
Ability
Rage Gene
Passive: Gain Rage per second and Rage per attack.
Active: Transform into Mega Gnar and leap into the largest group of enemies within hexes. Then, deal physical damage to enemies within hexes, reduce their Armor and Magic Resist by, and Stun them for second. Mega Gnar gains Health, and replaces his Ability with Grab n' Throw.
Grab n' Throw: Throw the target at the farthest enemy, dealing physical damage to them and physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.
Gnar Stats
Mana
0 / 70
Gnar Synergies
Elderwood
Gain placeable Elderwood plants.
Plants gain Max Health and Ability Power per Elderwood Star Level.
3
A Stonebark Tree and a Lifebloom
5
A second Stonebark Tree
7
and the Deepwood Protector
9
Plants star up to 2-star
11
Plants star up to 3-star
Sprykin
Gain the Big Furry Friend. Drop a Sprykin on the BFF to pick its Rider.
The BFF's attacks and Ability change if the Rider is melee or ranged.
3
The Rider gains a Bonus and
5
and of the BFF's Ability applies to your team
7
and of the BFF's Ability applies to your Sprykin champions.