
PoE 2 Guide
PoE 2 Witchhunter Ascendancy Class: Tree & Passives
Classes
Witchhunter Tree

Witchhunter Passives
1. Weapon Master
Weapon Master
100 Passive Skill Points become Weapon Set Skill Points
2a. Pitiless Killer
Pitiless Killer
Culling Strike
Culling Strikes kill Normal enemies if their life is at 35% or below. Magic enemies are instead killed at 20%, Rare at 10% and Unique at 5%. These thresholds are checked before the damage of the Hit is applied.
2b. Judge, Jury, and Executioner
Decimating Strike
Hits against Full Life Enemies remove between 5% and 30% of Life, before the damage of the Hit is applied.
3a. Witchbane
Witchbane
Break enemy Concentration on Hit equal to 100% of Damage Dealt
Enemies have Maximum Concentration equal to 30% of their Maximum Life
Enemies regain 10% of Concentration every second if they haven't lost Concentration in the past 5 seconds
Concentration
Enemies have less Cooldown Recovery Rate the lower their Concentration, scaling down to 50% less Cooldown Recovery Rate when Concentration is 0%.
3b. No Mercy
No Mercy
Deal up to 40% more Damage to Enemies based on their missing Concentration
4a. Obsessive Rituals
Obsessive Rituals
Grants Skill:
Sorcery Ward
50% less Armour and Evasion Rating
4b. Ceremonial Ablution
Ceremonial Ablution
Sorcery Ward's Barrier can also take Physical and Chaos Damage from Hits
5. Zealous Inquisition
Zealous Inquisition
10% chance for Enemies you Kill to Explode, dealing 100% of their maximum Life as Physical Damage
Chance is doubled against Undead and Demons