Here's my guide for my OG Lightning Spear Invoker League Starter and Endgame Build for Patch 0.4 The Last of the Druids!
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🚨Work in Progress, be sure to come by the Twitch Stream for the Newest Skill Tree and Gems as I'm changing it to test new things!🚨
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🚨I've included a League Starter Leveling Guide, Early Mapping Guide, and Endgame Guide to cover your run on Invoker from Start to Finish. Click the appropriate Tab for Gear and the Passive Tree🚨
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I use the
Invoker Ascendancy to grant us EZ Elemental Penetration thanks to
Sunder my Enemies... and TONS of Spirit thanks to
Lead me through Grace.... We also get to start on one of the best Passive Tree areas allowing us to stack tons of Energy Shield, Evasion, and Critical Hit Chance which is PERFECT for
Lightning Spear and
Explosive Spear. You can play this build on your Class of choice though.
We use
Lightning Spear to SCREEN CLEAR by using Embitter to allow us to Freeze enemies and activate
Herald of Ice. We'll also shock enough to also activate
Herald of Thunder to further boost our clear. Our
Lightning Spear gets AMPED with Frenzy Charges that we get from Armour Break III +
Resonance and some tech with
Fury of the Mountain. Be sure to either watch my explanation or check out this Video Explanation Here.
Our bossing is handled by Frenzy Amped
Explosive Spear! You'll generate Frenzy Charges using the Bear Tech listed above which will AMP our
Explosive Spear to deal TONS of Damage. When Amped by Frenzy Charges, the Spear will detonate instantly and deal MILLIONS of Damage in one use of the skill!
We'll buff our DPS with Spirit Gems like
Eternal Rage and
Berserk to have 24/7 Rage. We'll mix in
Thunderous Leap with Embitter + Bhatair's Vengeance to Freeze Enemies to Gain 1% of Damage as Cold Damage per Rage. This will allow us to Freeze a little more often to proc
Herald of Ice.
Our Defenses are bolstered by
Ghost Dance to Recover nearly 1K Energy Shield on Hit and
Wind Dancer to Boost our Evasion and give us Gale Force to knock back enemies when we're hit. We'll quickly recover our Energy Shield with
Meditate which can overflow our Energy Shield to 1.5x its normal value. We also use
Chaos Inoculation to make us Immune to Chaos Damage and Bleed. Currently I have 8.3K Energy Shield (With
Meditate), 70% Evasion, 68% Deflection (40% DR), and 1K Energy Shield recovered on Hit.
Permanent Buff's From Act Rewards Recommendations:
Valley of the Titans
- +30% Increased Charm Duration
The Venom Crypts
- +25% Increased Stun Threshold
Halls of the Dead
- +5% Lightning Resistance
- +5% Cold Resistance
- +5% Fire Resistance
Goddess Of Justice
- +30% Increased Mana Recovery from Flasks
The Seven Pillars
- +5% to all Elemental Resistances (Interchangeable)
- 15% Increased Global Defenses (Interchangeable)











































































