Name | Type | Requirements | Modifiers | Source |
|---|
Andvarius
| Gold Ring | | - (6-15)% increased Rarity of Items found
- (50-70)% increased Rarity of Items found
- +10 to Dexterity
- -20% to all Elemental Resistances
| General drop |
Berek's Grip
| Prismatic Ring | | - +(7-10)% to all Elemental Resistances
| General drop |
Berek's Pass
| Prismatic Ring | | - +(7-10)% to all Elemental Resistances
| General drop |
Berek's Respite
| Prismatic Ring | | - +(7-10)% to all Elemental Resistances
| General drop |
Blackflame
| Amethyst Ring | | - +(7-13)% to Chaos Resistance
- (15-30)% increased Mana Regeneration Rate
- 50% increased Ignite Magnitude
- 50% reduced Ignite Duration on Enemies
- Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite
| General drop |
Blackheart
| Iron Ring | | - Adds 1 to 4 Physical Damage to Attacks
- (3-6) Life Regeneration per second
- Adds (4-6) to (8-10) Chaos Damage to Attacks
- 25% chance to Intimidate Enemies for 4 seconds on Hit
| General drop |
Blistering Bond
| Ruby Ring | | - +(20-30)% to Fire Resistance
- +(40-60) to maximum Life
- +(20-30)% to Fire Resistance
- -(15-10)% to Cold Resistance
- You take Fire Damage instead of Physical Damage from Bleeding
| General drop |
Bursting Decay
| Unset Ring | | - (15-25)% increased Rarity of Items found
- +(17-23)% to Chaos Resistance
- Lose 5% of maximum Life per second
- Attacks have added Physical damage equal to 3% of maximum Life
| General drop |
Call of the Brotherhood
| Topaz Ring | | - +(20-30)% to Lightning Resistance
- +(10-20) to Intelligence
- (25-35)% increased Mana Regeneration Rate
- (20-30)% increased Freeze Buildup
- 100% of Lightning Damage Converted to Cold Damage
| General drop |
Cracklecreep
| Ruby Ring | | - +(20-30)% to Fire Resistance
- (20-30)% increased Fire Damage
- (3.1-6) Life Regeneration per second
- (20-30)% increased Mana Regeneration Rate
- Ignites you inflict spread to other Enemies that stay within 1.5 metres for 1 second
| General drop |
Death Rush
| Emerald Ring | | - +(75-125) to Accuracy Rating
- +(75-125) to Evasion Rating
- Leech 5% of Physical Attack Damage as Life
- You gain Onslaught for 4 seconds on Kill
| General drop |
Doedre's Damning
| Lazuli Ring | | - +(20-30) to maximum Mana
- +(5-15)% to all Elemental Resistances
- Gain (1-10) Mana per enemy killed
- You can apply an additional Curse
| General drop |
Dream Fragments
| Sapphire Ring | | - +(20-30)% to Cold Resistance
- (10-15)% increased maximum Mana
- (30-50)% increased Mana Regeneration Rate
- You cannot be Chilled or Frozen
| General drop |
Evergrasping Ring
| Pearl Ring | | - (7-10)% increased Cast Speed
- +(60-100) to maximum Mana
- Allies in your Presence Gain (15-25)% of Damage as Extra Chaos Damage
- Enemies in your Presence Gain (6-12)% of Damage as Extra Chaos Damage
| General drop |
Gifts from Above
| Prismatic Ring | | - +(7-10)% to all Elemental Resistances
- (20-30)% increased Critical Hit Chance
- (20-30)% increased Light Radius
- (20-30)% increased Rarity of Items Dropped by Enemies killed with a Critical Hit
- You have Consecrated Ground around you while stationary
| General drop |
Glowswarm
| Lazuli Ring | | - +(20-30) to maximum Mana
- +(40-60) to maximum Mana
- (20-30)% increased Flask Mana Recovery rate
- Mana Flasks gain (0.17-0.25) charges per Second
| General drop |
Grip of Kulemak
| Abyssal Signet | | - (20-30)% reduced Presence Area of Effect
- (20-30)% reduced Light Radius
- [Can gain 0-4 custom Desecrated Modifiers]
| General drop |
Heartbound Loop
| Pearl Ring | | - (7-10)% increased Cast Speed
- Minions have (10-15)% increased maximum Life
- (10-15) Life Regeneration per second
- (20-40)% increased Mana Regeneration Rate
- 300 Physical Damage taken on Minion Death
- Minions Revive (10-15)% faster
| General drop |
Icefang Orbit
| Iron Ring | | - Adds 1 to 4 Physical Damage to Attacks
- Adds (5-7) to (9-13) Physical Damage to Attacks
- +(20-30) to Dexterity
- (10-20)% chance to Poison on Hit
- All Damage taken from Hits while Poisoned Contributes to Magnitude of Chill on you
- All Damage from Hits against Poisoned targets Contributes to Chill Magnitude
- (15-25)% increased Magnitude of Poison you inflict
| General drop |
Kalandra's Touch
| Ring | | - Reflects opposite Ring
- Mirrored
| General drop |
Levinstone
| Topaz Ring | | - +(20-30)% to Lightning Resistance
- +(40-60) to maximum Mana
- (10-20)% increased chance to Shock
- +1 to Level of all Lightning Skills
| General drop |
Ming's Heart
| Amethyst Ring | | - +(7-13)% to Chaos Resistance
- 20% reduced maximum Life
- Gain (30-40)% of Damage as Extra Chaos Damage
- 30% reduced Global Defences
| General drop |
Original Sin
| Amethyst Ring | | - +(7-13)% to Chaos Resistance
- +(17-23)% to Chaos Resistance
- 100% of Elemental Damage Converted to Chaos Damage
| General drop |
Perandus Seal
| Gold Ring | | - (6-15)% increased Rarity of Items found
- +(30-50) to maximum Mana
- +(5-10) to all Attributes
- (10-15)% increased Quantity of Gold Dropped by Slain Enemies
| General drop |
Polcirkeln
| Sapphire Ring | | - +(20-30)% to Cold Resistance
- (20-30)% increased Cold Damage
- +(40-60) to maximum Mana
- +(10-15) to Strength
- Enemies Chilled by your Hits can be Shattered as though Frozen
| General drop |
Prized Pain
| Iron Ring | | - Adds 1 to 4 Physical Damage to Attacks
- +(20-30) to Strength
- Skills gain a Base Life Cost equal to 10% of Base Mana Cost
- Deal your Thorns Damage to Enemies you Stun with Melee Attacks
- (24-35) to (35-53) Physical Thorns damage
| General drop |
Seed of Cataclysm
| Lazuli Ring | | - +(20-30) to maximum Mana
- (30-50)% increased Critical Hit Chance for Spells
- (30-50)% increased Critical Spell Damage Bonus
- +(13-17)% to Chaos Resistance
- 10% increased Mana Cost of Skills
| General drop |
Snakepit
| Pearl Ring | | - (7-10)% increased Cast Speed
- (20-30)% increased Spell Damage
- (10-15)% increased Cast Speed
- Left ring slot: Projectiles from Spells cannot Chain
- Left ring slot: Projectiles from Spells Fork
- Right ring slot: Projectiles from Spells Chain +1 times
- Right ring slot: Projectiles from Spells cannot Fork
- Projectiles from Spells cannot Pierce
| General drop |
The Burrower
| Topaz Ring | | - +(20-30)% to Lightning Resistance
- -10% to Cold Resistance
- +(20-30)% to Lightning Resistance
- (30-50)% increased Mana Regeneration Rate
- Lightning Damage of Enemies Hitting you is Unlucky
| General drop |
Thief's Torment
| Emerald Ring | | - (30-40)% increased Rarity of Items found
- +(10-15)% to all Elemental Resistances
- Gain 25 Life per Enemy Hit with Attacks
- Can't use other Rings
- Gain 15 Mana per Enemy Hit with Attacks
- 50% reduced Duration of Curses on you
| General drop |
Venopuncture
| Iron Ring | | - Adds 1 to 4 Physical Damage to Attacks
- Adds (5-7) to (9-13) Physical Damage to Attacks
- +(20-30) to Strength
- All Damage taken from Hits while Bleeding Contributes to Magnitude of Chill on you
- All Damage from Hits against Bleeding targets Contributes to Chill Magnitude
- (10-20)% chance to inflict Bleeding on Hit
- (15-25)% increased Magnitude of Bleeding you inflict
| General drop |
Ventor's Gamble
| Gold Ring | | - (6-15)% increased Rarity of Items found
- +(0-80) to maximum Life
- +(0-20) to Spirit
- (-25-25)% reduced Rarity of Items found
- +(-40-40)% to Fire Resistance
- +(-40-40)% to Cold Resistance
- +(-40-40)% to Lightning Resistance
| General drop |
Vigilant View
| Emerald Ring | | - +(100-150) to Accuracy Rating
- +(100-150) to Evasion Rating
- (10-20)% increased Rarity of Items found
- +(20-30) to Dexterity
- Enemies have an Accuracy Penalty against you based on Distance
- Maximum Chance to Evade is 50%
| General drop |
Whisper of the Brotherhood
| Sapphire Ring | | - +(20-30)% to Cold Resistance
- (5-10)% increased Skill Speed
- +(10-20) to Dexterity
- (25-35)% increased Mana Regeneration Rate
- 100% of Cold Damage Converted to Lightning Damage
| General drop |