Extra Stamina can be used to help you get out of sticky situations.
Headshot Booster lets you trade in lane against opponents.
Enchanter's Emblem gives you cooldown reduction and spirit power to place and deal more damage with turrets.- Both
Extra Spirit and
Improved Spirit gives turrets more raw damage.
Extra Charge and
Healing Booster should be brought to round out the early game.
Deadlock Build
Spirit Turret McGinnis by Naked
McGinnis
Naked
Overview
This build was created by Naked. To find it in game, search for "Mobalytics - Spirit Turret McGinnis by Naked". (BuildID: 108004)
McGinnis has several different ways to be built. This build focuses on her turrets to produce tons of damage.
Early Game

Headshot Booster800 souls

Extra Charge800 souls

Extra Stamina800 souls

Enchanter's Emblem1,600 souls

Extra Regen800 souls

Healing Booster1,600 souls
Mid Game
Heroic Aura gives yourself good pushing power and allow you to buff your turrets and team.
Compress Cooldown will let you place more turrets down.
Healing Tempo allows you to give your turrets a fire rate buff.
Rapid Recharge can let you place down more turrets.
Mystic Vulnerability and
Greater Expansion are a must to enable your turrets even more with more damage/range.
Escalating Exposure lets your turrets ramp up damage over long fight engagements.
Decay provides anti-heal, and good damage on the target. It also will stack your Escalating Exposure

Compress Cooldown1,600 souls

Heroic Aura3,200 souls

Rapid Recharge3,200 souls

Decay3,200 souls

Mystic Vulnerability1,600 souls

Mystic Expansion800 souls

Healing Tempo6,400 souls

Escalating Exposure6,400 souls
Late Game
Spirit Burn can provide a good anti heal and DoT on anyone your turrets hit.
Infuser can let your turrets keep you healthy in fights when your heal is on cooldown.
Boundless Spirit gives your turrets even more damage and will give you a heal and move speed buff for casting spells.
Greater Expansion and
Arcane Surge and
Superior Cooldown brought to round out the build and upgrade the base version of the items.

Spirit Burn6,400 souls

Infuser6,400 souls

Boundless Spirit6,400 souls

Greater Expansion3,200 souls

Arcane Surge1,600 souls

Superior Cooldown3,200 souls
Situational Items
Debuff Reducer and
Debuff Remover are good to use against teams with a lot of stuns or debuffs.
Counterspell is used to parry nearly every spell in the game, and will allow you to dodge ultimates or stuns.
Echo Shard can be used to place more turrets down.
Leech allows you to heal off turret damage.
Ethereal Shift can let you dodge cc or burst spells.

Echo Shard6,400 souls

Leech6,400 souls

Counterspell3,200 souls

Debuff Reducer1,600 souls

Debuff Remover3,200 souls

Ethereal Shift6,400 souls
Ability Point Order
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McGinnis Guide
Check out our McGinnis Guide and Overview







