Alliance
Night Elf
The best hunter option by far for both factions.
Elune's Light is all we have to talk about here. You can think of 10% crit as ten talent points for 15 seconds given it's giving the stats of
Lethal Attacks. As
Beast Mastery, this also increases your pet's chance to crit as well.
Shadowmeld is something you can use to get mobs off you in the event you pull threat and
Feign Death resists or is on cooldown.
Quickness movement speed stacks with things like
Aspect of the Cheetah. Since you are spending so much time moving in raids, moving faster will directly lead to more damage.
Wisp Spirit useless in a raid.
Human
Jack of All Trades, Master of None:
Will to Survive Useful in both PvE and PvP. Fairly self explanatory if you get stunned use this to get out of it.
Perception is more PvP focussed as a way to find rogues and druids who are stealthed, this stacks with
Track Hidden. You can use this to find stealthed mobs while questing to make it a bit faster.
Ruthless is good, 1% crit is the same as 1 talent point put into
Lethal Attacks
The Human Spirit 10% spirit is something that will scale incredibly hard into the late game in raids. As mentioned above, spending less time drinking directly means more damage overall in a raid. Since
Resourcefulness is based on spirit having 10% scaling on it is very strong
Dwarf
A bit lackluster given other options
Stoneform Very useful in PvP and a bit lackluster in PvE. Use it to remove bleeds and poisons when mobs overwhelm you.
Find Treasure A bit of a meme racial, but makes looting chests a bit more of a dopamine hit
Big Game Hunter The best racial dwarves have while leveling. a 5% flat damage bonus against. In the event you're attacking a beast in a raid, this is going to be one of the best racials out there.- @artisan's precision 1% hit is very very good especially at low gear levels. You need 5% hit to never miss against mobs of your own level and 9% to never miss on a boss. Between
Surefooted and this racial you have 4/9 innately.
Skyborne
The new WoW Forever race, with strong base stat buffs, utility and mobility. It is the most unproven and with only +3% haste and dependency on fighting elementals for +5% it is unclear how strong they will be.
- 3% Haste from
Wind Blessed is nice but not amazing.
Elemental Insight for +5% damage against elementals, though it is unclear how often we will face elementals. In the event there is a lot of elementals in a raid or a dungeon, this racial will be very powerful!
Read Leyline Is nice to sustain your mana while in a raid. For people playing for overall damage this talent can be quite useful over the course of an entire raid.
Walk on Air allowing for jumping off cliffs and getting around the world.
Horde
Orc
The only option on Horde in my opinion, bringing strong offensive damage passives:
Blood Fury increases both you and your pet's damage since it gives you a flat 10% attack power increase.- @Command gives you a flat 5% increased pet damage which is quite good since so much of your damage comes from your pet when you unlock it at level 10.
Shatter Curse is mostly a pvp racial, though has its uses when you fight bosses which put nasty curses on you in raids without needing mages or druids to waste a global on you.
Hardiness Also mostly a PvP racial, in the event you are targetted by a mob that stuns you in the world, it will be helpful but not amazing.
Troll
A decent race but doesn't excel at anything really except longevity while leveling early.
Berserking Is good when you are able to stand still and shoot or melee, Too much haste makes weaving feel incredibly awkward though given how big the deadzone range is for hunters.
Beast Slaying similar to dwarf, is nice while attacking anything that's a beat and will be quite powerful in those scenarios.
Rapid Regeneration Think of this as a very powerful bandage on a 3 minute cooldown. Decent utility in raids when you take heavy damage and you need to help your healers but doesn't directly increase the damage you do since you have to channel this instead of doing damage.
Regeneration Not much to talk about while in raid, you don't have enough health spirit regen to ever notice this in or out of combat.
Tauren
If you want to do as much damage as possible in raid, DO NOT PLAY TAUREN.
Plainsrunning Realistically offers no benefit in raid unless you can maintain the speed while you're going between melee and range consistently.
Endurance is a flat health increase making you and your pet more tanky, a decent option but not the best.
War Stomp On big AoE pulls offers some utility if the mobs aren't immune to stun, but most mobs in raids can't be crowd controlled. More of a dungeon racial.
Cultivation is entirely for making gold and has no direct benefit in raids.
Skybourne
The new WoW Forever race, with strong base stat buffs, utility and mobility. It is the most unproven and with only +3% haste and dependency on fighting elementals for +5% it is unclear how strong they will be.
- 3% Haste from
Wind Blessed is nice but not amazing.
Elemental Insight for +5% damage against elementals, though it is unclear how often we will face elementals-
Skysight Is a good way to maximize the damage you're doing on boss fights by giving you more movement speed.
Walk on Air allowing for jumping off cliffs and getting around the world