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PoE 2 Build

[0.5] Shrine Stacker Pathfinder

presentationRanger
presentationPathfinder
End Game
0.5 RotA
Updated on Jun 26, 2026
Jun 26, 2026

Build Overview

Variation of my Melee Chronomancer build
Also similar setup on Lich

  • This build is example of using 75% Slower Expire rate of Buffs with The Hammer of Faith that now grant Shrine Buffs for 80 Seconds instead of 20 Seconds.
  • While you can make use of this tech in your Pathfinder build if you use Headhunter, that will last over 2 Minutes
  • You can start map/are with Self Cursing with Shackles of the Wretched and then swapping for actual Gloves with ES, Attack Speed, etc.

Benefits of using this tech on Pathfinder compare Lich or Chrono

  • Traveller's Wisdom allow to get 5% Damage or 5% ES on attribute passives
  • 6 More Passive points from Path Seeker
  • Flexible Boots slot because we get Slow Immunity from Relentless Pursuit
  • Running Assault allow to Sprint more safely

To get to 75% Slower Expire Rate Cap:

  • Build reaches 65% Slower Expire Rate of any Effects from Temporal Chains
  • Remaining 10% Slower Expire rate only for Buffs from Lasting Boons or Prolonged Assault

How build get 65% Slower Expire Rate of any Effects from Temporal Chains:

  • Heightened Curse
  • Any Focus with 16% Curse Magnitude
  • Master of Hexes
  • Zone of Control
  • 3 Small Passives before Decrepifying Curse
  • 3 Small Passives before Impending Doom
  • Shackles of the Wretched with 20% Curse Magnitude and Snake Idol
  • 3 Jewels with 4% Curse Magnitude
  • In total all this give us 161% Curse Magnitude, then 25% Slower Expire + 161% = 65.25% Slower Expire
  • You can push it above 161% Curse Magnitude if you really want to use Headhunter to make it last as long as possible.
  • Not sure it's possible to reach 200% Curse Magnitude to make Temporal Chains provide 75% Slower Expire Rate for any Effects.

What works specifically with Slower Expire Rate from Temporal Chains, but doesn't work with Slower Expire rate of Buffs:

  • Main use of this tech is of course Headhunter, mods you get from Rares not count as Buffs, so only way to make it expire slower is Temporal Chains.
    At 65% Slower Expire Rate, Headhunter buffs will last ~2min 10 sec.
  • Einhar's Beastrite, same as headhunter, at 65% Slower Expire will last ~14 min.
  • And any Skills or Supports that provide Effects that appear on top left part of Screen that aren't buffs.

And for Buffs you reach 75% Slower Expire Rate cap, which means any buffs will last 4 times a long

Strengths and Weaknesses

  • Fun and unusual build
  • When doing bosses you can get Immortality Shrine that make you take no damage for 80 Seconds xD
  • Crit Shrine allow to invest into Crit Damage with no investment to Crit Chance
  • Decently fast with Acceleration Shrine
  • With better gear can reach close to 10k ES
  • Similar Damage compare to regular Mace Builds with extremely good gear
  • Probably one of very few builds that can tank super juiced stuff, as long as you have Divine Shrine :D
  • Preferably avoid map with Temporal Chains mod, because it overwrite our own infinite duration Curse
  • If you choose to play with Headhunter, one of Rare Mob modifiers make curses applied to you to be removed, and you don't want

Equipment

item
2
item
5
item
1
item
8
item
7
item
6
item
2
item
9
item
10
item
11
item
item
item
item
Jewels
item
item
item
item
item
Equipment Priority
+11

The Hammer of Faith grant Shrine Buffs for 80 Seconds, including Divine Shrine which grant immortaliy

When you swap out from The Hammer of Faith all shrine buffs disappear, so you have to use Cospri's Will to make Temporal Chains have infinite duration, so you only need to use it once per area

Astramentis is great solution to fix all attribute requirements, and with Traveller's Wisdom you can get decent chunk of Damage or/and Energy Shield

Shackles of the Wretched with 20% Curse Magnitude + Snake Idol

Soul Tether with no "Lose 5% ES" mod, to get ES leech

Blackflame seems decent for Perfect Strike because we can use Xoph's Pyre and get free Withering Presence

Heroic Tragedy must be Vorana version to get Black Scythe Training

Skill Gems

Support Gem Requirements:

Str 75

Dex 55

Int 50

1

Mace Strike

Level 20

supportrapidattacksplayertwo
supportrageplayerthree
supportlifeleechplayerthree
supportancestralcallplayertwo
supportclosecombatplayertwo
2

Temporal Chains

Level 18

supportcurseeffectplayer
supportslowpotencyplayer
3

Overwhelming Presence

Level 19

4

Herald of Ash

Level 18

supportfiremasteryplayer
supportmagnifiedareaplayertwo
prolongeddurationsupportplayertwo
5

Sunder

Level 21

supportrigwaldsferocityplayer
supportrapidattacksplayertwo
supportmagnifiedareaplayertwo
supportincreasedcriticaldamageplayer
supportrageplayerthree
6

Infernal Cry

Level 18

supportragingcryplayer
supportcooldownrecoveryplayertwo
supporttirelessplayer
supportfiremasteryplayer
7

Perfect Strike

Level 21

supportwindowofopportunityplayertwo
supportclosecombatplayertwo
supportelementalarmamentplayertwo
supportrapidattacksplayertwo
supportxophspyreplayer
8

Sniper's Mark

Level 17

supportmarkofsiphoningplayertwo
supportchargedmarkplayer
supportmarkfordeathplayertwo
9

War Banner

Level 18

supportdaressospassionplayer
prolongeddurationsupportplayertwo
supportmagnifiedareaplayertwo
10

Hammer of the Gods

Level 21

fistofwarsupportplayerthree
supportmeleephysicaldamageplayer
supporthourglassplayer
supportzerphislegacyplayer
supportclosecombatplayertwo
Gem Priority
+36

Every attack and usable skill should be set only to weapon set 1

Only Temporal Chains set to weapon set 2

For clearing try Sunder, Molten Blast or Stampede

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

As long as you got required Str/Int/Dex, change attribute passives to 5% Damage or 5% Global Defenses

Quest Rewards

Check which quests you’ve completed on your character
ClearfellBeira of the Rotten Pack
+10% to Cold Resistance
FreythornThe King in the Mists
+30 to Spirit
Ogham ManorCandlemass, the Living Rite
+20 to maximum Life
The Spires of DesharSisters of Garukhan
+10% to Lightning Resistance
Valley of the TitansMedallion
30% increased Charm Charges gained
+1 Charm Slot
The Azak BogIgnagduk, the Bog Witch
+30 to Spirit
Jiquani's MachinariumBlackjaw, the Remnant
+10% to Fire Resistance
The Venom CryptsVenom Draught
25% increased Stun Threshold
Abandoned PrisonGoddess of Justice
30% increased Mana Recovery from Flasks
Eye of HinekoraNavali's Rest
5% increased Maximum Mana
Halls of the DeadNgamahu's Test
+5% to Fire Resistance
Halls of the DeadTasalio's Test
+5% to Cold Resistance
Halls of the DeadTawhoa's Test
+5% to Lightning Resistance
The Khari CrossingMolten Shrine
5% increased Maximum Life
QimahTabana's Pillar
Not Specified7 choices
Kriar VillageLythara, the Wayward Spear
+40 to Spirit

Changelog

Jun 7, 2026: Uploaded

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