menu
MobalyticsUse your favourite features in-game with our Desktop App
ZZZ Team

Seed, Trigger, Soldier 0 Anby

Deadly Assault
Seed
Trigger
Soldier 0 Anby
Updated on Oct 27, 2025
Oct 27, 2025

Showcase Tabs

Season Buff

Fiery Assault

  • When there are 1/2 Agents with Attack specialty in the squad, the whole squad deals 20%/40% bonus DMG.
  • After triggering a critical hit, the Agent's Electric DMG increases by 30%; for Agents with Attack specialty, their CRIT DMG further increases by 40% for 5s. Repeated triggers reset the duration.

Video Showcase

Agent 1

AgentSeed
W-EngineCordis Germina
4-Pc Drive DiscDawn's Bloom
2-Pc Drive DiscWoodpecker Electro

Drive Discs

Dawn's Bloom is Seed's best 4-piece, and without Astra Yao to enable double support sets, it's the only real option.

For the 2-piece, Woodpecker Electro is great to make up for Seed's lack of Crit Rate, but other damage Drive Discs are fine too: Branch & Blade Song, Astral Voice or Hormone Punk.

DMG % is already heavily saturated due to Fiery Assault and Dawn's Bloom, so try to avoid Thunder Metal if possible.

Since Trigger with Spectral Gaze and Cordis Germina are being used together, PEN % just isn't good, making Puffer Electro not worth using.

Stats

  • D4: Crit Damage
  • D5: Attack
  • D6: Attack

Crit Damage is used on D4, but Crit Rate can work too depending on substats.

Attack on D5 normally wouldn't be Seed's ideal pick, but when considering the excessive amounts of DMG % and DEF Shred that's present, it becomes the best choice.

Attack on D6 is the only choice.

Agent 1 Details

Seed M0W1

Main Stats

4 - Crit Damage

5 - Attack

6 - Attack

Substats (Count)

HP HP% - N/A

def DEF% - N/A

atk ATK% - 9

crit rate CR - 17

PEN PEN - 4

hp HP - N/A

def DEF - N/A

atk ATK - 3

crit dmg CD - 9

anomaly proficiency AP - N/A

Skill Levels

zzz core skill Core Passive - F

zzz basic attack Basic Attack - 12

zzz dodge Dodge - 12

zzz assist Assist - 12

zzz ex special attack EX Special - 12

zzz ultimate Ultimate - 12

Agent 2

AgentTrigger
W-EngineSpectral Gaze
4-Pc Drive DiscKing of the Summit
2-Pc Drive DiscShockstar Disco

Drive Discs

King of the Summit is the best 4-piece choice by far and has some of the least saturated bonuses even if other supportive Drive Discs could be used.

2-piece varies. The best option would be Branch & Blade Song (or Woodpecker Electro if missing Crit Rate from substats), as Shockstar Disco can stun too fast on the lead-up to the 1st stun.

Trigger is perfectly able to get 3 stuns without a 2-piece Shockstar Disco even when using Attack on D6, so although it is what's used here, it isn't ideal.

Stats

  • D4: Crit Rate
  • D5: Attack
  • D6: Attack

Crit Rate on D4 is needed to max out Additional Ability: Silver Lantern's Gaze.

D5 is mixed - normally Electric DMG Bonus would be better, but when factoring in saturation from the Fiery Assault buff, Attack becomes a competitive pick.

Impact on D6 stuns far too fast. Even if 4 stuns are possible, the low Stun DMG % Modifier and lack time for resource build means its better to just build Trigger for damage and push 3 stuns instead.

Agent 2 Details

Trigger M0W1

Main Stats

4 - Crit Rate

5 - Attack

6 - Attack

Substats (Count)

HP HP% - N/A

def DEF% - N/A

atk ATK% - 6

crit rate CR - 14

PEN PEN - 8

hp HP - N/A

def DEF - N/A

atk ATK - 2

crit dmg CD - 9

anomaly proficiency AP - N/A

Skill Levels

zzz core skill Core Passive - F

zzz basic attack Basic Attack - 12

zzz dodge Dodge - 12

zzz assist Assist - 12

zzz ex special attack EX Special - 12

zzz ultimate Ultimate - 12

Agent 3

AgentSoldier 0 - Anby
W-EngineSevered Innocence
4-Pc Drive DiscShadow Harmony
2-Pc Drive DiscWoodpecker Electro

Drive Discs

As Soldier 0 - Anby does contribute a fair amount of damage, having her with Shadow Harmony's 4-piece is the best choice.

Trigger does not provide enough in Quick Assists or Chains/Ultimates to justify Astral Voice or Swing Jazz here, especially not with how high Seed's DMG % saturation gets.

2-piece can be any damaging set, but with S-Anby's difficulty in maxing out her Crit Rate, Woodpecker Electro is the best option.

Stats

  • D4: Crit Damage
  • D5: Electric DMG Bonus
  • D6: Attack

As with Seed, Crit Damage is used on D4, but Crit Rate can work too depending on substats.

Either Electric DMG Bonus or Attack % can be used on D5 - whatever has better substats is likely to win out. Given the saturation from Fiery Assault and Attack bonuses granted by Core Passive: Flower Chain Protocol's Direct Strike buff, even PEN % can work with a 2-piece Puffer Electro. It's a pretty flex slot.

Attack on D6 is the only choice.

Agent 3 Details

Soldier 0 Anby M0W1

Main Stats

4 - Crit Damage

5 - Electric DMG Bonus

6 - Attack

Substats (Count)

HP HP% - N/A

def DEF% - N/A

atk ATK% - 12

crit rate CR - 13

PEN PEN - 2

hp HP - N/A

def DEF - N/A

atk ATK - 6

crit dmg CD - 10

anomaly proficiency AP - N/A

Skill Levels

zzz core skill Core Passive - F

zzz basic attack Basic Attack - 12

zzz dodge Dodge - 12

zzz assist Assist - 12

zzz ex special attack EX Special - 12

zzz ultimate Ultimate - 12

Run Specific Notes

The run can be split into 3 the lead up to each of the stuns:

  • Opener & 1st Stun
  • Miasmic Blades, Totem, Miasmic Shield & 2nd Stun
  • Shieldbearers & 3rd Stun

The most critical period for this rotation is the lead-up to the 1st stun, as it is heavily dependent on good RNG to get the most damage out (although the 3rd stun can be difficult too).

Opener & 1st Stun

The goal here is to build enough Steel Charge to do 2 zzz basic attack Enhanced Basic Attacks (EBAs) Basic Attack: Falling Petals - Downfall before the 1st stun, and then getting it back up a third time to execute a full combo.

What makes this so RNG is that you don't want to just build gauge, you also want to parry enough times to max out Adjudication stacks provided on zzz assist Defensive Assists.

With 2 points being used for every parry on all 3 agents in this team, that means that without getting the spin attack from the Defiler, it is impossible to get more than 3 Adjudication stacks before the 1st stun.

This itself is already annoying, but then another issues arises where even if you do build enough stacks, you may end up stunning too fast to build up Steel Charge after the 2nd zzz basic attack EBA use.

Not to mention that with only 30 seconds in duration, you will want to refresh the buff shortly before the stun begins, as otherwise Adjudication stacks may fall off midway through your burst.

That means it's very difficult to have a clear route or script for this section. Try to parry the first and last hits of the spin attack and zzz dodge Dodge Counter the rest so as to not waste time (and build excessive Daze) with multiple zzz assist Defensive Assists.

Miasmic Blades, Totem, Miasmic Shield & 2nd Stun

After the 1st stun things are more or less fully scripted. The Defiler will go into Miasmic Blades - which ideally should be parried 3 times for maximum Decibel generation - then activate her Miasma Shield and spawn the Totem that must be destroyed. Try to sneak in one more zzz basic attack EBA before the phase transition.

Since Miasma Shield breaks restore energy, it's good to use Seed's EX Special Attack: Raining Iron Petals after the 1st stun to empty out resources and fit in one more zzz basic attack EBA before The Defiler goes invulnerable.

When the Totem spawns, it's a good opportunity to swap to Trigger and restore Purge - if maxed at this point it should last enough for the rest of the fight.

It's worth nothing that you should not use Trigger's Ultimate: Underworld Requiem out-of-stun to build Daze. Doing so may either lead to a stun before the Miasma Shield goes up (which you want to avoid, as the lack of resources make it not worthwhile) - and even if this does not occur, it builds too much Daze which will cause a problem after the Totem breaks.

This is because after The Defiler is once again targetable, she will do a series of 6 parriable attacks. Even if you use an zzz assist Assist Follow-up, it will not lock a character out of being selected, so make sure to go into one every single time on Seed to recoup Steel Charge.

Ideally you want to alternate like so:

S-Anby -> Seed -> S-Anby -> Seed -> S-Anby -> Seed

Do zzz assist Assist Follow-ups on Soldier 0 - Anby too, but not so much that it will cause the Miasmic Shield to break early. If it does happen, try to at least end on Seed.

For the final parry - whichever one it is - you will want to go into EX Special Attack: Raining Iron Petals right after to refresh Dawn's Bloom and build the remaining Steel Charge. If Daze is too high, you can skip the final Assist Follow-up and just dodge counter into EX Special Attack: Raining Iron Petals instead to make sure that the "Punch" Basic Attack: Falling Petals - Slaughter initiates the stun.

If you've done everything correctly, you should have enough Decibels to use both Seed's and S-Anby's zzz ultimate Ultimates.

Miasmic Troopers & 3rd Stun

After the stun ends, The Defiler will go invulnerable and summon Shieldbearers (Miasmic Troopers) for 4 consecutive parries. Here you will want to feed every single parry to Seed, as otherwise she is unlikely to have enough Decibels in time for the final stun.

When all parries are complete, there should be enough time to fit one or two more zzz basic attack EBAs and then build enough Steel Charge for a full stun combo. Depending on how ahead or behind in Daze you are, either use Trigger's Ultimate: Underworld Requiem to speed through to stun or reserve it for in-stun burst.

Now, doing a full set of parries will automatically generate 6 Adjudication stacks, so only 1 parry is needed to refresh it before the final stun. In the linked video however, 0 stacks are generated (as zzz assist Defensive Assists were not being done to Defiler), which meant a spin was needed to max out stacks.

If the final stun came early, use the little out-of-stun time left to fit in one more zzz basic attack EBA or burst down with S-Anby.

How to Play & Additional Tips

General Gameplan

The way to approach the comp is relatively simple: on-field Seed to build up Steel Charge for as many uses of the zzz basic attack Enhanced Basic Attack (EBA) Basic Attack: Falling Petals - Downfall as possible.

Since the zzz basic attack EBA is fully swap cancellable, it's a good opportunity to swap to Soldier 0 - Anby and burst the enemy down with her, or even just a swap to Trigger into EX Special Attack: Flash Burial to refresh King of the Summit before the zzz basic attack EBA lands in full.

A benefit that comes with a triple Electric team is that Attribute Anomalies are a lot more frequent, and it also means that any character is able to trigger them.

This is both good and bad Depending on how resource build is in a fight, as you have the freedom to choose who gets the Decibel bonus, but it may also mean getting it by accident on a character you might not have wanted to feed it to.

When the stun period is about to begin, try to have enough Steel Charge to open with an zzz basic attack EBA. If you are too close to stun, you can delay the stun trigger by making use of EX Special Attack: Raining Iron Petals, as it does not push enemies over to the stunned state unless it ends early, meaning that it's easy to consistently have the "Punch" Basic Attack: Falling Petals - Slaughter initiate it.

For guidance on Seed combos, refer to:

This playstyle (the one highlighted above and in the showcases) has Seed be the primary damage dealer, with the priority being to on-field her as much as possible for Steel Charge.

With the Fiery Assault buff giving significant benefits to S-Anby as well, it means that a playstyle that prioritises on-fielding her instead of Seed can be just as good, if not better!

Having double Attackers in the comp means there's flexibility on who exactly it is that can do the most damage at a given time.

Table of Contents

Latest Teams

Seed Trigger Orphie
By ZIC Updated on Dec 17, 2025
Seed
Trigger
Orphie
+3
Seed
Trigger
Orphie
6 Limited
Shiyu Defense
+1
Miyabi Yanagi Yuzuha
By ZIC Updated on Dec 17, 2025
Miyabi
Yanagi
Yuzuha
+3
Miyabi
Yanagi
Yuzuha
6 Limited
Shiyu Defense
+1
Yidhari Dialyn Lucia
By ZIC Updated on Dec 17, 2025
Deadly Assault
Dialyn
Yidhari
+2
Deadly Assault
Dialyn
Yidhari
Lucia
6 Limited
Yixuan Jufufu Dialyn
By ZIC Updated on Dec 3, 2025
Deadly Assault
6 Limited
Dialyn
+2
Deadly Assault
6 Limited
Dialyn
Yixuan
Ju Fufu
Yidhari Lycaon Lucia
By ZIC Updated on Nov 30, 2025
Deadly Assault
Yidhari
Lycaon
+2
Deadly Assault
Yidhari
Lycaon
Lucia
4 Limited