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[3.28] Woolie's HOLY HAMMER SLAMMER

Starter
End Game
3.28 Mirage
Verified
presentationTemplar
presentationInquisitor
Updated on Apr 5, 2026
Apr 5, 2026

Path of Building Code

Build Overview

THE NEW BEST SLAM IN PoE

Holy Hammers is a new Slam skill that becomes MUCH more powerful when you consume a Power Charge on use.

I will be updating this guide constantly - CHECK MY STREAM FOR LIVE UPDATES / ASK QUESTIONS

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SKILL ROTATION

CLEARING

1) Leap Slam & Frostblink to enemy packs
be sure to "animation cancel" Leap Slam by using Frostblink at Leap Slam's apex
*2) Rallying Cry (OPTIONAL - only use on tanky Rare enemies)
3) Holy Hammers

do NOT use your Tincture while clearing - it will annihilate your mana!

SINGLE TARGET

Holy Hammers is able to OVERLAP its damage on a single target - to do this consistently:

!! STAND AWAY FROM THE TARGET !!

your initial hit's AoE will deal damage AND spawn another hammer ("Cascade") to also hit

once you have perma Power Charges, you should also AIM OFF-CENTER of the target - your initial slam will still hit but, now, the "extra" Hammer that spawns (via Power Charge consume) will also hit
this "extra" Hammer has better overlap than a Cascade from your Slam

ENSURE THAT YOU HAVE "Always Attack Without Moving" TOGGLED ON FOR Holy Hammers
Left Click Holy Hammers' icon > toggle the option ON at the top

*1) Static Strike (w Power Charge On Critical Support)
*this is only necessary pre- Ashes of the Stars
2) Rallying Cry
3) pop Tincture (if you have one)
3) Holy Hammers spam

refresh Rallying Cry (and Static Strike) as needed

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LEVELING

Holy Hammers requires level 28 and is acquired after killing Gravicius in Act 3

use Ground Slam until level 12 then swap to Sunder (after entering Cavern of Wrath)
you must BUY BOTH GEMS FROM NESSA as a Templar (for whatever reason lol)

at level 28, you can either swap to Holy Hammers (after killing Gravicius) or continue using Sunder
they are very similar at this point

HOWEVER, once you acquire a Romira's Banquet AND reach level 60, DEFINITELY swap over to Holy Hammers
Holy Hammers clear is 3x better when consuming a Power Charge

if you need more details for Sunder leveling, I have an ENTIRELY SEPARATE SUNDER LEVELING GUIDE written for Marauder that should fill in the gaps (USE THIS GUIDE'S PASSIVE TREE, though!)

BANDITS

help Alira or kill all

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VARIOUS ENDGAME INFO

MAP MODS

Regex of Map mods to avoid:
"!s rec|er,|f ph|eche|acl|tal d|gen"

  • Both types of Reflect
  • Less Recovery Rate
  • No Leech
  • No Regen
  • Monsters steal Charges

LV1 SUPPORT GEM CORRUPTS (new "Coins")

There are quite a few options for a Level 1 support on Holy Hammers (via the new "Coins") - I suggest doing Coins of Power (red) but Coins of Knowledge (blue) are alright too

best reds are: Endurance Charge on Melee Stun Support, Inspiration Support, Overexertion Support, Melee Physical Damage Support, Pulverise Support, Lifetap Support
best blues are: Physical to Lightning Support, Power Charge On Critical Support, Increased Critical Damage Support

PANTHEON

Brine King (capture all additional via Divine Vessels!) & Garukhan / Gruthkul

CRAFTING YOUR GEAR

once you have 10-15div liquid, I suggest crafting a Staff and Body Armor. details are in the "HYPER Endgame" variant's Equipment section

HYPER ENDGAME STUFF

Forbidden Flesh & Flame Unwavering Crusade is great if you want to focus more on Bossing than "normal juiced" stuff
I don't run them, personally, but they're like ~30% more dmg if you want it

Strengths and Weaknesses

  • great clear
  • great single target
  • lots of regen (Sanctuary x Pious Path)
  • slamma jamma
  • have to overlap hits for max single target (stand AWAY from enemy!)
  • Large Cluster Jewel required for mana leech (Fuel the Fight)

Build Variants

BEFORE YOU USE Echoes of Creation, you MUST have ALL of:

1) a Body Armor "%additional phys dmg reduction" (at least 5%)
2) Glorious Vanity (Doryani Corrupted Soul) with Corrupted Soul spec'd
3) Divine Shield
4) both Endurance Charge nodes on the tree (Stamina & Endurance)
5) at least 4k armor (unbuffed)

you will always take a good chunk of dmg from the first couple attacks with Echoes of Creation, due to not having generated your Endurance Charges yet
it also helps to get an Echoes of Creation with as LOW self-dmg as possible.

ensure you now have ARMOR/ES gear (ES offsets Echoes of Creation)
you have a LOT of ES regen with Pious Path & Divine Shield

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an Ashes of the Stars is ideal as its global +%Quality is VERY strong on both Holy Hammers (more dmg if spending Power Charge) AND all of our warcries / Autoexertion (faster cooldowns = more power charges via Mob Mentality)

ensure your 8-passive Large Cluster Jewel is MACE & STAFF for both Overlord and Fuel the Fight

grab 119 Dex to use lv20 Precision
keep Blood Rage at lv12 (not worth the Dex req past that)

DO NOT FORGET "Warcries cannot exert Travel skills" (craft on rings, amulet or belt)

Equipment

Eventuality Rod
Amethyst Ring
Crusader Gloves
Echoes of Creation
Sacred Chainmail
Cord Belt
Ashes of the Stars
Amethyst Ring
Paladin Boots
Prismatic Tincture
Divine Life Flask
Quicksilver Flask
Granite Flask
Diamond Flask
New Item
Viper Joy
Glorious Vanity
Intuitive Leap
The Blue Dream
Foe Ornament
Foe Ornament
Hypnotic Creed

BEFORE YOU USE Echoes of Creation, you MUST have ALL of:

1) a Body Armor "%additional phys dmg reduction" (at least 5%)
2) Glorious Vanity (Doryani Corrupted Soul) with Corrupted Soul spec'd
3) Divine Shield
4) both Endurance Charge nodes on the tree (Stamina & Endurance)
5) at least 4k armor (unbuffed)

you will always take a good chunk of dmg from the first couple attacks with Echoes of Creation, due to not having generated your Endurance Charges yet
it also helps to get an Echoes of Creation with as LOW self-dmg as possible.

ensure you now have ARMOR/ES gear (ES offsets Echoes of Creation)
you have a LOT of ES regen with Pious Path & Divine Shield

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an Ashes of the Stars is ideal as its global +%Quality is VERY strong on both Holy Hammers (more dmg if spending Power Charge) AND all of our warcries / Autoexertion (faster cooldowns)

ensure your The Blue Dream is socketed in the slot above Endurance (to hit Holy Dominion), allowing for Admonisher to be anointed on Ashes of the Stars
otherwise, you MUST keep Disciple of the Forbidden anointed

"Cord Belt" is the new best basetype (allocate any passive node, like your amulet) but it's unknown how common it will be - use a Stygian Vise or any other base if you cannot afford a Cord

you'll need one t1 +accuracy roll to hit accuracy cap (rings, amulet, gloves, helmet)

DO NOT FORGET 2x "Non-Channeling -x Mana Cost" (craft on rings or amulet)
this makes your Autoexertion Warcries cost 0

DO NOT FORGET "%lightning dmg leeched as life" (Lesser Eldritch Ichor on gloves)

DO NOT FORGET "Warcries cannot exert Travel skills" (craft on rings, amulet or belt)

Passive Tree

main:
123
123
ascendancy:
8
8
Keystones
Divine Shield
Cannot Recover Energy Shield to above Armour 3% of Physical Damage prevented from Hits Recently is Regenerated as Energy Shield per second
Mind Over Matter
40% of Damage is taken from Mana before Life
Masteries
Staff Mastery (3)
Recover 2% of Energy Shield when you Block Spell Damage while wielding a Staff
Recover 2% of Life when you Block Attack Damage while wielding a Staff
3% increased maximum Life per Red Socket on equipped Staff
5% increased maximum Mana per Blue Socket on equipped Staff
30% increased Defences while wielding a Staff
Rage Mastery (1)
Warcries grant 1 Rage per 5 Enemy Power, up to 5
Warcry Mastery (1)
Warcries have a minimum of 10 Power
Block Mastery (1)
+1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage
Life Mastery (1)
15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Reservation Mastery (1)
+1% to all maximum Elemental Resistances if you have Reserved Life and Mana
Critical Mastery (1)
+25% to Critical Strike Multiplier against Unique Enemies

ensure your The Blue Dream is socketed in the slot above Endurance (to hit Holy Dominion)

ensure your 8-passive Large Cluster Jewel is MACE & STAFF for both Overlord & Fuel the Fight
try to get a third passive as well, if you can afford (but just Overlord and Fuel the Fight is fine)

Medium Cluster Jewel can be either 4 OR 5 passive

your Glorious Vanity (Doryani Corrupted Soul) MUST be DORYANI
Mind Over Matter is actually Corrupted Soul

Intuitive Leap (slot under Stamina) saves a LOT of passive points

Skills

New Item
Eventuality Rod
Holy Hammers
Pulverise
Overexertion
Fist of War
Physical to Lightning
Inspiration
New Item
Sacred Chainmail
Autoexertion
Intimidating Cry
Battlemage's Cry
Infernal Cry
Seismic Cry
Purifying Flame
Doom Road
Paladin Boots
Molten Shell
Cast when Damage Taken
Dragon Clutches
Crusader Gloves
Assassin's Mark
Mark On Hit
Echoes of Creation
Royal Burgonet
Frostblink
Leap Slam
Echoes of Creation
Royal Burgonet
Blood and Sand
Herald of Purity
Doom Road
Paladin Boots
Arrogance
Precision
Dragon Clutches
Crusader Gloves
Rallying Cry
New Item
Sacred Chainmail
Blood Rage

do NOT DROP Static Strike (w Power Charge On Critical Support) until you have an Ashes of the Stars

do NOT DROP Fortify Support until you have a Large Cluster Jewel w Overlord
or if you got Lv1 Fortify Support via Coin of Power corrupt

get a second 6L for your Autoexertion setup and drop Lifetap Support from Assassin's Mark (just to save a gem slot in our gear) to add Purifying Flame (procs via Battlemage's Cry)
this will ensure tanky targets are always on Consecrated Ground for Sanctuary's dmg increase
KEEP Purifying Flame AT LEVEL 1

grab 119 Dex to use lv20 Precision
keep Blood Rage at lv12 (not worth the Dex req past that)

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QUALITY ORDER

Holy Hammers > Autoexertion > Intimidating Cry > Rallying Cry > rest of warcries
ensure that you STAGGER THE QUALITY OF EVERYTHING IN Autoexertion
i.e: Seismic Cry at 18%, Infernal Cry at 16%, etc
this makes Mob Mentality have a higher chance of giving you a charge after consume

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COIN CORRUPTION

There are quite a few options for a Level 1 support on Holy Hammers (via the new "Coins") - I suggest doing Coins of Power (red) but Coins of Knowledge (blue) are fine too

best reds are: Inspiration Support, Overexertion Support, Melee Physical Damage Support, Pulverise Support, Lifetap Support
best blues are: Physical to Lightning Support, Power Charge On Critical Support, Increased Critical Damage Support

Changelog

FULL VIDEO GUIDE IS OUT!

I will update this guide as I play a bit more but, safe to say, it's pretty much final - enjoy :)

Video Guide

Stats

Stats are displayed for the "HYPER Endgame {4}" Variant only
Character
Attributes
312 / 
109 / 
220
Movement Speed
151%
Bandits
Alira
Pantheon Major
TheBrineKing
Pantheon Minor
Garukhan
Charges
Endurance Charges
5
Frenzy Charges
3
Power Charges
3
Defensive
Life
4,921
Energy Shield
2,261
Mana
858
Armour
7,657
Evasion Rating
23
Block
75%
Resistances
77% / 
76% / 
76% / 
75%
Simulated
Effective Health Pool
131K
Max Hit
14K / 
41K / 
39K / 
39K / 
23K
Skill DPS Estimation
Holy Hammers
14M

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