Learn who the best ZZZ characters are to carry your account into the endgame modes like Deadly Assault, Shiyu Defense, & Battle Tower.
ZZZ Zenless Zone Zero Tier List
Mobalytics ZZZ Tier List




























































Methodology
Placement within a tier is ordered by Role, not by Ranking. This is structured as Stunner | Support | Defender | Attacker | Anomaly | Rupture | Armorer.
The Tier List ranks a character's performance relative to others in the endgame, with consideration given towards an Agent's overall strength. The endgame is treated as Shiyu Defence and Deadly Assault, including Trial and Adversity modes.
Evaluations are done within a character's Role. This is to avoid misleading placements owing to class performance disparity. For example, maybe Anomaly teams significantly outperform CRIT DMG teams in neutral environments for a time period, but endgame modes demand a well-rounded roster, so enemy line-ups and stage mechanics mean they'd underperform in practice when being run on mismatched bosses.
As the endgame is constantly rotating with different buffs and enemy line-ups, this can cause certain Agents to do better/worse depending on the current shill cycle. This is partially taken into account for placement, but evaluated over a longer, multi-patch period (4+) to prevent large fluctuations and account for semi-persistent role-specific shills (e.g. a string of Anomaly bosses improving the class' performance as a whole).
How strong a character is generally is also factored in, being determined by either their potential damage output (if a damage dealer) or their value add to a team (if supportive). There can be overlaps as Agents can work across roles, and the exact nature of a value add is flexible (e.g. high Daze application can be better than raw buff value, or a Stunner's personal damage contribution can make up for lower Daze/buffs).
All Agents are evaluated at an M0P1 level.
Changelog
Character additions and placement changes will be tracked here.
3.3 Phase 1
New Entries:
Phoenix T0 - Phoenix's arrival further increases the ceiling of Anomaly teams, taking what already had been the game's strongest damage archetype to new heights. On the surface she isn't much different from her contemporaries: she builds a bunch of Anomaly to sustain Vortex triggers and gets some extra personal damage from Ablooms, but her ability to let Anomalies CRIT is incredibly strong. This is especially the case when paired with
Remielle Dan, as Luminize was already one of the main reasons that Anomaly teams perform as well as they do, and with Phoenix's arrival it gets even stronger. Although Phoenix's performance is conditional on
Velina (in fact, she can do worse than Agents like
Promeia or
Aria on alternative teams, like with
Vivian or
Nangong Yu), when at her best, she clears all other Anomaly Agents by a significant margin.
Placement Changes:
Aria,
Promeia T0 → T1 - Both of these Agents still do well, but Phoenix's brings with her a change in perspective to the disparity in performance between Anomaly Agents. Although it is true that Aria and Promeia are likely to be better than some of the other T1 Anomaly Agents, the gap between Phoenix and either Aria or Promeia is much greater than the gap between them and any other Anomaly Agent. Rather than moving an entire Role's placement down a tier to accomodate for this, we find it more prudent to move only these 2 Agents down a tier and broaden the range of T1, all the while having Phoenix land as the sole T0 Anomaly driver.
3.2 Phase 2
New Entries:
Roxy T0 - As it stands, Roxy is competitive with other top-performing Stunners, like Dialyn and Norma. Given that recent characters and engame cycles have been highly saturated in common multipliers (like CRIT and DMG %), Contamination is a valuable multiplier. Her Daze can feel lacklustre at times, but she's still able to sustain 4 Stuns on most fights without making use of Daze-increasing buffs. Even if she can't provide Chain Attack or Ultimate conversions, Roxy's raw buff value and personal damage make her worthy of T0, but as so much of her contribution rides on Contamination, she's also at risk of dropping if a universal Support is later able to provide it.