Alliance Hunters can now be played as Humans, alongside Dwarves and Night Elves as well as the new Skyborne race on both factions. They can also be Orc, Tauren and Troll on Horde.
Alliance
Human
Human’s have the ability to remove stuns with their
Will to Survive racial active which is useful in a number of situations, especially PvP. They also have
Perception to detect stealth enemies, and
Sword Specialization to increase crit chance by 2% whilst wielding them, alongside 5% increased Spirit.
Dwarf
Dwarves have
Stoneform to remove and grant immunity to Bleeds whilst removing Physical damage taken by 10%, along with
Mace Specialization providing Crit whilst using maces. They also have 5% increased damage to beasts.
Night Elf
Night Elf now has a racial ability called
Elune's Light which provides 10% increase Critical Strike chance for 15 seconds which will help add to Hunter’s burst damage.
Night Elves also have increased Dodge chance and run speed with
Quickness, as well as faster run speed whilst dead in their
Wisp Spirit too. Additionally,
Shadowmeld can grant the player Stealth whilst immobile, which can help Hunters hide in the shadows before opening up and sniping down their enemies.
Horde
Orc
Orcs have always been a solid choice for Hunter but now their increased damage from Pets has been removed. They now gain
Shatter Curse which helps grant Immunity to curses and banes and reduce incoming magic damage, as well
Hardiness which reduces the duration of stuns by 20%.
Blood Fury remains in the game but reworked so now increases AP/SP by 10% and no longer gives the reduced healing effects debuff. They also have their reworked
Axe Specialization, for more crit when wielding them.
Troll
Trolls no longer have Bow Specialization in WoW: Forever but still have some useful tools for Hunter players. They have
Berserking to increase casting and attack speed by 10% for 10 secs but this no longer is empowered if the player is lower on health. They also have
Rapid Regeneration and the
Regeneration passive to help with sustain alongside 5% increase damage to beasts.
Tauren
Tauren have seen some changes too with the new
Plainsrunning passive granting up to 30% movement speed the longer you stay moving which will help out whilst leveling. They also keep their
War Stomp for some AoE Crowd Control along with
Endurance for 5% increased health and Hit chance increased by 1%.
Skyborne
Skyborne is the new race in WoW: Forever, and they have a
Walk on Air ability which is basically a slowfall, along with the
Wind Blessed Passive for 1% increased haste, and 5% increased damage to elementals. Alliance Skyborne will also have
Read Ley Line which grants the player 100% increased health and mana regeneration, whilst Horde Skyborne will receive
Skysight, giving a boost to movement by 10% for 30 seconds.
What will be the best Race for Hunters in WoW: Forever?
For Alliance Hunters all Races offer various benefits depending on what type of content you prefer to do most. For PvP, Humans are likely the optimal choice with their ability to remove stuns and stealth detection to help deal with Rogues. Night Elf could also be a solid alternative option with their increased crit steroid, additional movement speed and doge chance, as well as being able to Ambush from the shadows with Shadowmeld.
For Horde Hunters, again there is no clear winner so it mostly comes down to your preference. Orc might just have the slight edge over the others for both PvP and PvE.
For the complete list of which races can play every class, see our WoW Forever race and class combinations guide.