Killjoy • Guide
“You should run!”
Sentinel
Support
Easy
50% Utility
25% CC
25% Dmg
Use this afterplant Nanoswarm to damage enemies defusing the spike or delaying them.
Go to the corner where the Kingdom logo is. Alight the Alarmbot icon with the lamp and throw.
Use this Nanoswarm to delay a push into A from Tree.
Go to the corner at Defender Spawn. Align the Turret icon with the bricks on the wall as shown and throw.
Use this Nanoswarm to force enemies out of cover from behind A Site.
Go to the corner at A Main. Aim at the pillar as shown.
Use this Nanoswarm to force enemies to leave the cubby.
Go to the corner at shops. Use the HUD to aim as shown. Jump and throw.
Use this Nanoswarm to force enemies to leave the cubby.
Go to the corner of the boxes at Shops. Aim at the fourth bulb jump and throw.
Use this Nanoswarm to force enemies to leave the Screen area.
Go to the corner next to the door. Align the HUD as shown. Jump and throw.
Use this Nanoswarm to delay a defuse or damage enemies defusing the Spike.
Get stuck in the corner at the box. Aim as shown. Jump and throw.
Use this Nanoswarm to delay a defuse or damage enemies defusing the Spike.
Go to the right side of the pillar at A Main. Align the health line with the glowing ceiling as shown and throw.
Use this Nanoswarm to delay a defuse or damage enemies defusing the Spike.
Go to B Main. Aim at the top beam and bounce the Nanoswarm off the wall while running.
Use this Nanoswarm to delay a defuse or damage enemies defusing the Spike.
Aim at the dark pillar and bounce the Nanoswarm off the wall while running.
Use this Nanoswarm to damage enemies as they want defuse the Spike on B.
Go to the screens at B Ramp. Align yourself between the first and second screen. Place your HUD so that the top of the mouse icon is halfway up between the two screens. Throw.
Use this Nanoswarm setup to defend C site.
Throw two Nanoswarms on the ground as shown. They should overlap a bit. Place an Alarmbot behind the crate as well.
Use this Nanoswarm to delay a defuse or damage enemies defusing the Spike.
Stand on the corner of the tiles. Align the bottom right part of the Alarmbot icon with the arch as shown. Jump and throw.
Use this Nanoswarm to delay a defuse or damage enemies defusing the Spike.
Stand in the corner at C Main. Aim as shown and throw.
Use this afterplant Nanoswarm to damage enemies defusing the spike or delaying them.
Align yourself with the edge of the box at A Main as shown. Aim as shown.
Damage enemies in B Back or force them out of position.
Stand in the corner next to the box in Arches. Aim at the bottom of the dark brick pretty close to the vegetation. Jump and throw.
Use this Turret to cover your flank at A spotting enemies coming from A Restaurant.
This Turret can alert you if enemies are coming from Arcade or B Main.
Put the Turret on top of the Generator facing the Site.
Use this Turret on A Rafters to watch for pushes coming from the right side of A as well as from Mid to A. With this Turret you can play passive on the left side of A without worrying about a Mid push
Walk on the right side of A Rafters so Screens is right in front of you, then place the turret so it can see both Mid and the right side of A
Use this turret on the A corner to spot and attack enemies that push into A from A Main or Tree room
Walk up to the stone blocks, right click to rotate the turret to face towards you, aim it to place on the first stone block, and jump left click to place it on the second stone block
Use this turret on A Heaven to help watch and defend A site from enemies. This turret will see any enemies coming from A Main or Tree room
Position on the left corner of A Heaven and place the turret above the box
Use this turret in A Heaven to help defend against enemies pushing through A Ramps or from Ropes
Position in A Heaven facing A Ramps, place the turret in the center so it can see A Ramps
Use this Turret to watch all flanks as attackers. This will watch for anyone trying to flank through A, B, Mid, and even the Mid to B flank under Tube
Walk towards the right side of Attacker Spawn and place it so it can see the connector under Tube
Use this turret to help defend against enemies pushing from A Long
Walk up to the boxes towards A Long, aim above and to the left, left click to place the turret on the top left corner of the box
Use this turret on the A Short box to watch for enemies pushing into A Short. This turret will activate on any enemy peeking at the bottom of A Short, giving some time to get rotations to A before they come out of Short
Walk up to the box at A Short, aim above and left towards the corner, left click to place the turret on the top left part of the box
Use this turret on the A Short Pocket box to watch for enemies that push up A Short. Be sure to mixup the turret spots on A so you stay unpredictable
Walk up to Pocket, aim above the box, right click to rotate and left click to place it
Use this turret to watch enemies pushing A Showers as well as enemies pushed up A Site from Short. You can play a more passive setup on A Short with this turret and peek when the enemies are committed on A Site. Be sure to mixup the turret spots on A so you stay unpredictable
Walk up to the corner outside A Showers, right click to rotate the turret, and left click to place the turret on the bench in the corner
This Turret can alert you if enemies are coming from A Main, Rope, LÉink or Drop.
Put the Turret on top of the box on A site facing A Link.
Use this turret ontop of the Triple Box on A Site to watch both A Short and Showers for enemies pushing on A Site. Be sure to mixup the turret spots on A so you stay unpredictable
Walk up to the front side of Triple Box, aim at the top, right click to rotate the turret, and left click to place it on top of the box