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PoE 2 Guide
PoE 2 Witch Hunter Ascendancy Class: Tree & Passives
Classes
Witch Hunter Ascendancy Skill Tree
Witch Hunter Passives
1. Weapon Master
20 Passive Skill Points become Weapon Set Skill Points.
2. Pitiless Killer
Culling Strike
Culling Strike
Culling Stikes kill Normal enemies if their life is at 30% or below. Magic enemies are instead killed at 20%, Rare at 10%, and Unique at 5%. These thresholds are checked before the damage of the Hit is applied.
3. Judge, Jury, Executioner
Decimating Strike
Decimating Strike
Hits against Full Life enemies remove between 5% and 30% of Life, before the damage of the Hit is applied.
4. Witchbane
Enemies have Maximum Concentration equal to 40% of their Maximum Life.
Break enemy Concentration on Hit equal to 100% of Damage Dealt.
Enemies regain 10% of Concentration every second if they haven't lost Concentration in the past 5 seconds.
Concentration
Enemies have less Cooldown Recovery Rate the lower their Concentration, scaling down to 50% less Cooldown Recovery Rate when Concentration is 0%.
5. No Mercy
Deal up to 30% more Damage to enemies based on their missing Concentration.
6. Obsessive Rituals
Grants Skill: Sorcery Ward
50% less Armour and Evasion Rating
Sorcery Ward
Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.
7. Ceremonial Ablution
50% increased effect of Sorcery Ward.
Sorcery Ward recovers 50% faster.
8. Zealous Inquisition
10% chance for Enemies you Kill to explode, dealing 100% of their maximum Life as Physical Damage.
Chance is doubled against Undead and Demons.