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PoE Build

Endgame Flamewood Build 3.28 All content

3.28 Mirage
End Game
presentationTemplar
presentationHierophant
Creator
Featured
Updated on Mar 14, 2026
Mar 14, 2026

Path of Building Code

Build Overview

Welcome back everyone!

This is the Full Build guide for Flamewood Support Totems we made it *all content viable* for endgame farmers!

Be not fooled by the dps shown.. thats per hit.. we have 30 hits overlapping over 6 totems.. Yes thats power!

It will blast Simulacrum, Ultimatum, Ritual, deep delve, Pinacle content and complete maps at a reasonable pace.

Level this build by using Holy Flame Totem as is shown here
https://mobalytics.gg/poe/profile/lytylisius/builds/purifying-flame-totem-hierophant-league-starter

The Day 2 Bare bones PoB version of this build can be found here.
https://mobalytics.gg/poe/profile/lytylisius/builds/bare-bones-day-2-ultimatum-flamewood

Strengths and Weaknesses

  • High damage output
  • High tankiness
  • All content viable
  • Good AOE overlap and coverage
  • High Sutain by regenerating 115% of your life per second!
  • Deep video guide with gear and playstyle tips to increase effectivenes
  • Totems need to be hit to engage. Things like "robot waves" in ultimatum, bosses that dont attack or enemies who dont engage are annoying!
  • Totem playstyle is not for everyone
  • Not a Zoomie Pew Pew build. Though clears reasonably well, if u seek a speed mapper, this is not that

Build Variants

Equipment

Nebulis
Amethyst Ring
Black Zenith
Royal Burgonet
Kaom's Heart
Cord Belt
Coral Ring
Shagreen Tower Shield
Vaal Greaves
Bismuth Flask
Granite Flask
Quicksilver Flask
Sulphur Flask
Basalt Flask
Cataclysm Joy
Elegant Hubris
Forbidden Flame
Forbidden Flesh
Rain of Splinters
Watcher's Eye

**Important note**
You dont need the exact gear as shown here.. the rings especially are an attempt at min maxing.. if u can find 200++ life rings with resists thats nice.. but not mandatory.

for some reason replica dragonsfang flight did not get imported.. we use it with +3 to the level of Rejuvenation Totem gems and an annoint with Prismatic Skin

For gear our focus lies on the following.
Armour
Life as high as we can
Regeneration % or/and # as much as we can
A total of capped chaos resistance
+1 max res minimum on boots/helmet eldrich crafts
+2 max res on shield with high life and chaos res ( added totem optional)

For flasks we want the following
3 charges when you are hit by an enemy
Armour
Resists
Bleed/corr blood immunity
3% Life regen

For the Elegant Hubris we want Elegant Hubris (Caspiro Supreme Ostentation)
And we want Eternal Reseliance ( Gain 1 endurance charge for every second you've been hit recently )
Check video guide under the "Jewels and timeless jewel" timestamp to find your jewels.

Passive Tree

main:
123
123
ascendancy:
8
8
Keystones
Elemental Overload
Skills that have dealt a Critical Strike in the past 8 seconds deal 40% more Elemental Damage with Hits and Ailments Your Critical Strikes do not deal extra Damage Ailments never count as being from Critical Strikes
Eternal Youth
50% less Life Regeneration Rate 50% less maximum Total Life Recovery per Second from Leech Energy Shield Recharge instead applies to Life
Ancestral Bond
You can't deal Damage with Skills yourself +1 to maximum number of Summoned Totems
Masteries
Life Mastery (6)
You count as on Full Life while at 90% of maximum Life or above
15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
10% more Maximum Life if you have at least 6 Life Masteries allocated
+30 to maximum Life
You count as on Low Life while at 55% of maximum Life or below
Skills Cost Life instead of 15% of Mana Cost
Totem Mastery (2)
Totems Taunt Enemies around them for 1 second when Summoned
5% of Damage from Hits is taken from your nearest Totem's Life before you
Mana Mastery (1)
12% increased Mana Reservation Efficiency of Skills
Fire Mastery (1)
Critical Strikes do not inherently Ignite
100% increased Damage with Hits against Ignited Enemies
Reservation Mastery (1)
+1% to all maximum Elemental Resistances if you have Reserved Life and Mana
Elemental Mastery (1)
Hits have 15% chance to treat Enemy Monster Elemental Resistance values as inverted

Tree can be summarised in several important chapters..

1. Life.. Big nodes + all masteries
2. Life regen
3. AOE scaling
4. Max res scaling
5. all + endurance nodes we can get
Strength nodes ( 21 all have totem life tattoos)
Intelligence Nodes all have lightning resistance

Skills

Black Zenith
Fingerless Silk Gloves
Rejuvenation Totem
Flamewood
Multiple Totems
Invert the Rules
Increased Area of Effect
Kraken Halo
Royal Burgonet
Purity of Lightning
Enlighten
Determination
Purity of Fire
Soul Track
Vaal Greaves
Purity of Ice
Arrogance
Vitality
Hate Fend
Shagreen Tower Shield
Righteous Fire
Faster Attacks
Shield Charge
Nebulis
Void Sceptre
Clarity
Flesh and Stone
Soul Track
Vaal Greaves
Petrified Blood
Nebulis
Void Sceptre
Flame Dash

Invert the Rules Support is huge with the elemental damage mastery that also adds 15% chance to invert enemy resists.. its the single best damage scaler support bar none.
The Increased Area of Effect Support effect gem ive added doesnt fit in the gloves... yet i've added it here to show it is supported in the gem itself by corrupting a lvl20-20% Qual Rejuvenation Totem with Orbs of knowledge at a 1/8 chance.

How it Plays

Place totems down.. they taunt.. enemies hit the totems then simply get obliterated!

Video Guide

Stats

Character
Attributes
52 / 
37 / 
42
Movement Speed
180%
Pantheon Major
Lunaris
Pantheon Minor
Tukohama
Charges
Endurance Charges
7
Frenzy Charges
3
Power Charges
4
Defensive
Life
9,333
Energy Shield
145
Mana
919
Armour
24,115
Evasion Rating
17
Block
38%
Resistances
89% / 
89% / 
89% / 
74%
Simulated
Effective Health Pool
120K
Max Hit
26K / 
108K / 
108K / 
108K / 
39K
Skill DPS Estimation
Rejuvenation Totem
1.6M

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