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PoE Build

[3.28] Energy Blade Inquisitor by CaptainLance9

Starter
End Game
Verified
3.28 Mirage
presentationTemplar
presentationInquisitor
Updated on Mar 8, 2026
Mar 8, 2026

Path of Building Code

Build Overview

Build Basics

Energy Blade Inquisitor is all about utilizing the crazy lightning damage from Energy Blade via Spellblade Support & Instruments of Virtue to make any hit based skill do massive damage. This archetype can be played as Self Cast of virtually any hit based spell. Choose your own personal favorite spell for aesthetic or power purposes and let Energy Blade Inquisitor's overpowered scaling take it to the next level.

Primary Damage Scaling

  • Energy Blade = High Flat Lightning Damage Weapon
  • Energy Blade is based on Energy Shield #, More Energy Shield = More Damage
  • Spellblade Support + Instruments of Virtue from Inquisitor = 2.4x damage from Energy Blade applies to spells
  • Rathpith Globe with life scaling + Iron Will gives massive %increased damage
  • Rathpith Globe with life scaling + Righteous Providence allows us to cap crit chance
  • Inevitable Judgement or Lightning Penetration Support allows us to ignore enemy resistance.
  • These are the primary building blocks for scaling damage:
    • %damage(Rathpith Globe + Iron Will) + flat damage(Energy Blade) + Crit(Righteous Providence + Rathpith Globe) = Hard Hitting Damage that bypasses enemy res via Inevitable Judgement

The Defence Basics

  • Early Sanctum Gear
    • this setup is very poor defensively and optimized for just pushing some early Sanctum to earn currency to swap into Foulborn Ghostwrithe ASAP to get to mapping.
  • Foulborn Ghostwrithe
    • Giga Double Regen w/ Pious Path
    • High HP + High ES (pushing life is priority and scales ES as well via Foulborn Ghostwrithe
    • Block via Tempest Shield + As The Mountain ect.
    • Max Res scaling w/ Rare Jewels + Nomadic Teachings + Sanctuary + Topaz Flask/ Ruby Flask / Sapphire Flask w/ gain charge when hit prefix + use when full enchant
  • Giga Late FoulBorn Ghostwrithe
    • Everything from the above section using premium cost options
    • Purity of Fire Sublime Vision(30% taken as fire) + Watchers Eye(20% taken as fire) Lethal Pride (Rakiata Tempered by War)(50% taken as fire) = Efficient 90% Fire res w/ only needing fire resistance. Can forgo all lightning/cold resistance investment
    • The new Shrine Belt with Massive Shrine for Big AoE & Life Scaling
    • Block via Forbidden Flesh & Flame w/ Bastion of Hope OR Block Large Clusters

Gear Stat Priorities?

  1. Chaos + Elemental Resistance capping (atleast 75 75 75 75)
  2. Life + Scaling(flat life / %life / strength throughout gear & jewels)
  3. Energy Shield Scaling (flat ES / %increased max es / strength / intelligence) (NOT IMPORTANT at all FOR foulborn Ghostwrithe because this item sets ES value based on life)
  4. Cast Speed on Rings / Amulet / Jewels (Self Cast Version ONLY)
  5. Crit Multi on Amulet / Jewels / Rings(Scorn Essence)
  6. Abyssal Sockets + Abyssal jewels with Life/Multi/Energy Shield/Cast Speed
  7. Uniques Recommended for various setups
  8. Every Gear Tab will have some written explanation for how to craft various gear pieces, if there is no explanation on a gear piece generally that means buying is recommended via the buy list
  9. Better Trading Buy List can be found under Early Sanctum Gear Section


Strengths and Weaknesses

  • Extremely high damage
  • Versatile(any hit based spell works)
  • Budget Uber viability 10-20D
  • Insane scaling to min-max all league
  • Strong defensive scaling mid-late game
  • Early defense is weak
  • ideal start is sanctum which requires some practice

Build Variants

Equipment

Butcher Axe
Helical Ring
Leviathan Gauntlets
The Gull
Ghostwrithe
Leather Belt
Simplex Amulet
Kalandra's Touch
Rathpith Globe
Leviathan Greaves
Doedre's Elixir
Doedre's Elixir
Doedre's Elixir
Doedre's Elixir
Doedre's Elixir
New Item
New Item
New Item
New Item
New Item
New Item
Bound by Destiny
Bound by Destiny
Bound by Destiny
Forbidden Flesh
Lethal Pride
Split Personality
Split Personality
Sublime Vision
The Light of Meaning
Unnatural Instinct
Watcher's Eye
New Item
New Item
New Item
New Item
New Item
Vivid Crimson Jewel of the Elements
Vivid Crimson Jewel of the Elements

High End Gear Crafts

  • Helical Craft
    • Fracture Critical Multi OR hybrid Fire+Chaos Res(depending on ring)
    • Strength Essence till Cast Speed
    • Ensure the other 2 mods(1 prefix or 1 suffix) are not bad if they become downsides( aspect / %cold damage / stats unrelated to build)
    • Dextral Suffix Quality Catalyst
    • Yolo Mist Or Hinekora Lock + Mist for 1 / 10 to get 3 stat where all stats go the correct direction (only use locks if cost of lock is lower than (20% of helical + cost of crafting)
    • 5 to 1 vendor recipe(no mirror copies in vendor recipe) allows to get back 80% of the cost of helical bases.
    • Repeat steps 1-6 until you hit 3 stats
  • Simplex Craft Awaken Method
    • Add shaper influence
    • Scour + Transmute -> Imprint Magic Base
    • Regal -> Chaos Spam until % attribute
    • Awakener Orb %str onto simplex (Warlord + Shaper)
    • Annul extra prefix(if fail 1 / 3 go back to imprint and reimprint)
    • Suffix can't be changed Reforge influence approx like a 1 in 23-26(I cant remember exactly)
    • if you miss, attempt to annul save go back to suffix can't be change, if fail go back to imprint step
    • Avg cost is something like 40-60 awakener orbs + imprint cost + base crafting cost
  • Simplex Craft Recombinator Method
    • Add shaper influence
    • Scour + Transmut -> Imprint Magic Base
    • Regal -> Chaos Spam until %attribute
    • awakener orb damage per 15 str warlord amulet onto simplex
    • Annul off extra suffix, if you miss repeat from imprint base till success then put base to side for recomb later
    • Get second base amulet with %str(warlord) then use hinekora beast lock method(look up my youtube video about this craft) with elder suffix mod aiming to hit %str + 2 elder suffixes.
    • suffix can't be changed +reforge influence(do this step until you get elder prefix, annul off all extra prefixes to isolate 1 elder prefix)
    • Take these 2 bases and recomb, roughly a 45% success rate, main cost is it can take multiple simplex bases
  • Boots
    • awakener orb ideal influence onto str base boots
    • scour + remember orb till 50+ strands
    • benchcraft to make magic without losing strands
    • Imprint + regal
    • fundamental + sanctified
    • If double t2s attempt to annul bad third suffix then use suffix can't be changed + reforge life to attempt to hit regen rate
    • if all ideal mods with decent tiers attempt to unravelling orb upgrade, if fail go back to imprint step
    • once suffixes done, then use suffixes can't be changed(bristle matron beast) + scours + block + slams until t1 life
    • Once T1 life -> bristle matron suffix can't be changed + veiled exalt to get veiled movespeed + life
  • Gloves
    • buy fracture life regen rate t1
    • fundamental + hollow + sanctified till str + abyss socket
    • eldritch craft prefixes for life

Passive Tree

main:
123
123
ascendancy:
8
8
Keystones
Blood Magic
Removes all mana 10% more maximum Life Skills Cost Life instead of Mana Skills Reserve Life instead of Mana
Iron Reflexes
Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating
Iron Will
Strength's Damage bonus applies to all Spell Damage as well
Masteries
Life Mastery (6)
You count as on Low Life while at 55% of maximum Life or below
10% more Maximum Life if you have at least 6 Life Masteries allocated
+30 to maximum Life
15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
You count as on Full Life while at 90% of maximum Life or above
Skills Cost Life instead of 15% of Mana Cost
Attributes Mastery (1)
5% increased Attributes
Block Mastery (1)
+1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage

Skills

Foulborn Ghostwrithe
Silken Vest
Spellblade
Incinerate of Venting
Increased Critical Damage
Focused Channelling
Infused Channelling
Increased Critical Strikes
Lightning Penetration
New Item
Leviathan Greaves
Raise Spectre
Minion Life
Meat Shield
Elemental Army
Raise Spectre
The Gull
Raven Mask
Tempest Shield
Enlighten
Petrified Blood
Conductivity
Rathpith Globe
Titanium Spirit Shield
Energy Blade
Immortal Call
Frostblink of Wintry Blast
New Item
Leviathan Gauntlets
Purity of Fire
Empower
Eternal Blessing
Rapture Splitter
Butcher Axe
Righteous Fire
Convocation

How it Plays

Customize how YOU like it

Energy Blade Inquisitor can make virtually any hit based spell Uber viable due to extremely strong damage scaling skeleton. The tree can easilly have around 5-15 passives moved around depending on what spell you like the most, here are some examples:

  • Area Spell: Swap Life/DPS nodes for AoE scaling wheels.
  • Brand Spell: Swap Life/DPS nodes for Runebinder + Brand Cluster
  • Spark: Swap witch pathing to go through center next to Duration wheel and grab proj speed clusters(spark will really excel late game min-max with acceleration shrine)
  • No AoE skills, go for full DPS/Life Tree as Shown in PoB

After changing a few passives for spell you want simply swap 1-2 supports based on which spell you would like to play with. Most skills only need to swap 1 support, here are some examples:

  • Channeling Skill: swap Spell Echo Support for Infused Channelling Support
  • Area Cascade Spell: Swap Increased Critical Strikes Support for Awakened Spell Cascade Support
  • Projectile Skill: Swap Increased Critical Strikes Support for Pierce Support

Don't overthink it too hard, just try swapping various support gems and find what works best for the type of playstyle you would like to achieve.

How it Works

FAQ

  • What Bandit?
    • Early: Alira
    • Late: Kill All
  • What Pantheon?
    • Early: Brine + Ralakesh
    • Late: Solaris + Tukohama
  • Where are spectres found? Trade via searching the exact "perfect" corpse name OR farming Ritual.
  • Is this Build Okay to go straight into maps?
    • If you get foulborn Ghostwrithe absolutely as you dont kill have your hp pool when utilizing that item
    • If no foulborn it will be quite squishy with overkill damage for entering maps, its recommended to respec some damage investment into defenses if going straight for maps, I personally recommend doing a couple sanctums to snag some nice gear upgrades before going to maps.
  • Will be adding more FAQs as they get asked.
  • Is Tri-Stack Energy Blade Mines still an option? this is probably still a solid option, just change ivory for foulborn ghostwrife and stick with a similar tree/gearing otherwise to the tri-stack setup from last patch, I didn't have enough time to test this setup, but will try to do so next patch.

What, Why & How do the Spectres Survive?

  • "Perfect Spirit of Fortune" (totem spectre)
    • Lucky Lightning Damage (30% more damage)
    • Wrath Aura (20% more damage + Lightning Pen Watchers Mod Option)
  • "Perfect Pain Artist"
    • 30% Crit Multi Ally Buff
    • Zealotry Aura(15% more Damage + 40% spell crit chance Zealotry Pen Watcher Mod Option)
  • Why?
    • These spectres straight up double our damage only requiring 4-6 sockets on gear and have fairly consistent survivability with little to no management outside of setting them up once.
  • How do the Spectres Survive?
    • Supports such as Meat Shield Support Elemental Army Support & Minion Life Support give the spectres a fairly high baseline EHP without any specific minion investment
    • Automation + Convocation Gives them some consistent regen while moving them out of danger to our location
    • With the foulborn Ghostwrithe version of the build Pious Path will also give them lingering consecrated ground regen(6% roughly) making them even more tanky
    • These spectres are NOT immortal however most content they will have solid survive-ability and I believe the damage is just too good to pass up on.

Changelog

Written March 1st

Finished Guide Video and Update multiple Sections March 2nd

Video Guide

Stats

Stats are displayed for the "MinMax" Variant only
Character
Attributes
2,667 / 
114 / 
187
Movement Speed
124%
Pantheon Major
Solaris
Pantheon Minor
Tukohama
Charges
Endurance Charges
5
Frenzy Charges
4
Power Charges
3
Defensive
Life
17,536
Energy Shield
8,067
Mana
0
Armour
2,544
Evasion Rating
418
Block
70%
Resistances
90% / 
-11% / 
-28% / 
75%
Simulated
Effective Health Pool
377K
Max Hit
31K / 
228K / 
228K / 
228K / 
55K
Skill DPS Estimation
Incinerate of Venting
1.3B

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