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Diablo 4 Build

Blackwing Ravens

presentationDruid
Season 10
End Game
Verified
Updated on Nov 19, 2025
Nov 19, 2025

Build Overview

This Raven Druid build turns you into a feathered apocalypse, stacking Gathlen's Birthright to multi keystone. Throw in the Kilt of Blackwing, which is the new Unique item for your Ravens, and your damage goes way up. Summon bonus birds every time you pop a companion skill or shift forms. Focus on spamming Ravens and supporting spells to swarm bosses and packs; it's pure chaos, super easy, and shreds through endgame like a storm of beaks.

Strengths and Weaknesses

  • Easy
  • Powerful
  • Great early game
  • Doesn't have real weaknesses

Build Variants

The Human version has low requirements and was built so that anyone with uniques could use the build. The Chaos Uniques are nice but not mandatory

Assigned Skills

Primary
1
1
Secondary
1
5
5
1
Spirit Boons
Deer
Eagle
Wolf
Snake

Aspect & Uniques

HelmGathlen's Birthright
Chest armorShroud of False Death
GlovesBanished Lord's Talisman
PantsKilt of Blackwing
BootsFists of Fate
AmuletShepherd's Aspect
Ring 1Mjölnic Ryng
Ring 2Mighty Storm's Aspect
WeaponAspect of Retaliation
OffhandStormcrow's Aspect

No Chaos Unique Needed, you can play the build with just Kilt and Gathlen's

Chaos Perks

Unique PerkEmpty
Chaos PerkEmpty
Chaos PerkEmpty
Chaos PerkEmpty

Skill Tree

Available3 (0)
Spent59 (9)

Paragon Board

Points Spent0

No Glyphs Installed

Stats

  • Str:99
  • Int:99
  • Dex:99
  • Will:99
  • Mercenary

    How it Plays

    Starter

    • Actiavte Cataclysm for the infinite Spirit and damage boost.
    • Use your Companion skills.
    • Claw and Pulverize to switch form and debuff enemies to take more dmg when Overpowered.
    • Earthen Bulwark is your defense Layer.

    Human EndGame

    • Actiavte Cataclysm for the infinite Spirit and damage boost.
    • Use your Companion skills.
    • Claw and Debi Roar to switch form and debuff enemies to take more dmg when Overpowered.
    • Earthen Bulwark is auto cast with PocQue.

    How it Works

    Gathlen's Birthright allows us to use multiple keystones at once. Kilt of Blackwing, which is the new Unique item for your Ravens that makes you summon bonus birds every time you pop a companion skill or shift forms.

    Mjolnic Ryng is like hitting the cheat code for your Cataclysm ultimate. This bad boy straight-up floods your damage output with a fat 40-100% multiplier while Cataclysm's up, plus Infinite Spirit during the ult that we can abuse for Overabundance.

    End game Version

    Wild Transformation increased your damage and surviability by providing different buffs upon switching forms, it will also auto-cast certain skills like Cyclone Armour that will provide the ability to group enemies.

    Leveling

    It is not really possible to level with End Game Buils as they require specific Uniques to function. I recommend Lightning Storm.

    Mercernaries

    Use Raheir if you need to cap your resistances or Armour, otherwise:

    We use Subo with Wire Trap for Movement Speed and Cover Fire for Critical Strike Damage. In addition, Subo provides us with the invaluable ability to see Elites on our Minimap.

    Our secondary Mercenary is Raheir with Crater to pull in.

    Chaos Perks

    Starter

    • Savagerys is a fairly basic Chaos Perks that boosts the damage of your Companion turning them into core skills.
    • Purge the Infested because it gives 100% Crit and [x]60% Damage.
    • Overabundance because it's [x]800% damage.
    • Power Siphon Power Siphon boosts core skill damage by 50-100%. But it cuts your max resource by 20 for 6 seconds. The cut stacks up but does not reset time.

    Human - End game and GR version

    • Savagerys is a fairly basic Chaos Perks that boosts the damage of your Companion turning them into core skills.
    • Purge the Infested because it gives 100% Crit and [x]60% Damage.
    • Overabundance because it's [x]800% damage.
    • Wild Transformation increased your damage and surviability by providing different buffs upon switching forms, it will also auto-cast certain skills like Cyclone Armour that will provide the ability to group enemies.

    Runes

    Nagu is a Ritual Rune that generates Offering based on your active summons. If you have at least one summon out for 5 seconds, you gain extra Offering per summon, up to 6 max. Ceh is an Invocation Rune that spends 100 Offering to summon a Spirit Wolf for 8 seconds as an extra companion.Use them together in NaguCeh for summon builds like Druid Ravens or Wolves. Nagu builds Offering passively from your summons, then Ceh uses it to add more wolves, increasing pack size, damage, and Offering generation for a loop.

    PocQue is your defensive choice if you prefer to be tankier instead of running Xan for more Overpowers.

    Poc + Xan is not the best use case for Xan but we do not have anything else to do, in the end having more Overpower and crit is worth it even if we cannot generate as much procs as Fleshrender build

    Masterworking and Greater Affix Priority

    Unless a certain amount of a stat is required and no more, like in the case of Attack Speed Breakpoints, Armor and Resistances, GA and MW priority should be intuitive. Whenever a GA is required for the build to follow I will be mentioning it here.

    Example:

    For example, if a build has GA Armor on the Amulet, that GA is going to probably be a requirement for the build and it will be showcased here. This is especially true for Pit Pushing builds that follow strict Stat Guidelines, for all standard build I keep a bit of extra stats on the build since people do not have perfect gear.

    Masterworking and Greater Affixes Explained

    Masterworking and how it works.

    Masterworking (MW) enhances an item's stats. Each MW rank boosts all affixes by 5%. Ranks 4,8,12 give a 25% bonus to a random affix (MW Crit).

    In this planner, the color blue on an item denotes that the affix got one MW Crit, the color yellow denotes that the item got two MW crits and the color orange denotes that the item got three MW crits.

    For future reference the amount of MW Crits on an affix will be denoted by 1MW, 2MW, 3MW.

    Greater Affixes

    Greater Affixes (GA) on an item force the affix to roll at the top of it's range of possible values and then applies a 50% increase to its value. GA increases are additive with Masterworking increases.

    In this planner, the yellow star to the left of an affix denotes that is a GA.

    Example

    To put it all in to practice, let's calculate what stat increase a GA Affix on a 12/12 Masterworked item with 2 MW Crits gets:

    Ranks 1-3, 5-7, 9-11 all give 5% -> 9 * 5% = 45%

    Two MW Crits -> 2 * 25% = 50%

    GA = 50%

    Total = 45% + 50% + 50% = 145%

    Spirit Boons

    Deer

    • Wariness to be tankier. Prickleskin is an option for more damage if Pit Pushing.

    Eagle

    • Swooping Attacks for Attack Speed or Iron Feather is also an option to be tankier.
    • Avian Wrath for Critical Strike Damage.

    Wolf

    • Calamity to help with Cataclysm uptime.

    Snake

    • Early on, we will use Calm Before the Storm to help with Cataclysm uptime.

    Elixirs and Incenses

    It's important to run Elixirs and Incenses at all times. Not only because they increase your Experience gain, but also because they provide very strong combat boosts.

    For Elixirs, you will use Elixir of Advantage for Attack Speed, or Elixir of Fortitude for more Maximum Life.

    For Incenses, you will use Spiral Morning for All Stats, Reddamine Buzz for Maximum Life and Soothing Spices for All Resistances and more Armor.

    FAQ

    Bugs

    Changelog

    10/2/2025 updated with new Paragon for Endgame Version and Added GR version from DMC

    7th of October 2025

    • Updated for Patch 2.4.1

    Video

    Table of Contents

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