Fracture
How it Works
Because we make
Hell Fracture an abyss skill we can take advantage of juicy abyss synergies, namely Hex through the
Ritualist Shard, instantly applying max hex stacks to every enemy we fight which is massive for quality of life and damage. We scale our overpower damage into the moon because we get access to free overpower constantly through
Summon Vollach. The rest of our abilities are mainly just to scale nodes in our paragon board,
Sigil of Summons is for Ritualism,
Command Fallen /
Bombardment is for Fathomless and we use
Apocalypse eventually for the massive 100x multi it provides through
Survivor Damage Apocalypse which lasts for 6 whole seconds.
We have near infinite resource generation simply through the
Wrath glyph.
We get free access to fortify through
Dark Prison providing us a lot of defense and legendary aspect synergies
Video
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