General Gameplan
Alice is the character that should get
Yuzuha's Flavour Match. The goal is to just loop as many Assaults as possible while making use if
Vivian
Assist Follow-Up: Featherblade Execution to build-up to Corruption and keep up Feather generation.
Since Polarity Assault from
Basic Attack: Starshine Waltz can trigger
Basic Attack: Featherbloom's Abloom like a regular Anomaly, you'll want to routinely be gaining and converting feathers on Vivian for the most damage.
Depending on how things line up, making use of the hold
Dodge input after Vivian's
EX Special Attack: Violet Requiem to go into a
Basic Attack: Noblewoman - Waltz can help to build even more Feathers and add a bit of extra Anomaly as well.
Whenever Alice uses
Basic Attack: Starshine Waltz, you can swap to Vivian for
EX Special Attack: Violet Requiem then immediately swap to Yuzuha for
Basics in order to trigger Assault before the Polarity Assault lands and initiates a Disorder ICD.
Since Alice gets Flavor Match, you won't realistically have enough Ether build-up to Disorder every Assault, but that's fine. As Alice can self-Disorder, so long as you're juggling Disorders every 10 seconds, Artful can stay up.
Ideally you do want to apply Corruption soon after any Assault lands as a result of Alice's
Core Passive: Twin Rainbows of the Swordheart. Unlike Damage Over Time Anomalies (Burn, Shock, Corruption) which will still do most of their damage through ticks anyways, the extra Disorder DMG Multiplier buff Alice provides isn't being made up elsewhere, so the faster Assault is Disordered the better.
Just be mindful of Disorder ICD, as it can be difficult to work around it.