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Augments

All TFT Augments in Set 17 organized into three tiers. Choosing the right augments can really impact the course of your game. Make sure to know how they work and the order they may appear.
Augment
Tier
Augment Bonus
advanced-loan
Advanced Loan
2

Gain 20 Gold. Your next augment is one tier lower.

advanced-loan
Advanced Loan+
2

Gain 33 Gold. Your next augment is one tier lower.

a-magical-roll-ii
A Magic Roll
2

Roll 3 dice. Gain rewards based on their total. Reward:

tft17_augment_animasquad_commander
Anima Commander
2

Gain a Briar, a Jinx, and an Illaoi. Increase your current and max player Health by 5.

tft17_augment_apotheoticforge
Apotheotic Forge
2

Choose 1 of 4 Divine Artifacts.

arcane-viktor-y
Arcane Viktor-y
2

After 8 seconds of combat, stun the enemy team for 1.5 seconds. Repeat this after 18 seconds of combat. TFT Macao Open, 2024

ascension2
Ascension
2

After 12 seconds of combat, your team gains 35% Damage Amp.

aurafarming_ii
Aura Farming
2

Gain a 2-star 5-cost champion holding a recommended item. You cannot field it until Stage 4-3.

tft_augment_backlineblueprint
Backline Blueprint
2

Gain a 3-cost non-Tank champion and an Emblem that matches their last-listed trait.

bestfriends2
Best Friends II
2

Allies isolated in pairs gain 15% Attack Speed and 22 Armor at the start of combat.

big-grab-bag
Big Grab Bag
2

Gain 3 random components, 2 gold, and 1 Reforger.

birthday-reunion
Birthday Reunion
2

Gain a random 2-star 2-cost champion. When you reach Level 7, gain a Thief's Gloves. When you reach Level 9, gain a random 2-star 5-cost champion. Inkborn Fables Tactician's Crown, 2024

blood-offering
Blood Offering
2

Gain a Bloodthirster. Combat start: Allies holding Bloodthirsters lose 20% Health but gain a 30% Health shield and 10% Attack Damage.

bodyguard-training
Bodyguard Training
2

Allies gain 10 Armor and Magic Resist, increased by 2 per player level. Gizmos & Gadgets Championship, 2022

tft_augment_boosterpackplusplus
Booster Pack
2

Gain 12 gold of random champions. (At least one 3-cost guaranteed!)

tft_augment_boosterpackplusplus
Booster Pack+
2

Gain 18 gold of random champions. (At least one 4-cost guaranteed!)

tft_augment_boosterpackplusplus
Booster Pack++
2

Gain 26 gold of random champions. (At least one 5-cost guaranteed!)

bronzeforlife_ii
Bronze For Life I
2

Your team gains 2% Damage Amp for each Bronze-tier trait. Damage Amp Bonus:

calculatedloss2
Calculated Loss
2

After losing your combat, gain 2 gold and a free Shop reroll.

carepackage_ii
Care Package
2

Now and at the start of the next 2 Stages, receive a care package with loot and 1 gold.

tft_augment_chargetransfer2
Charge Transfer II
2

Your team gains 10% Damage Amp. 80% of overkill damage is dealt to the nearest enemy as magic damage.

clearmind2
Clear Mind
2

If there are no champions on your bench at the end of player combat, gain 3 XP.

climbtheladder_ii
Climb The Ladder II
2

Each time an ally dies, allies that share at least one trait with them gain 7% Ability Power, 7% Attack Damage, 6 Armor, and 6 Magic Resist.

clockwork-accelerator
Clockwork Accelerator
2

Your team gains 10% Attack Speed every 3 seconds in combat.

clutteredmind2
Cluttered Mind
2

Gain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP.

tft_augment_cognitiveoverload
Cognitive Overload
2

Gain 7 gold, 1 2-star 1-cost champion, 1 2-cost champion, 2 3-cost champions, 1 XP, and 1 Shop reroll.

t2
Concentration
2

Conduit Abilities last 25% to 50% longer, depending on the Ability. Gain a Zoe and a Mordekaiser.

tft17_augment_pykecarry
Contract Killer
2

Gain a Pyke. Your strongest Pyke becomes an Attack Fighter, generates gold on team takedown, and gains a reset on-kill Ability.

tft_augment_cosmicrestart
Cosmic Restart
2

Call upon the Gods to sell all units on your board and bench. Gain 2 random Emblems and 8 free Shop rerolls.

crashdummies
Crash Test Dummies
2

Gain 2 Training Dummies. Combat start: Your Training Dummies launch themselves towards a group of enemies and Stun them for 1 seconds.

cry-me-a-river
Cry Me A River
2

Gain a Tear of the Goddess. Your team gains 1 Mana Regen. After 12 seconds in combat, increase this to 4.

cybernetic2
Cybernetic Implants
2

Allies holding an item gain 100 Health and 15% Attack Damage. Gain a B.F. Sword.

cyberneticuplink2
Cybernetic Uplink
2

Allies holding an item gain 100 Health and 2 Mana Regen. Gain a Tear of the Goddess.

divine-amendment
Divine Amendment
2

Arbiters add a second effect to their law. Gain a Leona and a Zoe.

duo-queue
Duo Queue
2

Gain 2 random 5-cost champions and 2 copies of a random component.

early-learnings
Early Learnings
2

Your team gains 8% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double. TFT Vegas Open, 2023

electrocharge2
Electrocharge II
2

Every 4 attacks an ally takes, they deal 50-140 (based on current Stage) magic damage to nearby enemies (1 second cooldown).

epic-rolldown
Epic Rolldown
2

When you reach Level 8, gain 20 Shop rerolls. Runeterra Reforged Championship, 2023

epoch
Epoch
2

Now, and at the start of every stage, gain 4 XP and 2 free rerolls.

epoch
Epoch+
2

Now, and at the start of every stage, gain 8 XP and 2 free rerolls.

exclusivecustomization_ii
Exclusive Customization
2

Gain a Lucky Item Chest, a Magnetic Remover, and 7 gold.

exiles2
Exiles II
2

Your champions that start combat with no adjacent champions gain a 30% max Health shield for 10 seconds.

explosive-growth
Explosive Growth
2

Now and at the start of the next 3 rounds, gain 7 XP.

explosive-growth
Explosive Growth+
2

Now and at the start of the next 3 rounds, gain 10 XP.

tft_augment_feedtheflames
Feed the Flames
2

Gain a Sunfire Cape. Your team gains 12% Omnivamp when attacking Burning enemies.

forwardthinking_ii
Forward Thinking
2

Lose all your gold. After 1 player combats, gain back the original amount and another 70 gold. Incoming Gold:

tft_augment_frontlinefoundation
Frontline Foundation
2

Gain a 2-star 1-cost Tank champion and an Emblem that matches their last-listed trait.

gain-21-gold
Gain 21 Gold
2

Gain 21 gold.

t2
Gilded Steel
2

Gain 2 non-Tank 5-cost champions. If you field at least one 5-cost champion, your 1 to 4-cost champions gain 8% Durability. K.O. Coliseum Tactician's Crown, 2025

glasscannon_ii
Glass Cannon II
2

Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.

tft_augment_grouphug2
Group Hug II
2

Combat start: Allies grant other adjacent allies 9 Armor and Magic Resist. This effect stacks.

healing-orbs-ii
Healing Orbs II
2

When an enemy dies, the nearest ally is healed for 575.

heart-of-steel
Heart of Steel
2

Gain a Steadfast Heart. Every 10 seconds of combat its holder survives, Steadfast Heart gains additional permanent max Health.

star-conqueror
Heat Death
2

Gain a Mordekaiser. Your strongest Mordkaiser becomes a Magic Fighter with a slowly growing aura that deals damage over time.

t2
Heavy Is the Crown
2

Gain a Crown of Demacia, which provides significant bonuses to the wearer. If the holder dies, lose the round.

heroic-grab-bag
Heroic Grab Bag
2

Gain 2 Lesser Champion Duplicators and 5 gold.

heroic-grab-bag
Heroic Grab Bag+
2

Gain 2 Lesser Champion Duplicators and 8 gold.

heroic-grab-bag
Heroic Grab Bag++
2

Gain 2 Lesser Champion Duplicators and 14 gold.

high-voltage
High Voltage
2

Gain an Ionic Spark. Your Ionic Sparks have +3 hex radius and do 20% more damage.

hustler2
Hustler
2

You no longer gain interest but gain 3 gold at the start of every player combat round. Gain 3 gold now.

indiscriminate-killer
Indiscriminate Killer
2

Gain a Giant Slayer. Giant Slayers gain their Damage Amp against all enemies instead of just Tanks.

infinity-protection
Infinity Protection
2

Gain 3 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 12% Health shield. Monsters Attack Championship, 2023

tft17_augment_invaderzed
Invader Zed
2

Gain a Spear of Shojin. On Stage 4-2, gain a Zed. After receiving Zed, he can then appear in your shops. Zed is a 5-cost Attack Fighter that creates clones of himself.

jeweledlotus2
Jeweled Lotus I
2

Your team gains 10% Critical Strike Chance and Precision. {{TFT_Keyword_Precision}}

kahunahuna
Kahunahuna
2

Every 5th attack deals bonus true damage equal to 100% Basic Attack Damage.

know-your-enemy-ii
Know Your Enemy
2

You can see who you will fight next. Your team gains 8% Damage Amp, increased to 15% if you and your opponent have any of the same traits active.

last-second-save
Last Second Save
2

The first time each ally falls below 35% Health, they restore 20% maximum Health.

late-game-scaling
Late Game Scaling
2

Gain 2 XP at the start of player combat rounds. Your 5-cost champions gain 12% Health and 12% Attack Speed. Cyber City Tactician's Crown, 2025

legion-of-threes
Legion of Threes
2

Gain a random Emblem. Your 3-cost champions and all allies equipped with an Emblem gain 150 Health and 12% Attack Speed. Reckoning Championship, 2021

little-buddies
Little Buddies
2

Your 4-cost and 5-cost champions gain 65 Health and 7% Attack Speed for every 1-cost and 2-cost champion on your board.

t2
Loot Singularity
2

When the Black Hole consumes enemies, it turns them into space matter. After acquiring enough, the Black Hole turns it into loot! Gain a Cho'gath and a Lissandra. Space Matter: /

will-of-the-flail-ii
Mace's Will
2

Gain a Sparring Gloves. Your team gains 25% Critical Strike Chance.

makeshift2
Makeshift Armor II
2

Allies without items equipped gain 50 Armor and Magic Resist.

mirroredmonetization_ii
Malicious Monetization
2

Gain 4 gold. For the next 2 rounds, enemy champions drop 2 gold when killed.

tft_augment_maythefoursbewithyou
May the Fours Be With You
2

Your 4-cost champions and Jhin gain 144 Health and 14% Attack Speed. Gain a Jhin.

tft_augment_misfits
Misfits
2

Your team gains 55 Health for each active Unique trait. Gain a Rhaast and a Miss Fortune.

money-hungry
Money Hungry
2

Gain 7 gold now, then 7 gold at the start of every stage. Picking up gold makes your Tactician larger.

noscoutnopivot_ii
NO SCOUT NO PIVOT
2

Champions that fight in player combat cannot be benched or sold. Your team gains 1% Health, and 1% Attack Damage and Ability Power after player combat.

pandorasitems2
Pandora's Items II
2

Round start: items on your bench are randomized. Gain 2 random components.

patientstudy2
Patient Study
2

After player combat, gain 2 XP if you won or 3 XP if you lost.

pilfer_ii
Pilfer
2

Each round, gain a 1-star copy of the first champion you killed last combat. The first time you gain 21 gold worth of champions in this way, gain a Thief's Gloves.

plot-armor
Plot Armor
2

Your team gains 8 Armor and Magic Resist. After falling below 50% Health, increase this to 40 for the rest of combat.

portable-forge2
Portable Forge
2

Choose 1 of 4 Artifacts.

prizefighter
Prizefighter
2

Gain 2 item components. Every 5 wins gives you an item component.

pyromaniac_ii
Pyromaniac
2

Gain a Red Buff. Your Burns deal 50% increased damage.

tft17_augment_jaxcarry
Reach for the Stars
2

Gain a Jax. Your strongest Jax becomes a Magic Fighter that deal bonus magic damage on attack and gains stacking Attack Speed on cast.

reinfourcement
ReinFOURcement
2

The next 4-cost champion you buy with gold is instantly upgraded to 2-star. Gain 5 gold.

replication-ii
Replication
2

Choose 1 of 3 components. For the next 2 rounds, gain a copy of that component.

salvagebin2
Salvage Bin
2

Gain 1 random completed item now, and 1 component after 8 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).

salvagebin2
Salvage Bin+
2

Gain 1 random completed item now, and 1 component after 4 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).

savings-account
Savings Account
2

After you earn 50 gold in interest, gain 25 gold. Your max interest is increased to 7. Gain 2 gold now. Gold earned:

secondwind2
Second Wind II
2

After 10 seconds of combat, your team heals 60% of their missing Health.

self-destruct
Self Destruct
2

Gain a Gragas. Your strongest Gragas becomes a Magic Fighter with a massive explosion, but also damages himself.

seraphim's-staff
Seraphim's Staff
2

Gain an Archangel's Staff. Archangel's Staff grants 2 additional Mana Regen if its holder has 90% or more Ability Power.

tft_augment_sideeffects
Side Effects
2

When an ally is healed, they deal 50% of the healing to their target as magic damage. Every 5 seconds, allies heal for 4% of their max Health.

slammin
Slammin'
2

Gain 3 gold. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.

slammin
Slammin'+
2

Gain 4 gold and 10 XP now. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.

solo-leveling
Solo Leveling
2

For the next 5 combats, your team size is 1 but the champion you field has massively increased stats. Gain 1 XP for every kill they get. Afterwards, gain 2 item components.

solo-plate
Solo Plate
2

Gain a Gargoyle Stoneplate. Combat start: Allies holding Gargoyle Stoneplate gain 17% max Health if they're the only one in their row.

speedy-double-kill
Speedy Double Kill
2

Gain a Guinsoo's Rageblade. When 2 players are eliminated, gain 40 gold. Fates Championship, 2021

spirit-of-redemption
Spirit of Redemption
2

Gain a Spirit Visage. Every 5 seconds, Spirit Visage heals allies within 1 hex for 7.5% of their missing Health.

spreading-roots
Spreading Roots
2

Gain 2 random Emblems and 1 gold.

spreading-roots
Spreading Roots+
2

Gain 2 random Emblems, a Reforger, and 2 gold.

staffsmith
Staffsmith
2

Gain 2 random completed items that build from Needlessly Large Rod.

sunfireboard
Sunfire Board
2

Combat Start: Burn all enemies for 18% of their max Health over 18 seconds and reduce healing received by 33%.

swordsmith
Swordsmith
2

Gain 2 random completed items that build from B.F. Sword.

t2
The Big Bang
2

Gain a Meepsie. Your strongest Meepsie becomes a Magic Fighter that leaps to a nearby hex to deal damage in a large radius.

t2
Timestream
2

Timebreakers gain 7 Health and 0.25% Attack Speed every time you reroll (including free rerolls). Gain an Ezreal and a Pantheon. (Health:, Attack Speed: )

tons-of-stats-ii
Tons of Stats!
2

Your team gains 44 Health, 4% Attack Damage, 4% Ability Power, 4 Armor, 4 Magic Resist, 4% Attack Speed, and 4 Mana.

t2
Tour of the Galaxy
2

Voyagers gain 130 Health, 13% Attack Damage, and 13% Ability Power, increased by 10% each time you fight a new player. You prefer to fight players you haven't fought recently. Gain a Pyke and a Meepsie.

tradesector2
Trade Sector
2

Gain a free Shop reroll every round. Gain 2 gold.

treasurehunt_ii
Treasure Hunt
2

Gain a locked chest each Stage between now and Stage. Unlock each chest when you spend gold on Shop rerolls. These chests persist until opened.

trifecta-ii
Trifecta I
2

Gain 2 3-cost champions. Combat Start: 3 random 3-cost champions gain 220 Health and 20% Attack Speed.

twomuchvalue_ii
Two Much Value
2

Gain 1 reroll for every 2 unique 2-cost champions fielded last player combat. Gain 1 2-cost champions.

two-tanky-ii
Two Tanky
2

When you field exactly 2 copies of a champion, they both gain 500 Health. When one copy dies, the other gains a 40% max Health Shield for 12 seconds. When you 3-star, gain a 2-star copy.

u.r.f.
U.R.F
2

Gain a Spatula. Champions holding Spatula or Frying Pan items gain 20% Attack Speed and 3 Mana Regen.

tft_augment_urfsgambit
Urf's Gambit
2

If you win your next player combat, gain a Spatula. If you lose, gain a Frying Pan. Gain a component anvil and 6 gold now.

dhampyr_ii
Vampiric Vitality II
2

You heal for 12% of the damage you deal to enemy Tacticians. Your team gains 18% Omnivamp.

tft_augment_unforgotten
Warlord's Honor
2

Every round, your team gain 5% Attack Damage and Ability Power. Champions start with 1 stack of this effect, and can stack up to 4 times.

warpath_ii
Warpath
2

Gain a 2-star 2-cost champion. After dealing 80 player damage, gain a chest of high cost champions and items. (Current: )

worth-the-wait
Worth the Wait
2

Gain a random 1-cost champion. Gain another copy of them at the start of each round for the rest of the game. Champion:

woven-magic
Woven Magic
2

Gain a random item component. Every 2200 Mana your team spends grants an additional component (max /3).

you-have-my-bow-ii
You Have My Bow
2

Gain a Recurve Bow. Your team gains 12% Attack Speed.