


Combat Start: Gain a 25% max Health Shield for 8 seconds. When the Shield expires, gain 25% Ability Power.



30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 150% of the Mana spent Shred: Reduce Magic Resist



Abilities can critically strike. If the holder's abilities can already critically strike, gain 10.0% Critical Strike Damage instead.


Attacks and Abilities deal 1% Burn and 33% Wound to enemies for 10 seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received



The holder gains the Sorcerer trait. The holder gains 18.0% more Ability Power from all sources.



The holder gains the Star Guardian trait. Teamwork: Non-emblem Star Guardian bonuses are increased by 10%. This effect stacks. Unique - only 1 per champion.






