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PoE 2 Build

x50 ARC Chains【Double CoC Gemling】0.5

Updated on Jun 20, 2026
Jun 20, 2026

Build Overview

⚡The Strongest Double CoC Arc in 0.5
⚡x50 Arc chains = More damage! (Advanced Thaumaturgy)
⚡Melts all end game & 200% deli

Disclaimer - This build is super expensive, don't follow if you're not experienced.

🔥 Check out the video for full showcase & accurate gear info 🔥

Hope you enjoy this build guide! We are still new to this since we mostly only do showcases, but your support will motivate us to do better! Cheers

Strengths and Weaknesses

  • Melts the hardest content in game
  • Satisfying ARC Chains
  • Off-screen clear
  • BIG BURST DAMAGE on any bosses
  • Consistent mana sustain + DPS
  • Super expensive (Min-maxed AF)
  • Might get lag sometimes due to too many ARC chains (at least for me)

Build Variants

This build is fully optimized for Gemling Legionnaire only!

⚡We are abusing Arc damage by stacking tons of chains (Thanks to Advanced Thaumaturgy, which gives %More damage per remaining chains on ARC)

⚡With Dominus' Grasp + alot of gem quality%, we're able to hit 50 CHAINS!

__________

(Other options)
Snakepit is a good budget option if you could not afford a Loreweave with +2 chains.
Can even get a high ES chest armor for more tankiness as well.

Use Ingenuity instead of Mageblood, but u gotta invest more into crit chance (Make sure to hit at least 80%)

( Cheapest option to scale crit )
1. Use Maligaro's Virtuosity + Pinpoint Critical, then replace all Critical damage bonus nodes to any other damage nodes(Spell,Elemental, etc)

Equipment

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4
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11
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Jewels
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Equipment Priority
+11

Skill Gems

Support Gem Requirements:

Str 30

Dex 25

Int 85

1

Arc

Level 20

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2

Spellslinger

Level 18

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3

Cast on Critical

Level 20

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4

Cast on Critical

Level 20

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5

Sigil of Power

Level 20

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6

Mana Tempest

Level 20

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7

Mana Remnants

Level 19

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8

Charge Regulation

Level 20

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Elemental Weakness

Level 19

10

Frost Wall

Level 19

11

Orb of Storms

Level 3

12

Ball Lightning

Level 20

Gem Priority
+33

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
+10% to Cold Resistance
Hunting Grounds — The Crowbell
Grants Two Weapon Set Passive Skill Points
Freythorn — The King in the Mists
+30 to Spirit
Ogham Farmlands — Una's Hut
Grants Two Weapon Set Passive Skill Points
Ogham Manor — Candlemass, the Living Rite
+20 to maximum Life
Keth — Kabala, Constrictor Queen
Grants Two Weapon Set Passive Skill Points
Valley of the Titans — Medallion
30% increased Charm Effect Duration
+1 Charm Slot
Deshar — Final Letter
Grants Two Weapon Set Passive Skill Points
The Spires of Deshar — Sisters of Garukhan
+10% to Lightning Resistance
Jungle Ruins — Mighty Silverfist
Grants Two Weapon Set Passive Skill Points
The Venom Crypts — Venom Draught
25% increased Mana Regeneration Rate
Jiquani's Machinarium — Blackjaw, the Remnant
+10% to Fire Resistance
The Azak Bog — Ignagduk, the Bog Witch
+30 to Spirit
The Molten Vault — The Molten Vault
Reforging Bench
Aggorat — Blood Sacrifice
Grants Two Weapon Set Passive Skill Points
Journey's End — Captain Hartlin
Two Weapon Set Passive Skill Points
Skill Gem(Lv 13)
Delirium Drop
Eye of Hinekora — Navali's Rest
5% increased Maximum Mana
Halls of the Dead — Yama The White
Grants Two Weapon Set Passive Skill Points
Halls of the Dead — Tawhoa's Test
+5% to Lightning Resistance
Abandoned Prison — Goddess of Justice
30% increased Mana Recovery from Flasks
Halls of the Dead — Tasalio's Test
+5% to Cold Resistance
Halls of the Dead — Ngamahu's Test
+5% to Fire Resistance
Halls of the Dead — Tribal Medicine
30% increased Armour, Evasion and Energy Shield
Wolvenhold — Oswin, the Dread Warden
Grants Two Weapon Set Passive Skill Points
The Khari Crossing — Akthi and Anundr
Two Weapon Set Passive Skill Points
The Khari Crossing — Molten Shrine
5% increased Maximum Life
Qimah — Tabana's Pillar
15% increased Armour, Evasion and Energy Shield
Kriar Village — Lythara, the Wayward Spear
+40 to Spirit
Howling Caves — The Abominable Yeti
Grants Two Weapon Set Passive Skill Points

How it Plays

Basically use Arc and it will trigger more Arc, and you will get a whole screen of Arc.
This build is specifically using Arc for all content - Mapping & Bossing.

Make sure to stay close to bosses to insta-melt them. Why?
1. Spellslinger with living bomb will generate lightning infusion
2. Consume lightning infusion to deal 200% more damage + more chains = more more more DAMAGE!

Mana Tempest + Sigil of Power = GG DPS BOOST

Numlock trick to constantly trigger Spellslinger, or u can just hold down the button.

How it Works

How to generate infusion?
1. Living Bomb (Fire infusion) + Elemental Equilibrium = Lightning infusion
2. With Spellslinger , u basically just aim whatever direction and it will trigger Living Bomb, thus giving you infusion after hitting the target.

How to generate power charges & why do you need it?
1. With Infusion of Power (Annoint), you will consistently having it since you're consuming infusion all the time with Living Bomb.
2. We need power charges for HUGE Crit boost from Charge Regulation.
(You can also annoint Thaumaturgic Generator for all 3 charges)

Since we're focusing the main damage on our self-cast Arc, it will deal insanely high damage, thus easier to trigger Cast on Critical .

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