Have full uptime of the
Sleight of Hand action skill for spamming cards as early as level 6!
Build Overview
Strengths And Weaknesses
- Easy to build
- Starts Early
- High APM Gameplay
- High Damage
- No wasted cards for consistent play
- Currently relies on 1 skill for UVH damage
Skill Tree






















Start with 1 in
Alchemy and grab
Cowboy. From level 6 you can now get instant cooldowns.
Equipment





GUNS:
Hot Slugger or 1 Mag Jakobs Shotguns - for maximum
Ante Up Damage. Fast reload for gaining Fortune Stacks and entering
Windfall.
CLASS MODS:
Ludopath with points into
Ante Up (General play)
Gamer with points into
Tender Hearts (Bossing)
REPKIT
Kill Spring for passive healing.
SHIELD
Firewerks - for insane Add clear. Fireworks has never been stronger than on this build.
Vigorish and
Ante Up Gun damage both feed into Fireworks missiles allowing them to reach very high levels of damage.
Watts 4 Dinner - Extra bonus element for gaining Fortune stacks and damage on Cards.
Onion - Tankiness and Defense.
ORDNANCE
Lingering + Hazardous +/ Alchemic. Elemental
Waterfalls are good too for pure DoT spam.
Firmware





Skillcraft for Damage and Crit Chance
Heating Up for Reload speed
Airstrike for splash radius on
Cowboy
Can also run
Bullets to Spare to help spam hotslugger shots more (It's now limited by its fire rate rather than reload speed)
Specialization
Groundbreaker is huge damage with
The Cooler.
The rest just feed raw damage output
Gameplay
GAMEPLAY LOOP
Throw grenade for fortune stacks and spam reload until
Windfall activates.
Activate
Sleight of Hand and go nuts. You have 5 seconds of infinite cards so make use of this window.
(Bossing)Try to hold onto
The Cooler cards until you've throw 1 or 2
Cowboy cards within the last 5 seconds. Then throw
The Cooler to deliver
Groundbreaker. Don't wait too long and lose the stored damage!
When your action skill ends, try to trigger
Windfall as fast as you can to instantly cooldown your action skill allowing you start the cycle again.
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