Projectile Orbs
Zarokh fires slow moving projectiles in front of him.
Large Orb
Zarokh fires a slow moving large orb with an area that causes slow.
Portals
Zarokh creates 8 portals that periodically fire slow moving orb projectiles.
Hourglass
A lit area appears in the center of the battlefield, going onto it causes the mechanic to start.
A clock appears in the middle of the battlefield and several hourglasses spawn. Once the timer commences, you have until a full rotation to collect all the hourglasses. You will be slowed during this mechanic, collecting an hourglass reduces the effect. Failing to collect the hourglasses in time causes a wipe.
Lightning Channel
Zarokh teleports to the center of the battlefield, spawns traps throughout the battlefield, then channels a lightning cone attack in front of him. Zarokh will continuously rotate anti-clockwise, changing the direction of the channeled attack as he rotates.
Be careful rolling, as seen in the video a properly timed roll won’t make you lose honour, but an improperly timed roll may cause you to lose significant honour. The closer you are to the boss the easier it is to dodge the lightning attack, but this is also dependent on the position of the traps.
Traps
Zarokh spawns traps throughout the battlefield, freezing the player if caught.
Pillars
Zarokh spawns pillars that move around the battlefield. Colliding with a pillar whilst rolling doesn’t reduce your honor - as shown in the clip.
Mirage
Zarokh spawns a clock and creates mirages of your positions. After the timer on the clock expires, you are teleported back to your first mirage and the area explodes.