
Gain an additional 15.0% Mana from all sources. The holder gains an additional bonus based on their Role: Tanks and Fighters: Gain 45 Armor and Magic Resistance. Other Roles: Gain 10% Attack Damage and Ability Power.



The holder gains the Bastion trait. Gain 15.0% of Armor as Attack Damage. Gain 15.0% of Magic Resistance as Ability Power.



The holder gains the Battle Academia trait, and 120 Health and 6.0% Damage Amp per.



Once per combat at 40% Health, gain a 25% max Health Shield that lasts up to 5 seconds.



Gain 9.0% max health. Take 5.0% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies. Cooldown: 2 seconds



Combat Start: Gain a 25% max Health Shield for 8 seconds. When the Shield expires, gain 25% Ability Power.



The holder gains the Crystal Gambit trait.



The holder gains the Duelist trait. Attacks deal 12 bonus true damage, plus 6 bonus true damage for each time the target was damaged by this effect.



The holder gains the Edgelord trait. Dealing physical damage to an enemy reduces their Armor by 2.



At 60% Health, briefly become untargetable, shed negative effects, and heal 30.0% missing health.



30% Sunder enemies within 2 hexes. Gain 25 Armor and Magic Resist for the first 15 seconds of combat. Sunder: Reduce Armor



The holder gains the Executioner trait. Attacks and Abilities that critically strike deal 20.0% bonus true damage over 3 seconds.



Gain 2 effects:15.0% Attack Damage and 15% Ability Power.12.0% Omnivamp. While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.



The holder gains the Heavyweight trait, and gains 150 max Health on takedown.



Abilities can critically strike. If the holder's abilities can already critically strike, gain 10.0% Critical Strike Damage instead.



30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 150% of the Mana spent Shred: Reduce Magic Resist



Abilities can critically strike. If the holder's abilities can already critically strike, gain 10.0% Critical Strike Damage instead.



The holder gains the Juggernaut trait. While above 50% Health, gain 30.0% Attack Speed.



Attacks grant 3.5% stacking Attack Damage, up to 15 attacks. After 15 attacks, gain 15.0% Attack Speed.



Damage from attacks and Abilities 30% Sunder the target for 3 seconds. This effect does not stack. Sunder: Reduce Armor



The holder gains the Luchador trait.


Attacks and Abilities deal 1% Burn and 33% Wound to enemies for 10 seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received



Attacks grant 2 bonus Mana, increased to 4 if they critically strike.



The holder gains the Prodigy trait. On cast, shield the lowest percent Health ally for 250% of mana spent.



Combat Start: Gain 20 Mana. At 40% Health, gain 15 Mana and a Shield equal to 20% max Health.



Combat Start: Gain immunity to crowd control for 18 seconds. Gain 3.0% stacking Attack Speed every second.



Attacks and Abilities 1% Burn and 33% Wound enemies for 5 seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received



The holder gains the Sorcerer trait. The holder gains 18.0% more Ability Power from all sources.



The holder gains the Soul Fighter trait.



The holder gains the Star Guardian trait. Teamwork: Non-emblem Star Guardian bonuses are increased by 10%. This effect stacks. Unique - only 1 per champion.



At 60% Health, gain a Shield equal to 50% of the wearer's maximum Health that rapidly decays over 4 seconds.



The holder gains the Strategist trait. Combat Start: The holder and allies within 1 hex in the same row gain bonuses. Front 2 rows: 20 Armor and Magic Resist Back 2 rows: 15.0% Attack Speed



Gain 8.0% max Health. Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received



The holder gains the Supreme Cells trait.



Your team gains +1 max team size. 10% chance to drop 1 gold after 10 seconds of combat. "...and a bit of Luck."



Your team gains +1 max team size. 10% chance to drop 1 gold when you win combat. "...the Heart of a hero..."



Your team gains +1 max team size. 10% chance to drop 1 gold when the holder dies. "Imbued with a Philosopher's wisdom..."



Gain 2.0% Attack Damage and 2% Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain 10.0% Damage Amp and gain immunity to crowd control.



Damage from attacks and Abilities 30% Shred the target for 5 seconds. This effect does not stack. Shred: Reduce Magic Resist



The holder gains the Wraith trait.
















