Augments
All TFT Augments in Set 16 organized into three tiers. Choosing the right augments can really impact the course of your game. Make sure to know how they work and the order they may appear.
Get a Teemo, a Blighting Jewel, and a Needlessly Large Rod.

Get a Teemo, a Dawncore, and a Tear Of The Goddess.

Get a 2* Kog'Maw, a Deathfire Grasp, and a Recurve Bow.

Get a 2* Ashe, a Fishbones, and a Sparring Gloves.

Get an Aphelios, a Flickerblade, and a Recurve Bow.

Get a Cho'Gath, a Horizon Focus, and a Needlessly Large Rod.

Get a 2* Xin Zhao, a Hullbreaker, and a Chain Vest.

Get a 2* Illaoi, a Innervating Locket, and a Giant Belt.

Get a 2* Sona , a Lich Bane, and a Tear Of The Goddess.

Get a 2* Neeko, a Lightshield Crest, and a Chain Vest.

Get a 2* Caitlyn , a Luden's Tempest, and a Recurve Bow.

Get a 2* Anivia, a Manazane , and a Tear Of The Goddess.

Get a 2* RekSai, a Prowler's Claw, and a Sparring Gloves.

Get a 2* Ekko, a Seeker's Armguard, and a Needlessly Large Rod.

Get a 2* Tristana , a Sniper's Focus, and a B.F. Sword.

Get a 2* Yasuo, a Spectral Cutlass, and a Sparring Gloves.

Get a 2* Zac, a Talisman Of Ascension, and a Giant Belt.

Get a Sion, The Indomitable, and a Giant Belt.

Get a 2* Briar, a Titanic Hydra , and a B.F. Sword.

Get a 2* Rumble, a Unending Despair, and a Negatron Cloak.

Get a 2* Viego, a Wits End, and a Needlessly Large Rod.

Get a 2* Milio, a Zhonya's Paradox, and a Negatron Cloak.

Gain 2 Thief's Gloves. After 8 player combats, gain another.

Gain 2 Thief's Gloves. After 6 player combats, gain another.

Gain 2 Thief's Gloves. After 3 player combats, gain another.

Gain 5 Giants Belts. Your Giant's Belts grant + 60 Bonus Health.

 Your team gain 0.5% Attack Damage and Ability Power for every 1 gold in champion value on your board.

Combat start: Champions holding 2 items gain a random 3rd completed item. Gain 2 random components now.

Gain a 2-star Champion and 1 gold every time you level up. The Champion's cost tier is your level minus 4 (max: 5-cost)

Your team gains 3% Damage Amp and 1.5% Durability for each Bronze-tier trait.

Gain a random item component at the start of the next 6 rounds (including this round).

Gain a powerful and random reward.

Your team gains 25% Omnivamp. Excess healing is converted to a shield up to 1000 Health.

Gain an Ambessa and a Kindred. When Kindred casts, Ambessa always gains their protection against death and gains Attack Damage while protected. When Ambessa casts, Wolf strikes all enemies hit, dealing reduced damage.

Your team gains 6 Health and 5% Attack Speed per missing player Health.

Gain 10 free Shop rerolls now and 5 every round for the rest of the game.

Gain 10 free Shop rerolls now and 5 every round for the rest of the game.

After 6 Player Combats, gain 1 of each component.

The next 1-cost unit you buy is a 3-star. Gain 5 gold.

Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 30% Attack Speed, 30% Attack Damage, and 30 Ability Power.

Buying XP costs 6 player health instead of 4 gold. Heal 4 player health before each player combat.

Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat.

Gain a Shyvana and a 2-star Jarvan IV. When Jarvan casts, Shyvana gains Shield. When Shyvana breathes fire, Jarvan jumps in and deals damage based on his Armor and Magic Resist. After every player combat, gain a Jarvan IV.

Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.

Gain 1 random elbmem. At the start of every stage, gain a random emblem, Your team gains 20 Health for each emblem they are holding.

Gain 1 random Artifact. When you drop below 30 Health, gain 3 more random Artifacts. Remix Rumble Championship, 2023

Your team gets larger, gaining 300 Health and +4% max Health.

You no longer gain interest. Gain 15 gold now. Round start: gain 4 XP.

Gain 40 XP. Buying XP costs 3 instead of 4 gold.

Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the stage (max 5) and 2 gold.

Gain 25 gold. Your max interest is increased to 10.

Combat Start: Champions in your back row gain 10 Ability Power and 9% Attack Damage for each champion in your front row.

After 4 rounds, open a new augment armory of the same tier to replace this augment. Gain 18 Gold now.

Gain 26 gold. At the start of each round, gain 1 shop reroll for every 10 gold above 50 (max 80 gold).

Gain 45 gold. At the start of each round, gain 1 shop reroll for every 10 gold above 50 (max 80 gold).

Your team gains 40% Critical Strike Chance and 10% Critical Strike Damage, and their Abilities can critically strike.

Gain a Champion Duplicator, 18 Shop rerolls, and 10 Gold.

When you buy XP, gain an additional 2. Gain 12 immediately.

Gain an Artifact anvil now and after every 10 player combats.

Thief's gloves will always give your champions ideal items. Gain 2 Sparring Gloves.

Thief's Gloves will always give your champions ideal items. Gain 3 Sparring Gloves.

Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 5 gold. At the start of the next 2 stages, gain the package again.

Gain a Golden Item Remover and 4 random components.

Gain 7 gold now and every round for the rest of the game.

Set your player health to 9. On combat loss, you only lose 1 health and gain loot. You can't gain health.

Gain a Red Buff, a Blue Buff, and a Champion Duplicator.

Round start: Items on your bench are randomized. Gain 1 Random Radiant item.

Gain a random Prismatic Augment and 5 gold.

Gain a random Prismatic Augment and 12 gold.

Each time your Shop is rerolled, you have a 45% chance to gain a free reroll.

Gain a Rascal's Gloves item. This equips 2 random Radiant items every round.

Choose 1 of 5 radiant items. Gain a Magnetic remover

Gain 2 Hand of Justice. Allies equipped with Hand of Justice can critically strike with their Abilities.

Gain 4 gold. Gain an Azir at Stage 3-5. Every time you unlock a Shuriman, gain an ideal item for them.

Gain a Lucian & Senna and a 2-star Vayne. Vayne fires additional bolts at enemies afflicted with Black Mist and on takedown, grants Attack Speed to Lucian & Senna.

Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade. These items give gold as well as combat power.

When you level up, gain a number of free shop refreshes equal to your level+1. Gain 2 gold.

Combat Start: Allies gain 2.5% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 22% bonus true damage.

Enemies have a 45% chance to drop loot when killed.

Gain a 4-cost champion and a 2-star 1-cost champion that shares a trait with them. Gain 8 gold.

Gain an Artifact anvil. Your team gains 30 Health for each item equipped on champions. Magic N' Mayhem Tactician's Crown, 2024

Gain 5 BF Swords. Your BF Swords grant +2% Attack Speed.

Gain a random Emblem. After 6 player combats, gain a Tactician's Cape.

Gain 3 random elemental hex augments. Future augment rounds instead grant you 1 random elemental hex and gold based on the augment's tier.

Gain a massive golden egg that hatches in 10 rounds. Victorious players accelerate hatch timer by 1 round.

Gain 3 random emblems and 3 gold.

Gain 3 random Emblems, a Reforger, and 4 gold.

Gain 2 emblems from random regions. Each player combat with 4+ Region traits active grants a World Rune. After collecting 9 World Runes gain a Radiant Refactor and 2 component anvils.

Your units are 50% smaller, but move and attack 75% faster.

Gain 3 3-cost champions. Allies gain 5% Attack speed. Combat start: 3 random 3-cost champions gain 300 Health and 25% Attack Speed.

Buying XP costs 1 less. Gain 2 Health and 2 free rerolls whenever you level up.

Gain 2 Lesser Champion Duplicators and an Infinity Edge. Ionia 10 gains a Prismatic upgrade.

Gain 5 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed.

Gain a random Emblem and a Completed item anvil. Allies that share a trait with that Emblem gain 20% Attack Speed. Into The Arcane Tactician's Crown, 2025

When you reach level 9, immediately level to 10 and gain 10 free shop rerolls. Gain 10 XP now.

Gain a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game.